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fixed so input isn't processed when you have the menu or chat active
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@ -2442,6 +2442,7 @@ void render_game()
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}
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}
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// update some input
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// update some input
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if(!menu_active && chat_mode == CHATMODE_NONE)
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{
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{
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if(!emoticon_selector_active)
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if(!emoticon_selector_active)
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{
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{
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