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fix context menu showing up after canceling quad rotation
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@ -2295,7 +2295,7 @@ void CEditor::DoQuad(int LayerIndex, const std::shared_ptr<CLayerQuads> &pLayer,
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s_Operation = OP_SELECT;
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}
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else if(Ui()->MouseButton(1))
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else if(Ui()->MouseButtonClicked(1))
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{
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if(Input()->ShiftIsPressed())
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{
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