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Merge #4988
4988: Update voting.cpp r=def- a=bencie fix console help text for callvote parameters <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: bencie <78111412+bencie@users.noreply.github.com>
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@ -197,7 +197,7 @@ void CVoting::OnReset()
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void CVoting::OnConsoleInit()
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void CVoting::OnConsoleInit()
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{
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{
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Console()->Register("callvote", "s[name] s[command] ?r[reason]", CFGFLAG_CLIENT, ConCallvote, this, "Call vote");
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Console()->Register("callvote", "s[command] s[id] ?r[reason]", CFGFLAG_CLIENT, ConCallvote, this, "Call vote");
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Console()->Register("vote", "r['yes'|'no']", CFGFLAG_CLIENT, ConVote, this, "Vote yes/no");
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Console()->Register("vote", "r['yes'|'no']", CFGFLAG_CLIENT, ConVote, this, "Vote yes/no");
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}
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}
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