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Fix 435
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@ -214,7 +214,7 @@ void CGameWorld::UpdatePlayerMaps()
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for (int j = 0; j < VANILLA_MAX_CLIENTS - 1; j++)
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{
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int k = dist[j].second;
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//if (rMap[k] != -1 || dist[j].first > 1e9) continue;
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if (rMap[k] != -1) continue;
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while (mapc < VANILLA_MAX_CLIENTS && map[mapc] != -1) mapc++;
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if (mapc < VANILLA_MAX_CLIENTS - 1)
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map[mapc] = k;
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