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fix build
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07089be2e0
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78f52629e4
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@ -348,7 +348,9 @@ MACRO_CONFIG_STR(ClTimeoutCode, cl_timeout_code, 64, "", CFGFLAG_SAVE|CFGFLAG_CL
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MACRO_CONFIG_STR(ClDummyTimeoutCode, cl_dummy_timeout_code, 64, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Dummy Timeout code to use")
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MACRO_CONFIG_STR(ClTimeoutSeed, cl_timeout_seed, 64, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Timeout seed")
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MACRO_CONFIG_STR(ClInputFifo, cl_input_fifo, 128, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Fifo file to use as input for client console")
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#if defined(CONF_FAMILY_WINDOWS)
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MACRO_CONFIG_INT(ClShowConsole, cl_show_console, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Show console window (Windows only)")
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#endif
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MACRO_CONFIG_INT(InpJoystick, inp_joystick, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Try to use a joystick as input")
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MACRO_CONFIG_INT(ClConfigVersion, cl_config_version, 0, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "The config version. Helps newer clients fix bugs with older configs.")
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@ -68,10 +68,12 @@ bool CMenusKeyBinder::OnInput(IInput::CEvent Event)
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void CMenus::RenderSettingsGeneral(CUIRect MainView)
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{
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char aBuf[128];
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#if defined(CONF_FAMILY_WINDOWS)
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bool CheckSettings = false;
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static int s_ClShowConsole = g_Config.m_ClShowConsole;
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#endif
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char aBuf[128];
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CUIRect Label, Button, Left, Right, Game, Client, AutoReconnect;
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MainView.HSplitTop(180.0f, &Game, &Client);
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Client.HSplitTop(160.0f, &Client, &AutoReconnect);
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