mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-19 14:38:18 +00:00
added support for ai-controlled players #1390
This commit is contained in:
parent
454af88ee5
commit
75350af11d
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@ -6,7 +6,7 @@ Emoticons = Enum("EMOTICON", ["OOP", "EXCLAMATION", "HEARTS", "DROP", "DOTDOT",
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Votes = Enum("VOTE", ["UNKNOWN", "START_OP", "START_KICK", "START_SPEC", "END_ABORT", "END_PASS", "END_FAIL"])
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ChatModes = Enum("CHAT", ["NONE", "ALL", "TEAM", "WHISPER"])
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PlayerFlags = Flags("PLAYERFLAG", ["ADMIN", "CHATTING", "SCOREBOARD", "READY", "DEAD", "WATCHING"])
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PlayerFlags = Flags("PLAYERFLAG", ["ADMIN", "CHATTING", "SCOREBOARD", "READY", "DEAD", "WATCHING", "BOT"])
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GameFlags = Flags("GAMEFLAG", ["TEAMS", "FLAGS", "SURVIVAL"])
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GameStateFlags = Flags("GAMESTATEFLAG", ["WARMUP", "SUDDENDEATH", "ROUNDOVER", "GAMEOVER", "PAUSED", "STARTCOUNTDOWN"])
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CoreEventFlags = Flags("COREEVENTFLAG", ["GROUND_JUMP", "AIR_JUMP", "HOOK_ATTACH_PLAYER", "HOOK_ATTACH_GROUND", "HOOK_HIT_NOHOOK"])
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@ -828,9 +828,9 @@ int CClient::PlayerScoreComp(const void *a, const void *b)
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{
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CServerInfo::CClient *p0 = (CServerInfo::CClient *)a;
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CServerInfo::CClient *p1 = (CServerInfo::CClient *)b;
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if(p0->m_Player && !p1->m_Player)
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if(!(p0->m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC) && (p1->m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC))
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return -1;
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if(!p0->m_Player && p1->m_Player)
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if((p0->m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC) && !(p1->m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC))
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return 1;
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if(p0->m_Score == p1->m_Score)
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return 0;
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@ -857,6 +857,8 @@ int CClient::UnpackServerInfo(CUnpacker *pUnpacker, CServerInfo *pInfo, int *pTo
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pInfo->m_MaxPlayers = pUnpacker->GetInt();
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pInfo->m_NumClients = pUnpacker->GetInt();
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pInfo->m_MaxClients = pUnpacker->GetInt();
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pInfo->m_NumBotPlayers = 0;
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pInfo->m_NumBotSpectators = 0;
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// don't add invalid info to the server browser list
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if(pInfo->m_NumClients < 0 || pInfo->m_NumClients > MAX_CLIENTS || pInfo->m_MaxClients < 0 || pInfo->m_MaxClients > MAX_CLIENTS ||
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@ -867,14 +869,30 @@ int CClient::UnpackServerInfo(CUnpacker *pUnpacker, CServerInfo *pInfo, int *pTo
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if(!pToken)
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return 0;
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int NumPlayers = 0;
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int NumClients = 0;
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for(int i = 0; i < pInfo->m_NumClients; i++)
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{
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str_copy(pInfo->m_aClients[i].m_aName, pUnpacker->GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), sizeof(pInfo->m_aClients[i].m_aName));
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str_copy(pInfo->m_aClients[i].m_aClan, pUnpacker->GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), sizeof(pInfo->m_aClients[i].m_aClan));
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pInfo->m_aClients[i].m_Country = pUnpacker->GetInt();
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pInfo->m_aClients[i].m_Score = pUnpacker->GetInt();
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pInfo->m_aClients[i].m_Player = pUnpacker->GetInt() != 0 ? true : false;
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pInfo->m_aClients[i].m_PlayerType = pUnpacker->GetInt()&CServerInfo::CClient::PLAYERFLAG_MASK;
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if(pInfo->m_aClients[i].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_BOT)
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{
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if(pInfo->m_aClients[i].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC)
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pInfo->m_NumBotSpectators++;
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else
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pInfo->m_NumBotPlayers++;
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}
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NumClients++;
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if(!(pInfo->m_aClients[i].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC))
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NumPlayers++;
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}
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pInfo->m_NumPlayers = NumPlayers;
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pInfo->m_NumClients = NumClients;
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return 0;
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}
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@ -44,6 +44,7 @@ void CServerBrowser::CServerlist::Clear()
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m_ServerlistHeap.Reset();
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m_NumServers = 0;
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m_NumPlayers = 0;
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m_NumClients = 0;
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mem_zero(m_aServerlistIp, sizeof(m_aServerlistIp));
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}
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@ -545,6 +546,7 @@ void CServerBrowser::SetInfo(int ServerlistType, CServerEntry *pEntry, const CSe
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pEntry->m_Info.m_NetAddr = pEntry->m_Addr;
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m_aServerlist[ServerlistType].m_NumPlayers += pEntry->m_Info.m_NumPlayers;
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m_aServerlist[ServerlistType].m_NumClients += pEntry->m_Info.m_NumClients;
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pEntry->m_InfoState = CServerEntry::STATE_READY;
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}
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@ -32,6 +32,7 @@ public:
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int NumServers() const { return m_aServerlist[m_ActServerlistType].m_NumServers; }
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int NumPlayers() const { return m_aServerlist[m_ActServerlistType].m_NumPlayers; }
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int NumClients() const { return m_aServerlist[m_ActServerlistType].m_NumClients; }
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const CServerInfo *Get(int Index) const { return &m_aServerlist[m_ActServerlistType].m_ppServerlist[Index]->m_Info; };
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int NumSortedServers(int FilterIndex) const { return m_ServerBrowserFilter.GetNumSortedServers(FilterIndex); }
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@ -72,6 +73,7 @@ private:
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public:
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class CHeap m_ServerlistHeap;
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int m_NumClients;
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int m_NumPlayers;
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int m_NumServers;
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int m_NumServerCapacity;
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@ -201,7 +201,15 @@ void CServerBrowserFilter::CServerFilter::Filter()
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if(!(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_FRIENDS) || m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_FriendState != IFriends::FRIEND_NO)
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{
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m_pSortedServerlist[m_NumSortedServers++] = i;
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m_NumSortedPlayers += (m_FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS) ? m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_NumPlayers : m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_NumClients;
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int Count = (m_FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS) ? m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_NumPlayers : m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_NumClients;
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if(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS)
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{
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Count -= m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_NumBotPlayers;
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if(!(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS))
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Count -= m_pServerBrowserFilter->m_ppServerlist[i]->m_Info.m_NumBotSpectators;
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}
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m_NumSortedPlayers += Count;
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}
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}
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}
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@ -209,8 +217,9 @@ void CServerBrowserFilter::CServerFilter::Filter()
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int CServerBrowserFilter::CServerFilter::GetSortHash() const
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{
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int i = g_Config.m_BrSort&0xf;
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i |= g_Config.m_BrSortOrder<<4;
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int i = g_Config.m_BrSort&0x7;
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i |= g_Config.m_BrSortOrder<<3;
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if(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS) i |= 1 << 4;
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if(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_EMPTY) i |= 1<<5;
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if(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_FULL) i |= 1<<6;
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if(m_FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS) i |= 1<<7;
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@ -1100,7 +1100,7 @@ void CServer::GenerateServerInfo(CPacker *pPacker, int Token)
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pPacker->AddString(ClientClan(i), MAX_CLAN_LENGTH); // client clan
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pPacker->AddInt(m_aClients[i].m_Country); // client country
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pPacker->AddInt(m_aClients[i].m_Score); // client score
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pPacker->AddInt(GameServer()->IsClientPlayer(i)?1:0); // is player?
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pPacker->AddInt(GameServer()->IsClientPlayer(i)?0:1); // flag spectator=1, bot=2 (player=0)
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}
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}
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}
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@ -23,9 +23,16 @@ public:
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char m_aClan[MAX_CLAN_LENGTH];
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int m_Country;
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int m_Score;
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bool m_Player;
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int m_PlayerType;
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int m_FriendState;
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enum
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{
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PLAYERFLAG_SPEC=1,
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PLAYERFLAG_BOT=2,
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PLAYERFLAG_MASK=3,
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};
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};
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//int m_SortedIndex;
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@ -40,6 +47,8 @@ public:
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int m_NumClients;
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int m_MaxPlayers;
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int m_NumPlayers;
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int m_NumBotPlayers;
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int m_NumBotSpectators;
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int m_Flags;
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int m_ServerLevel;
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int m_Favorite;
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@ -102,6 +111,7 @@ public:
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FLAG_PURE=2,
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FLAG_PUREMAP=4,
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FILTER_BOTS=16,
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FILTER_EMPTY=32,
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FILTER_FULL=64,
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FILTER_SPECTATORS=128,
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@ -123,6 +133,7 @@ public:
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virtual int NumServers() const = 0;
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virtual int NumPlayers() const = 0;
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virtual int NumClients() const = 0;
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virtual const CServerInfo *Get(int Index) const = 0;
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virtual int NumSortedServers(int Index) const = 0;
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@ -507,10 +507,26 @@ int CMenus::DoBrowserEntry(const void *pID, CUIRect View, const CServerInfo *pEn
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CServerFilterInfo FilterInfo;
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pFilter->GetFilter(&FilterInfo);
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int Num = (FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS) ? pEntry->m_NumPlayers : pEntry->m_NumClients;
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int Max = (FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS) ? pEntry->m_MaxPlayers : pEntry->m_MaxClients;
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if(FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS)
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str_format(aTemp, sizeof(aTemp), "%d/%d", pEntry->m_NumPlayers, pEntry->m_MaxPlayers);
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else
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str_format(aTemp, sizeof(aTemp), "%d/%d", pEntry->m_NumClients, pEntry->m_MaxClients);
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{
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int SpecNum = pEntry->m_NumClients - pEntry->m_NumPlayers;
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if(pEntry->m_MaxClients - pEntry->m_MaxPlayers < SpecNum)
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Max -= SpecNum;
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}
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if(FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS)
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{
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Num -= pEntry->m_NumBotPlayers;
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Max -= pEntry->m_NumBotPlayers;
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if(!(FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS))
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{
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Num -= pEntry->m_NumBotSpectators;
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Max -= pEntry->m_NumBotSpectators;
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}
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}
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str_format(aTemp, sizeof(aTemp), "%d/%d", Num, Max);
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if(g_Config.m_BrFilterString[0] && (pEntry->m_QuickSearchHit&IServerBrowser::QUICK_PLAYER))
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TextRender()->TextColor(0.4f, 0.4f, 1.0f, TextAlpha);
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Button.y += 2.0f;
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@ -797,7 +813,7 @@ void CMenus::RenderServerbrowserOverlay()
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Name.VSplitRight(40.0f, &Name, &Clan);
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// score
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if(pInfo->m_aClients[i].m_Player)
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if(!(pInfo->m_aClients[i].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC))
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{
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char aTemp[16];
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str_format(aTemp, sizeof(aTemp), "%d", pInfo->m_aClients[i].m_Score);
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@ -1141,7 +1157,7 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
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CUIRect OriginalView = View;
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View.y -= s_ScrollValue*ScrollNum*LineH;
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int NumPlayers = ServerBrowser()->NumPlayers();
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int NumPlayers = ServerBrowser()->NumClients();
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for(int s = 0; s < m_lFilters.size(); s++)
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{
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@ -1362,7 +1378,7 @@ void CMenus::RenderServerbrowserFriendTab(CUIRect View)
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FriendItem.m_pServerInfo = pEntry;
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str_copy(FriendItem.m_aName, pEntry->m_aClients[j].m_aName, sizeof(FriendItem.m_aName));
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str_copy(FriendItem.m_aClan, pEntry->m_aClients[j].m_aClan, sizeof(FriendItem.m_aClan));
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FriendItem.m_IsPlayer = pEntry->m_aClients[j].m_Player;
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FriendItem.m_IsPlayer = !(pEntry->m_aClients[j].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC);
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if(pEntry->m_aClients[j].m_FriendState == IFriends::FRIEND_PLAYER)
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m_lFriendList[0].add(FriendItem);
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@ -1596,6 +1612,11 @@ void CMenus::RenderServerbrowserFilterTab(CUIRect View)
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if(DoButton_CheckBox(&s_BrFilterFriends, Localize("Show friends only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FRIENDS, &Button))
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NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_FRIENDS;
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ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
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static int s_BrFilterBots = 0;
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if(DoButton_CheckBox(&s_BrFilterBots, Localize("Hide Bots"), FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS, &Button))
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NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_BOTS;
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ServerFilter.HSplitTop(LineSize, &Button, &ServerFilter);
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static int s_BrFilterPw = 0;
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if(DoButton_CheckBox(&s_BrFilterPw, Localize("No password"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PW, &Button))
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@ -1900,8 +1921,23 @@ void CMenus::RenderDetailInfo(CUIRect View, const CServerInfo *pInfo)
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void CMenus::RenderDetailScoreboard(CUIRect View, const CServerInfo *pInfo, int Column)
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{
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// slected filter
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CBrowserFilter *pFilter = 0;
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for(int i = 0; i < m_lFilters.size(); ++i)
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{
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if(m_lFilters[i].Extended())
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{
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pFilter = &m_lFilters[i];
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m_SelectedFilter = i;
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break;
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}
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}
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if(!pFilter)
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return;
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CServerFilterInfo FilterInfo;
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pFilter->GetFilter(&FilterInfo);
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// server scoreboard
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// CUIRect ServerHeader;
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CTextCursor Cursor;
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const float FontSize = 10.0f;
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int ActColumn = 0;
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@ -1911,17 +1947,21 @@ void CMenus::RenderDetailScoreboard(CUIRect View, const CServerInfo *pInfo, int
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if(pInfo)
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{
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CUIRect Row = View;
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int Count = 0;
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for(int i = 0; i < pInfo->m_NumClients; i++)
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{
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if((FilterInfo.m_SortHash&IServerBrowser::FILTER_BOTS) && (pInfo->m_aClients[i].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_BOT))
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continue;
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CUIRect Name, Clan, Score, Flag, Icon;
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if(i % (16 / Column) == 0)
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if(Count % (16 / Column) == 0)
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{
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View.VSplitLeft(View.w / (Column - ActColumn), &Row, &View);
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ActColumn++;
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}
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Row.HSplitTop(20.0f, &Name, &Row);
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RenderTools()->DrawUIRect(&Name, vec4(1.0f, 1.0f, 1.0f, (i % 2 + 1)*0.05f), CUI::CORNER_ALL, 4.0f);
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RenderTools()->DrawUIRect(&Name, vec4(1.0f, 1.0f, 1.0f, (Count % 2 + 1)*0.05f), CUI::CORNER_ALL, 4.0f);
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// friend
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if(UI()->DoButtonLogic(&pInfo->m_aClients[i], "", 0, &Name))
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@ -1945,7 +1985,7 @@ void CMenus::RenderDetailScoreboard(CUIRect View, const CServerInfo *pInfo, int
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Name.HSplitTop(10.0f, &Name, &Clan);
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// score
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if(pInfo->m_aClients[i].m_Player)
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if(!(pInfo->m_aClients[i].m_PlayerType&CServerInfo::CClient::PLAYERFLAG_SPEC))
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{
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char aTemp[16];
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str_format(aTemp, sizeof(aTemp), "%d", pInfo->m_aClients[i].m_Score);
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@ -2002,6 +2042,8 @@ void CMenus::RenderDetailScoreboard(CUIRect View, const CServerInfo *pInfo, int
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Flag.w = Flag.h*2;
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vec4 Color(1.0f, 1.0f, 1.0f, 0.5f);
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m_pClient->m_pCountryFlags->Render(pInfo->m_aClients[i].m_Country, &Color, Flag.x, Flag.y, Flag.w, Flag.h);
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++Count;
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}
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}
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}
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