4988: Update voting.cpp r=def- a=bencie

fix console help text for callvote parameters

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## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: bencie <78111412+bencie@users.noreply.github.com>
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bors[bot] 2022-04-15 20:18:25 +00:00 committed by GitHub
commit 740a18436d
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@ -197,7 +197,7 @@ void CVoting::OnReset()
void CVoting::OnConsoleInit() void CVoting::OnConsoleInit()
{ {
Console()->Register("callvote", "s[name] s[command] ?r[reason]", CFGFLAG_CLIENT, ConCallvote, this, "Call vote"); Console()->Register("callvote", "s[command] s[id] ?r[reason]", CFGFLAG_CLIENT, ConCallvote, this, "Call vote");
Console()->Register("vote", "r['yes'|'no']", CFGFLAG_CLIENT, ConVote, this, "Vote yes/no"); Console()->Register("vote", "r['yes'|'no']", CFGFLAG_CLIENT, ConVote, this, "Vote yes/no");
} }