Merge remote-tracking branch 'remotes/swick/sdl2'

Conflicts:
	src/engine/client/backend_sdl.cpp
	src/engine/client/graphics_threaded.h
	src/engine/shared/config_variables.h
This commit is contained in:
oy 2015-03-22 14:10:53 +01:00
commit 721739ed42
19 changed files with 1114 additions and 1062 deletions

View file

@ -9,10 +9,10 @@ SDL = {
option.use_winlib = 0
option.lib_path = nil
if ExecuteSilent("pkg-config sdl") == 0 then
if ExecuteSilent("pkg-config sdl2") == 0 then
option.value = true
option.use_pkgconfig = true
elseif ExecuteSilent("sdl-config") > 0 and ExecuteSilent("sdl-config --cflags") == 0 then
elseif ExecuteSilent("sdl2-config") > 0 and ExecuteSilent("sdl2-config --cflags") == 0 then
option.value = true
option.use_sdlconfig = true
end
@ -28,11 +28,11 @@ SDL = {
local apply = function(option, settings)
if option.use_pkgconfig == true then
settings.cc.flags:Add("`pkg-config --cflags sdl`")
settings.link.flags:Add("`pkg-config --libs sdl`")
settings.cc.flags:Add("`pkg-config --cflags sdl2`")
settings.link.flags:Add("`pkg-config --libs sdl2`")
elseif option.use_sdlconfig == true then
settings.cc.flags:Add("`sdl-config --cflags`")
settings.link.flags:Add("`sdl-config --libs`")
settings.cc.flags:Add("`sdl2-config --cflags`")
settings.link.flags:Add("`sdl2-config --libs`")
elseif option.use_winlib > 0 then
settings.cc.includes:Add(SDL.basepath .. "/include")
if option.use_winlib == 32 then
@ -40,8 +40,8 @@ SDL = {
else
settings.link.libpath:Add(SDL.basepath .. "/lib64")
end
settings.link.libs:Add("SDL")
settings.link.libs:Add("SDLmain")
settings.link.libs:Add("SDL2")
settings.link.libs:Add("SDL2main")
end
end
@ -55,7 +55,7 @@ SDL = {
local display = function(option)
if option.value == true then
if option.use_pkgconfig == true then return "using pkg-config" end
if option.use_sdlconfig == true then return "using sdl-config" end
if option.use_sdlconfig == true then return "using sdl2-config" end
if option.use_winlib == 32 then return "using supplied win32 libraries" end
if option.use_winlib == 64 then return "using supplied win64 libraries" end
return "using unknown method"

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@ -1,311 +0,0 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_keysym_h
#define _SDL_keysym_h
/* What we really want is a mapping of every raw key on the keyboard.
To support international keyboards, we use the range 0xA1 - 0xFF
as international virtual keycodes. We'll follow in the footsteps of X11...
The names of the keys
*/
typedef enum {
/* The keyboard syms have been cleverly chosen to map to ASCII */
SDLK_UNKNOWN = 0,
SDLK_FIRST = 0,
SDLK_BACKSPACE = 8,
SDLK_TAB = 9,
SDLK_CLEAR = 12,
SDLK_RETURN = 13,
SDLK_PAUSE = 19,
SDLK_ESCAPE = 27,
SDLK_SPACE = 32,
SDLK_EXCLAIM = 33,
SDLK_QUOTEDBL = 34,
SDLK_HASH = 35,
SDLK_DOLLAR = 36,
SDLK_AMPERSAND = 38,
SDLK_QUOTE = 39,
SDLK_LEFTPAREN = 40,
SDLK_RIGHTPAREN = 41,
SDLK_ASTERISK = 42,
SDLK_PLUS = 43,
SDLK_COMMA = 44,
SDLK_MINUS = 45,
SDLK_PERIOD = 46,
SDLK_SLASH = 47,
SDLK_0 = 48,
SDLK_1 = 49,
SDLK_2 = 50,
SDLK_3 = 51,
SDLK_4 = 52,
SDLK_5 = 53,
SDLK_6 = 54,
SDLK_7 = 55,
SDLK_8 = 56,
SDLK_9 = 57,
SDLK_COLON = 58,
SDLK_SEMICOLON = 59,
SDLK_LESS = 60,
SDLK_EQUALS = 61,
SDLK_GREATER = 62,
SDLK_QUESTION = 63,
SDLK_AT = 64,
/*
Skip uppercase letters
*/
SDLK_LEFTBRACKET = 91,
SDLK_BACKSLASH = 92,
SDLK_RIGHTBRACKET = 93,
SDLK_CARET = 94,
SDLK_UNDERSCORE = 95,
SDLK_BACKQUOTE = 96,
SDLK_a = 97,
SDLK_b = 98,
SDLK_c = 99,
SDLK_d = 100,
SDLK_e = 101,
SDLK_f = 102,
SDLK_g = 103,
SDLK_h = 104,
SDLK_i = 105,
SDLK_j = 106,
SDLK_k = 107,
SDLK_l = 108,
SDLK_m = 109,
SDLK_n = 110,
SDLK_o = 111,
SDLK_p = 112,
SDLK_q = 113,
SDLK_r = 114,
SDLK_s = 115,
SDLK_t = 116,
SDLK_u = 117,
SDLK_v = 118,
SDLK_w = 119,
SDLK_x = 120,
SDLK_y = 121,
SDLK_z = 122,
SDLK_DELETE = 127,
/* End of ASCII mapped keysyms */
/* International keyboard syms */
SDLK_WORLD_0 = 160, /* 0xA0 */
SDLK_WORLD_1 = 161,
SDLK_WORLD_2 = 162,
SDLK_WORLD_3 = 163,
SDLK_WORLD_4 = 164,
SDLK_WORLD_5 = 165,
SDLK_WORLD_6 = 166,
SDLK_WORLD_7 = 167,
SDLK_WORLD_8 = 168,
SDLK_WORLD_9 = 169,
SDLK_WORLD_10 = 170,
SDLK_WORLD_11 = 171,
SDLK_WORLD_12 = 172,
SDLK_WORLD_13 = 173,
SDLK_WORLD_14 = 174,
SDLK_WORLD_15 = 175,
SDLK_WORLD_16 = 176,
SDLK_WORLD_17 = 177,
SDLK_WORLD_18 = 178,
SDLK_WORLD_19 = 179,
SDLK_WORLD_20 = 180,
SDLK_WORLD_21 = 181,
SDLK_WORLD_22 = 182,
SDLK_WORLD_23 = 183,
SDLK_WORLD_24 = 184,
SDLK_WORLD_25 = 185,
SDLK_WORLD_26 = 186,
SDLK_WORLD_27 = 187,
SDLK_WORLD_28 = 188,
SDLK_WORLD_29 = 189,
SDLK_WORLD_30 = 190,
SDLK_WORLD_31 = 191,
SDLK_WORLD_32 = 192,
SDLK_WORLD_33 = 193,
SDLK_WORLD_34 = 194,
SDLK_WORLD_35 = 195,
SDLK_WORLD_36 = 196,
SDLK_WORLD_37 = 197,
SDLK_WORLD_38 = 198,
SDLK_WORLD_39 = 199,
SDLK_WORLD_40 = 200,
SDLK_WORLD_41 = 201,
SDLK_WORLD_42 = 202,
SDLK_WORLD_43 = 203,
SDLK_WORLD_44 = 204,
SDLK_WORLD_45 = 205,
SDLK_WORLD_46 = 206,
SDLK_WORLD_47 = 207,
SDLK_WORLD_48 = 208,
SDLK_WORLD_49 = 209,
SDLK_WORLD_50 = 210,
SDLK_WORLD_51 = 211,
SDLK_WORLD_52 = 212,
SDLK_WORLD_53 = 213,
SDLK_WORLD_54 = 214,
SDLK_WORLD_55 = 215,
SDLK_WORLD_56 = 216,
SDLK_WORLD_57 = 217,
SDLK_WORLD_58 = 218,
SDLK_WORLD_59 = 219,
SDLK_WORLD_60 = 220,
SDLK_WORLD_61 = 221,
SDLK_WORLD_62 = 222,
SDLK_WORLD_63 = 223,
SDLK_WORLD_64 = 224,
SDLK_WORLD_65 = 225,
SDLK_WORLD_66 = 226,
SDLK_WORLD_67 = 227,
SDLK_WORLD_68 = 228,
SDLK_WORLD_69 = 229,
SDLK_WORLD_70 = 230,
SDLK_WORLD_71 = 231,
SDLK_WORLD_72 = 232,
SDLK_WORLD_73 = 233,
SDLK_WORLD_74 = 234,
SDLK_WORLD_75 = 235,
SDLK_WORLD_76 = 236,
SDLK_WORLD_77 = 237,
SDLK_WORLD_78 = 238,
SDLK_WORLD_79 = 239,
SDLK_WORLD_80 = 240,
SDLK_WORLD_81 = 241,
SDLK_WORLD_82 = 242,
SDLK_WORLD_83 = 243,
SDLK_WORLD_84 = 244,
SDLK_WORLD_85 = 245,
SDLK_WORLD_86 = 246,
SDLK_WORLD_87 = 247,
SDLK_WORLD_88 = 248,
SDLK_WORLD_89 = 249,
SDLK_WORLD_90 = 250,
SDLK_WORLD_91 = 251,
SDLK_WORLD_92 = 252,
SDLK_WORLD_93 = 253,
SDLK_WORLD_94 = 254,
SDLK_WORLD_95 = 255, /* 0xFF */
/* Numeric keypad */
SDLK_KP0 = 256,
SDLK_KP1 = 257,
SDLK_KP2 = 258,
SDLK_KP3 = 259,
SDLK_KP4 = 260,
SDLK_KP5 = 261,
SDLK_KP6 = 262,
SDLK_KP7 = 263,
SDLK_KP8 = 264,
SDLK_KP9 = 265,
SDLK_KP_PERIOD = 266,
SDLK_KP_DIVIDE = 267,
SDLK_KP_MULTIPLY = 268,
SDLK_KP_MINUS = 269,
SDLK_KP_PLUS = 270,
SDLK_KP_ENTER = 271,
SDLK_KP_EQUALS = 272,
/* Arrows + Home/End pad */
SDLK_UP = 273,
SDLK_DOWN = 274,
SDLK_RIGHT = 275,
SDLK_LEFT = 276,
SDLK_INSERT = 277,
SDLK_HOME = 278,
SDLK_END = 279,
SDLK_PAGEUP = 280,
SDLK_PAGEDOWN = 281,
/* Function keys */
SDLK_F1 = 282,
SDLK_F2 = 283,
SDLK_F3 = 284,
SDLK_F4 = 285,
SDLK_F5 = 286,
SDLK_F6 = 287,
SDLK_F7 = 288,
SDLK_F8 = 289,
SDLK_F9 = 290,
SDLK_F10 = 291,
SDLK_F11 = 292,
SDLK_F12 = 293,
SDLK_F13 = 294,
SDLK_F14 = 295,
SDLK_F15 = 296,
/* Key state modifier keys */
SDLK_NUMLOCK = 300,
SDLK_CAPSLOCK = 301,
SDLK_SCROLLOCK = 302,
SDLK_RSHIFT = 303,
SDLK_LSHIFT = 304,
SDLK_RCTRL = 305,
SDLK_LCTRL = 306,
SDLK_RALT = 307,
SDLK_LALT = 308,
SDLK_RMETA = 309,
SDLK_LMETA = 310,
SDLK_LSUPER = 311, /* Left "Windows" key */
SDLK_RSUPER = 312, /* Right "Windows" key */
SDLK_MODE = 313, /* "Alt Gr" key */
SDLK_COMPOSE = 314, /* Multi-key compose key */
/* Miscellaneous function keys */
SDLK_HELP = 315,
SDLK_PRINT = 316,
SDLK_SYSREQ = 317,
SDLK_BREAK = 318,
SDLK_MENU = 319,
SDLK_POWER = 320, /* Power Macintosh power key */
SDLK_EURO = 321, /* Some european keyboards */
SDLK_UNDO = 322, /* Atari keyboard has Undo */
/* Add any other keys here */
SDLK_LAST
} SDLKey;
/* Enumeration of valid key mods (possibly OR'd together) */
typedef enum {
KMOD_NONE = 0x0000,
KMOD_LSHIFT= 0x0001,
KMOD_RSHIFT= 0x0002,
KMOD_LCTRL = 0x0040,
KMOD_RCTRL = 0x0080,
KMOD_LALT = 0x0100,
KMOD_RALT = 0x0200,
KMOD_LMETA = 0x0400,
KMOD_RMETA = 0x0800,
KMOD_NUM = 0x1000,
KMOD_CAPS = 0x2000,
KMOD_MODE = 0x4000,
KMOD_RESERVED = 0x8000
} SDLMod;
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)
#endif /* _SDL_keysym_h */

401
scripts/SDL_scancode.h Normal file
View file

@ -0,0 +1,401 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/**
* \file SDL_scancode.h
*
* Defines keyboard scancodes.
*/
#ifndef _SDL_scancode_h
#define _SDL_scancode_h
#include "SDL_stdinc.h"
/**
* \brief The SDL keyboard scancode representation.
*
* Values of this type are used to represent keyboard keys, among other places
* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
* SDL_Event structure.
*
* The values in this enumeration are based on the USB usage page standard:
* http://www.usb.org/developers/devclass_docs/Hut1_12v2.pdf
*/
typedef enum
{
SDL_SCANCODE_UNKNOWN = 0,
/**
* \name Usage page 0x07
*
* These values are from usage page 0x07 (USB keyboard page).
*/
/*@{*/
SDL_SCANCODE_A = 4,
SDL_SCANCODE_B = 5,
SDL_SCANCODE_C = 6,
SDL_SCANCODE_D = 7,
SDL_SCANCODE_E = 8,
SDL_SCANCODE_F = 9,
SDL_SCANCODE_G = 10,
SDL_SCANCODE_H = 11,
SDL_SCANCODE_I = 12,
SDL_SCANCODE_J = 13,
SDL_SCANCODE_K = 14,
SDL_SCANCODE_L = 15,
SDL_SCANCODE_M = 16,
SDL_SCANCODE_N = 17,
SDL_SCANCODE_O = 18,
SDL_SCANCODE_P = 19,
SDL_SCANCODE_Q = 20,
SDL_SCANCODE_R = 21,
SDL_SCANCODE_S = 22,
SDL_SCANCODE_T = 23,
SDL_SCANCODE_U = 24,
SDL_SCANCODE_V = 25,
SDL_SCANCODE_W = 26,
SDL_SCANCODE_X = 27,
SDL_SCANCODE_Y = 28,
SDL_SCANCODE_Z = 29,
SDL_SCANCODE_1 = 30,
SDL_SCANCODE_2 = 31,
SDL_SCANCODE_3 = 32,
SDL_SCANCODE_4 = 33,
SDL_SCANCODE_5 = 34,
SDL_SCANCODE_6 = 35,
SDL_SCANCODE_7 = 36,
SDL_SCANCODE_8 = 37,
SDL_SCANCODE_9 = 38,
SDL_SCANCODE_0 = 39,
SDL_SCANCODE_RETURN = 40,
SDL_SCANCODE_ESCAPE = 41,
SDL_SCANCODE_BACKSPACE = 42,
SDL_SCANCODE_TAB = 43,
SDL_SCANCODE_SPACE = 44,
SDL_SCANCODE_MINUS = 45,
SDL_SCANCODE_EQUALS = 46,
SDL_SCANCODE_LEFTBRACKET = 47,
SDL_SCANCODE_RIGHTBRACKET = 48,
SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
* key on ISO keyboards and at the right end
* of the QWERTY row on ANSI keyboards.
* Produces REVERSE SOLIDUS (backslash) and
* VERTICAL LINE in a US layout, REVERSE
* SOLIDUS and VERTICAL LINE in a UK Mac
* layout, NUMBER SIGN and TILDE in a UK
* Windows layout, DOLLAR SIGN and POUND SIGN
* in a Swiss German layout, NUMBER SIGN and
* APOSTROPHE in a German layout, GRAVE
* ACCENT and POUND SIGN in a French Mac
* layout, and ASTERISK and MICRO SIGN in a
* French Windows layout.
*/
SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
* instead of 49 for the same key, but all
* OSes I've seen treat the two codes
* identically. So, as an implementor, unless
* your keyboard generates both of those
* codes and your OS treats them differently,
* you should generate SDL_SCANCODE_BACKSLASH
* instead of this code. As a user, you
* should not rely on this code because SDL
* will never generate it with most (all?)
* keyboards.
*/
SDL_SCANCODE_SEMICOLON = 51,
SDL_SCANCODE_APOSTROPHE = 52,
SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
* and ISO keyboards). Produces GRAVE ACCENT and
* TILDE in a US Windows layout and in US and UK
* Mac layouts on ANSI keyboards, GRAVE ACCENT
* and NOT SIGN in a UK Windows layout, SECTION
* SIGN and PLUS-MINUS SIGN in US and UK Mac
* layouts on ISO keyboards, SECTION SIGN and
* DEGREE SIGN in a Swiss German layout (Mac:
* only on ISO keyboards), CIRCUMFLEX ACCENT and
* DEGREE SIGN in a German layout (Mac: only on
* ISO keyboards), SUPERSCRIPT TWO and TILDE in a
* French Windows layout, COMMERCIAL AT and
* NUMBER SIGN in a French Mac layout on ISO
* keyboards, and LESS-THAN SIGN and GREATER-THAN
* SIGN in a Swiss German, German, or French Mac
* layout on ANSI keyboards.
*/
SDL_SCANCODE_COMMA = 54,
SDL_SCANCODE_PERIOD = 55,
SDL_SCANCODE_SLASH = 56,
SDL_SCANCODE_CAPSLOCK = 57,
SDL_SCANCODE_F1 = 58,
SDL_SCANCODE_F2 = 59,
SDL_SCANCODE_F3 = 60,
SDL_SCANCODE_F4 = 61,
SDL_SCANCODE_F5 = 62,
SDL_SCANCODE_F6 = 63,
SDL_SCANCODE_F7 = 64,
SDL_SCANCODE_F8 = 65,
SDL_SCANCODE_F9 = 66,
SDL_SCANCODE_F10 = 67,
SDL_SCANCODE_F11 = 68,
SDL_SCANCODE_F12 = 69,
SDL_SCANCODE_PRINTSCREEN = 70,
SDL_SCANCODE_SCROLLLOCK = 71,
SDL_SCANCODE_PAUSE = 72,
SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
does send code 73, not 117) */
SDL_SCANCODE_HOME = 74,
SDL_SCANCODE_PAGEUP = 75,
SDL_SCANCODE_DELETE = 76,
SDL_SCANCODE_END = 77,
SDL_SCANCODE_PAGEDOWN = 78,
SDL_SCANCODE_RIGHT = 79,
SDL_SCANCODE_LEFT = 80,
SDL_SCANCODE_DOWN = 81,
SDL_SCANCODE_UP = 82,
SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
*/
SDL_SCANCODE_KP_DIVIDE = 84,
SDL_SCANCODE_KP_MULTIPLY = 85,
SDL_SCANCODE_KP_MINUS = 86,
SDL_SCANCODE_KP_PLUS = 87,
SDL_SCANCODE_KP_ENTER = 88,
SDL_SCANCODE_KP_1 = 89,
SDL_SCANCODE_KP_2 = 90,
SDL_SCANCODE_KP_3 = 91,
SDL_SCANCODE_KP_4 = 92,
SDL_SCANCODE_KP_5 = 93,
SDL_SCANCODE_KP_6 = 94,
SDL_SCANCODE_KP_7 = 95,
SDL_SCANCODE_KP_8 = 96,
SDL_SCANCODE_KP_9 = 97,
SDL_SCANCODE_KP_0 = 98,
SDL_SCANCODE_KP_PERIOD = 99,
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
* keyboards have over ANSI ones,
* located between left shift and Y.
* Produces GRAVE ACCENT and TILDE in a
* US or UK Mac layout, REVERSE SOLIDUS
* (backslash) and VERTICAL LINE in a
* US or UK Windows layout, and
* LESS-THAN SIGN and GREATER-THAN SIGN
* in a Swiss German, German, or French
* layout. */
SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
* not a physical key - but some Mac keyboards
* do have a power key. */
SDL_SCANCODE_KP_EQUALS = 103,
SDL_SCANCODE_F13 = 104,
SDL_SCANCODE_F14 = 105,
SDL_SCANCODE_F15 = 106,
SDL_SCANCODE_F16 = 107,
SDL_SCANCODE_F17 = 108,
SDL_SCANCODE_F18 = 109,
SDL_SCANCODE_F19 = 110,
SDL_SCANCODE_F20 = 111,
SDL_SCANCODE_F21 = 112,
SDL_SCANCODE_F22 = 113,
SDL_SCANCODE_F23 = 114,
SDL_SCANCODE_F24 = 115,
SDL_SCANCODE_EXECUTE = 116,
SDL_SCANCODE_HELP = 117,
SDL_SCANCODE_MENU = 118,
SDL_SCANCODE_SELECT = 119,
SDL_SCANCODE_STOP = 120,
SDL_SCANCODE_AGAIN = 121, /**< redo */
SDL_SCANCODE_UNDO = 122,
SDL_SCANCODE_CUT = 123,
SDL_SCANCODE_COPY = 124,
SDL_SCANCODE_PASTE = 125,
SDL_SCANCODE_FIND = 126,
SDL_SCANCODE_MUTE = 127,
SDL_SCANCODE_VOLUMEUP = 128,
SDL_SCANCODE_VOLUMEDOWN = 129,
/* not sure whether there's a reason to enable these */
/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
SDL_SCANCODE_KP_COMMA = 133,
SDL_SCANCODE_KP_EQUALSAS400 = 134,
SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
footnotes in USB doc */
SDL_SCANCODE_INTERNATIONAL2 = 136,
SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
SDL_SCANCODE_INTERNATIONAL4 = 138,
SDL_SCANCODE_INTERNATIONAL5 = 139,
SDL_SCANCODE_INTERNATIONAL6 = 140,
SDL_SCANCODE_INTERNATIONAL7 = 141,
SDL_SCANCODE_INTERNATIONAL8 = 142,
SDL_SCANCODE_INTERNATIONAL9 = 143,
SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
SDL_SCANCODE_LANG3 = 146, /**< Katakana */
SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
SDL_SCANCODE_LANG6 = 149, /**< reserved */
SDL_SCANCODE_LANG7 = 150, /**< reserved */
SDL_SCANCODE_LANG8 = 151, /**< reserved */
SDL_SCANCODE_LANG9 = 152, /**< reserved */
SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
SDL_SCANCODE_SYSREQ = 154,
SDL_SCANCODE_CANCEL = 155,
SDL_SCANCODE_CLEAR = 156,
SDL_SCANCODE_PRIOR = 157,
SDL_SCANCODE_RETURN2 = 158,
SDL_SCANCODE_SEPARATOR = 159,
SDL_SCANCODE_OUT = 160,
SDL_SCANCODE_OPER = 161,
SDL_SCANCODE_CLEARAGAIN = 162,
SDL_SCANCODE_CRSEL = 163,
SDL_SCANCODE_EXSEL = 164,
SDL_SCANCODE_KP_00 = 176,
SDL_SCANCODE_KP_000 = 177,
SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
SDL_SCANCODE_DECIMALSEPARATOR = 179,
SDL_SCANCODE_CURRENCYUNIT = 180,
SDL_SCANCODE_CURRENCYSUBUNIT = 181,
SDL_SCANCODE_KP_LEFTPAREN = 182,
SDL_SCANCODE_KP_RIGHTPAREN = 183,
SDL_SCANCODE_KP_LEFTBRACE = 184,
SDL_SCANCODE_KP_RIGHTBRACE = 185,
SDL_SCANCODE_KP_TAB = 186,
SDL_SCANCODE_KP_BACKSPACE = 187,
SDL_SCANCODE_KP_A = 188,
SDL_SCANCODE_KP_B = 189,
SDL_SCANCODE_KP_C = 190,
SDL_SCANCODE_KP_D = 191,
SDL_SCANCODE_KP_E = 192,
SDL_SCANCODE_KP_F = 193,
SDL_SCANCODE_KP_XOR = 194,
SDL_SCANCODE_KP_POWER = 195,
SDL_SCANCODE_KP_PERCENT = 196,
SDL_SCANCODE_KP_LESS = 197,
SDL_SCANCODE_KP_GREATER = 198,
SDL_SCANCODE_KP_AMPERSAND = 199,
SDL_SCANCODE_KP_DBLAMPERSAND = 200,
SDL_SCANCODE_KP_VERTICALBAR = 201,
SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
SDL_SCANCODE_KP_COLON = 203,
SDL_SCANCODE_KP_HASH = 204,
SDL_SCANCODE_KP_SPACE = 205,
SDL_SCANCODE_KP_AT = 206,
SDL_SCANCODE_KP_EXCLAM = 207,
SDL_SCANCODE_KP_MEMSTORE = 208,
SDL_SCANCODE_KP_MEMRECALL = 209,
SDL_SCANCODE_KP_MEMCLEAR = 210,
SDL_SCANCODE_KP_MEMADD = 211,
SDL_SCANCODE_KP_MEMSUBTRACT = 212,
SDL_SCANCODE_KP_MEMMULTIPLY = 213,
SDL_SCANCODE_KP_MEMDIVIDE = 214,
SDL_SCANCODE_KP_PLUSMINUS = 215,
SDL_SCANCODE_KP_CLEAR = 216,
SDL_SCANCODE_KP_CLEARENTRY = 217,
SDL_SCANCODE_KP_BINARY = 218,
SDL_SCANCODE_KP_OCTAL = 219,
SDL_SCANCODE_KP_DECIMAL = 220,
SDL_SCANCODE_KP_HEXADECIMAL = 221,
SDL_SCANCODE_LCTRL = 224,
SDL_SCANCODE_LSHIFT = 225,
SDL_SCANCODE_LALT = 226, /**< alt, option */
SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
SDL_SCANCODE_RCTRL = 228,
SDL_SCANCODE_RSHIFT = 229,
SDL_SCANCODE_RALT = 230, /**< alt gr, option */
SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
* by any of the above, but since there's a
* special KMOD_MODE for it I'm adding it here
*/
/*@}*//*Usage page 0x07*/
/**
* \name Usage page 0x0C
*
* These values are mapped from usage page 0x0C (USB consumer page).
*/
/*@{*/
SDL_SCANCODE_AUDIONEXT = 258,
SDL_SCANCODE_AUDIOPREV = 259,
SDL_SCANCODE_AUDIOSTOP = 260,
SDL_SCANCODE_AUDIOPLAY = 261,
SDL_SCANCODE_AUDIOMUTE = 262,
SDL_SCANCODE_MEDIASELECT = 263,
SDL_SCANCODE_WWW = 264,
SDL_SCANCODE_MAIL = 265,
SDL_SCANCODE_CALCULATOR = 266,
SDL_SCANCODE_COMPUTER = 267,
SDL_SCANCODE_AC_SEARCH = 268,
SDL_SCANCODE_AC_HOME = 269,
SDL_SCANCODE_AC_BACK = 270,
SDL_SCANCODE_AC_FORWARD = 271,
SDL_SCANCODE_AC_STOP = 272,
SDL_SCANCODE_AC_REFRESH = 273,
SDL_SCANCODE_AC_BOOKMARKS = 274,
/*@}*//*Usage page 0x0C*/
/**
* \name Walther keys
*
* These are values that Christian Walther added (for mac keyboard?).
*/
/*@{*/
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
SDL_SCANCODE_BRIGHTNESSUP = 276,
SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
switch, video mode switch */
SDL_SCANCODE_KBDILLUMTOGGLE = 278,
SDL_SCANCODE_KBDILLUMDOWN = 279,
SDL_SCANCODE_KBDILLUMUP = 280,
SDL_SCANCODE_EJECT = 281,
SDL_SCANCODE_SLEEP = 282,
SDL_SCANCODE_APP1 = 283,
SDL_SCANCODE_APP2 = 284,
/*@}*//*Walther keys*/
/* Add any other keys here. */
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
for array bounds */
} SDL_Scancode;
#endif /* _SDL_scancode_h */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -9,16 +9,27 @@ for i in range(0, 512):
print >>f, "#ifndef ENGINE_KEYS_H"
print >>f, "#define ENGINE_KEYS_H"
# KEY_EXECUTE already exists on windows platforms
print >>f, "#if defined(CONF_FAMILY_WINDOWS)"
print >>f, " #undef KEY_EXECUTE"
print >>f, "#endif"
print >>f, '/* AUTO GENERATED! DO NOT EDIT MANUALLY! */'
print >>f, "enum"
print >>f, "{"
print >>f, "\tKEY_FIRST = 0,"
highestid = 0
for line in open("scripts/SDL_keysym.h"):
for line in open("scripts/SDL_scancode.h"):
l = line.strip().split("=")
if len(l) == 2 and "SDLK_" in line:
key = l[0].strip().replace("SDLK_", "KEY_")
if len(l) == 2 and "SDL_SCANCODE_" in line:
key = l[0].strip().replace("SDL_SCANCODE_", "KEY_")
value = int(l[1].split(",")[0].strip())
if key[0:2] == "/*":
continue
print >>f, "\t%s = %d,"%(key, value)
keynames[value] = key.replace("KEY_", "").lower()
@ -53,7 +64,7 @@ print >>f, '#endif'
print >>f, ''
print >>f, "#include <string.h>"
print >>f, ""
print >>f, "const char g_aaKeyStrings[512][16] ="
print >>f, "const char g_aaKeyStrings[512][20] ="
print >>f, "{"
for n in keynames:
print >>f, '\t"%s",'%n

View file

@ -1,6 +1,11 @@
#include <base/detect.h>
#include "SDL.h"
#include "SDL_opengl.h"
#if defined(CONF_PLATFORM_MACOSX)
#include "OpenGL/glu.h"
#else
#include "GL/glu.h"
#endif
#include <base/tl/threading.h>
@ -16,9 +21,6 @@
void CGraphicsBackend_Threaded::ThreadFunc(void *pUser)
{
#ifdef CONF_PLATFORM_MACOSX
CAutoreleasePool AutoreleasePool;
#endif
CGraphicsBackend_Threaded *pThis = (CGraphicsBackend_Threaded *)pUser;
while(!pThis->m_Shutdown)
@ -26,6 +28,9 @@ void CGraphicsBackend_Threaded::ThreadFunc(void *pUser)
pThis->m_Activity.wait();
if(pThis->m_pBuffer)
{
#ifdef CONF_PLATFORM_MACOSX
CAutoreleasePool AutoreleasePool;
#endif
pThis->m_pProcessor->RunBuffer(pThis->m_pBuffer);
sync_barrier();
pThis->m_pBuffer = 0x0;
@ -505,8 +510,9 @@ bool CCommandProcessorFragment_OpenGL::RunCommand(const CCommandBuffer::SCommand
void CCommandProcessorFragment_SDL::Cmd_Init(const SCommand_Init *pCommand)
{
m_GLContext = pCommand->m_Context;
GL_MakeCurrent(m_GLContext);
m_GLContext = pCommand->m_GLContext;
m_pWindow = pCommand->m_pWindow;
SDL_GL_MakeCurrent(m_pWindow, m_GLContext);
// set some default settings
glEnable(GL_BLEND);
@ -522,12 +528,12 @@ void CCommandProcessorFragment_SDL::Cmd_Init(const SCommand_Init *pCommand)
void CCommandProcessorFragment_SDL::Cmd_Shutdown(const SCommand_Shutdown *pCommand)
{
GL_ReleaseContext(m_GLContext);
SDL_GL_MakeCurrent(NULL, NULL);
}
void CCommandProcessorFragment_SDL::Cmd_Swap(const CCommandBuffer::SCommand_Swap *pCommand)
{
GL_SwapBuffers(m_GLContext);
SDL_GL_SwapWindow(m_pWindow);
if(pCommand->m_Finish)
glFinish();
@ -535,35 +541,38 @@ void CCommandProcessorFragment_SDL::Cmd_Swap(const CCommandBuffer::SCommand_Swap
void CCommandProcessorFragment_SDL::Cmd_VideoModes(const CCommandBuffer::SCommand_VideoModes *pCommand)
{
// TODO: fix this code on osx or windows
SDL_Rect **ppModes = SDL_ListModes(NULL, SDL_OPENGL|SDL_GL_DOUBLEBUFFER|SDL_FULLSCREEN);
if(ppModes == NULL)
SDL_DisplayMode mode;
int maxModes = SDL_GetNumDisplayModes(pCommand->m_Screen),
numModes = 0;
for(int i = 0; i < maxModes; i++)
{
// no modes
*pCommand->m_pNumModes = 0;
}
else if(ppModes == (SDL_Rect**)-1)
if(SDL_GetDisplayMode(pCommand->m_Screen, i, &mode) < 0)
{
// no modes
*pCommand->m_pNumModes = 0;
}
else
{
int NumModes = 0;
for(int i = 0; ppModes[i]; ++i)
{
if(NumModes == pCommand->m_MaxModes)
break;
pCommand->m_pModes[NumModes].m_Width = ppModes[i]->w;
pCommand->m_pModes[NumModes].m_Height = ppModes[i]->h;
pCommand->m_pModes[NumModes].m_Red = 8;
pCommand->m_pModes[NumModes].m_Green = 8;
pCommand->m_pModes[NumModes].m_Blue = 8;
NumModes++;
dbg_msg("gfx", "unable to get display mode: %s", SDL_GetError());
continue;
}
*pCommand->m_pNumModes = NumModes;
bool alreadyFound = false;
for(int j = 0; j < numModes; j++)
{
if(pCommand->m_pModes[j].m_Width == mode.w && pCommand->m_pModes[j].m_Height == mode.h)
{
alreadyFound = true;
break;
}
}
if(alreadyFound)
continue;
pCommand->m_pModes[numModes].m_Width = mode.w;
pCommand->m_pModes[numModes].m_Height = mode.h;
pCommand->m_pModes[numModes].m_Red = 8;
pCommand->m_pModes[numModes].m_Green = 8;
pCommand->m_pModes[numModes].m_Blue = 8;
numModes++;
}
*pCommand->m_pNumModes = numModes;
}
CCommandProcessorFragment_SDL::CCommandProcessorFragment_SDL()
@ -610,7 +619,7 @@ void CCommandProcessor_SDL_OpenGL::RunBuffer(CCommandBuffer *pBuffer)
// ------------ CGraphicsBackend_SDL_OpenGL
int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pWidth, int *pHeight, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight)
int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int Screen, int *pWidth, int *pHeight, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight)
{
if(!SDL_WasInit(SDL_INIT_VIDEO))
{
@ -626,44 +635,43 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pWidth, int *pHeig
#endif
}
const SDL_VideoInfo *pInfo = SDL_GetVideoInfo();
SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); // prevent stuck mouse cursor sdl-bug when loosing fullscreen focus in windows
SDL_Rect ScreenBounds;
if(SDL_GetDisplayBounds(Screen, &ScreenBounds) < 0)
{
dbg_msg("gfx", "unable to get current screen bounds: %s", SDL_GetError());
return -1;
}
// use current resolution as default
if(*pWidth == 0 || *pHeight == 0)
{
*pWidth = pInfo->current_w;
*pHeight = pInfo->current_h;
*pWidth = ScreenBounds.w;
*pHeight = ScreenBounds.h;
}
// store desktop resolution for settings reset button
*pDesktopWidth = pInfo->current_w;
*pDesktopHeight = pInfo->current_h;
// set flags
int SdlFlags = SDL_OPENGL;
if(Flags&IGraphicsBackend::INITFLAG_RESIZABLE)
SdlFlags |= SDL_RESIZABLE;
if(pInfo->hw_available) // ignore_convention
SdlFlags |= SDL_HWSURFACE;
else
SdlFlags |= SDL_SWSURFACE;
if(pInfo->blit_hw) // ignore_convention
SdlFlags |= SDL_HWACCEL;
*pDesktopWidth = ScreenBounds.w;
*pDesktopHeight = ScreenBounds.h;
dbg_assert(!(Flags&IGraphicsBackend::INITFLAG_BORDERLESS)
|| !(Flags&IGraphicsBackend::INITFLAG_FULLSCREEN),
"only one of borderless and fullscreen may be activated at the same time");
// set flags
int SdlFlags = SDL_WINDOW_OPENGL;
if(Flags&IGraphicsBackend::INITFLAG_RESIZABLE)
SdlFlags |= SDL_WINDOW_RESIZABLE;
if(Flags&IGraphicsBackend::INITFLAG_BORDERLESS)
SdlFlags |= SDL_NOFRAME;
SdlFlags |= SDL_WINDOW_BORDERLESS;
if(Flags&IGraphicsBackend::INITFLAG_FULLSCREEN)
SdlFlags |= SDL_FULLSCREEN;
#if defined(CONF_FAMILY_WINDOWS)
SdlFlags |= SDL_WINDOW_FULLSCREEN;
#else
SdlFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
#endif
// set gl attributes
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
if(FsaaSamples)
{
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
@ -675,18 +683,27 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pWidth, int *pHeig
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
}
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, Flags&IGraphicsBackend::INITFLAG_VSYNC ? 1 : 0);
m_pWindow = SDL_CreateWindow(
pName,
SDL_WINDOWPOS_UNDEFINED_DISPLAY(0),
SDL_WINDOWPOS_UNDEFINED_DISPLAY(0),
*Width,
*Height,
SdlFlags);
// set caption
SDL_WM_SetCaption(pName, pName);
// create window
m_pScreenSurface = SDL_SetVideoMode(*pWidth, *pHeight, 0, SdlFlags);
if(!m_pScreenSurface)
if(m_pWindow == NULL)
{
dbg_msg("gfx", "unable to set video mode: %s", SDL_GetError());
//*pCommand->m_pResult = -1;
dbg_msg("gfx", "unable to create window: %s", SDL_GetError());
return -1;
}
SDL_GetWindowSize(m_pWindow, Width, Height);
m_GLContext = SDL_GL_CreateContext(m_pWindow);
if(m_GLContext == NULL)
{
dbg_msg("gfx", "unable to create OpenGL context: %s", SDL_GetError());
return -1;
}
@ -699,11 +716,9 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pWidth, int *pHeig
}
#endif
SDL_ShowCursor(0);
SDL_GL_SetSwapInterval(Flags&IGraphicsBackend::INITFLAG_VSYNC ? 1 : 0);
// fetch gl contexts and release the context from this thread
m_GLContext = GL_GetCurrentContext();
GL_ReleaseContext(m_GLContext);
SDL_GL_MakeCurrent(NULL, NULL);
// start the command processor
m_pProcessor = new CCommandProcessor_SDL_OpenGL;
@ -715,7 +730,8 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pWidth, int *pHeig
CmdOpenGL.m_pTextureMemoryUsage = &m_TextureMemoryUsage;
CmdBuffer.AddCommand(CmdOpenGL);
CCommandProcessorFragment_SDL::SCommand_Init CmdSDL;
CmdSDL.m_Context = m_GLContext;
CmdSDL.m_pWindow = m_pWindow;
CmdSDL.m_GLContext = m_GLContext;
CmdBuffer.AddCommand(CmdSDL);
RunBuffer(&CmdBuffer);
WaitForIdle();
@ -738,6 +754,8 @@ int CGraphicsBackend_SDL_OpenGL::Shutdown()
delete m_pProcessor;
m_pProcessor = 0;
SDL_GL_DeleteContext(m_GLContext);
SDL_DestroyWindow(m_pWindow);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
return 0;
}
@ -749,7 +767,7 @@ int CGraphicsBackend_SDL_OpenGL::MemoryUsage() const
void CGraphicsBackend_SDL_OpenGL::Minimize()
{
SDL_WM_IconifyWindow();
SDL_MinimizeWindow(m_pWindow);
}
void CGraphicsBackend_SDL_OpenGL::Maximize()
@ -759,12 +777,12 @@ void CGraphicsBackend_SDL_OpenGL::Maximize()
int CGraphicsBackend_SDL_OpenGL::WindowActive()
{
return SDL_GetAppState()&SDL_APPINPUTFOCUS;
return SDL_GetWindowFlags(m_pWindow)&SDL_WINDOW_INPUT_FOCUS;
}
int CGraphicsBackend_SDL_OpenGL::WindowOpen()
{
return SDL_GetAppState()&SDL_APPACTIVE;
return SDL_GetWindowFlags(m_pWindow)&SDL_WINDOW_SHOWN;
}

View file

@ -2,29 +2,7 @@
#include "graphics_threaded.h"
// platform dependent implementations for transfering render context from the main thread to the graphics thread
// TODO: when SDL 1.3 comes, this can be removed
#if defined(CONF_FAMILY_WINDOWS)
struct SGLContext
{
HDC m_hDC;
HGLRC m_hGLRC;
};
static SGLContext GL_GetCurrentContext()
{
SGLContext Context;
Context.m_hDC = wglGetCurrentDC();
Context.m_hGLRC = wglGetCurrentContext();
return Context;
}
static void GL_MakeCurrent(const SGLContext &Context) { wglMakeCurrent(Context.m_hDC, Context.m_hGLRC); }
static void GL_ReleaseContext(const SGLContext &Context) { wglMakeCurrent(NULL, NULL); }
static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); }
#elif defined(CONF_PLATFORM_MACOSX)
#if defined(CONF_PLATFORM_MACOSX)
#include <objc/objc-runtime.h>
class semaphore
@ -37,39 +15,6 @@
void signal() { SDL_SemPost(sem); }
};
struct SGLContext
{
id m_Context;
};
static SGLContext GL_GetCurrentContext()
{
SGLContext Context;
Class NSOpenGLContextClass = (Class) objc_getClass("NSOpenGLContext");
SEL selector = sel_registerName("currentContext");
Context.m_Context = objc_msgSend((objc_object*) NSOpenGLContextClass, selector);
return Context;
}
static void GL_MakeCurrent(const SGLContext &Context)
{
SEL selector = sel_registerName("makeCurrentContext");
objc_msgSend(Context.m_Context, selector);
}
static void GL_ReleaseContext(const SGLContext &Context)
{
Class NSOpenGLContextClass = (Class) objc_getClass("NSOpenGLContext");
SEL selector = sel_registerName("clearCurrentContext");
objc_msgSend((objc_object*) NSOpenGLContextClass, selector);
}
static void GL_SwapBuffers(const SGLContext &Context)
{
SEL selector = sel_registerName("flushBuffer");
objc_msgSend(Context.m_Context, selector);
}
class CAutoreleasePool
{
private:
@ -90,32 +35,6 @@
objc_msgSend(m_Pool, selector);
}
};
#elif defined(CONF_FAMILY_UNIX)
#include <GL/glx.h>
struct SGLContext
{
Display *m_pDisplay;
GLXDrawable m_Drawable;
GLXContext m_Context;
};
static SGLContext GL_GetCurrentContext()
{
SGLContext Context;
Context.m_pDisplay = glXGetCurrentDisplay();
Context.m_Drawable = glXGetCurrentDrawable();
Context.m_Context = glXGetCurrentContext();
return Context;
}
static void GL_MakeCurrent(const SGLContext &Context) { glXMakeCurrent(Context.m_pDisplay, Context.m_Drawable, Context.m_Context); }
static void GL_ReleaseContext(const SGLContext &Context) { glXMakeCurrent(Context.m_pDisplay, None, 0x0); }
static void GL_SwapBuffers(const SGLContext &Context) { glXSwapBuffers(Context.m_pDisplay, Context.m_Drawable); }
#else
#error missing implementation
#endif
@ -219,7 +138,8 @@ public:
class CCommandProcessorFragment_SDL
{
// SDL stuff
SGLContext m_GLContext;
SDL_Window *m_pWindow;
SDL_GLContext m_GLContext;
public:
enum
{
@ -230,7 +150,8 @@ public:
struct SCommand_Init : public CCommandBuffer::SCommand
{
SCommand_Init() : SCommand(CMD_INIT) {}
SGLContext m_Context;
SDL_Window *m_pWindow;
SDL_GLContext m_GLContext;
};
struct SCommand_Shutdown : public CCommandBuffer::SCommand
@ -262,12 +183,12 @@ class CCommandProcessor_SDL_OpenGL : public CGraphicsBackend_Threaded::ICommandP
// graphics backend implemented with SDL and OpenGL
class CGraphicsBackend_SDL_OpenGL : public CGraphicsBackend_Threaded
{
SDL_Surface *m_pScreenSurface;
SDL_Window *m_pWindow;
SDL_GLContext m_GLContext;
ICommandProcessor *m_pProcessor;
SGLContext m_GLContext;
volatile int m_TextureMemoryUsage;
public:
virtual int Init(const char *pName, int *Width, int *Height, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight);
virtual int Init(const char *pName, int Screen, int *Width, int *Height, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight);
virtual int Shutdown();
virtual int MemoryUsage() const;

View file

@ -1851,19 +1851,19 @@ void CClient::Run()
}
// panic quit button
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyPressed('q'))
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyPressed(KEY_Q))
{
Quit();
break;
}
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown('d'))
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown(KEY_D))
g_Config.m_Debug ^= 1;
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown('g'))
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown(KEY_G))
g_Config.m_DbgGraphs ^= 1;
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown('e'))
if(Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown(KEY_E))
{
g_Config.m_ClEditor = g_Config.m_ClEditor^1;
Input()->MouseModeRelative();

View file

@ -718,7 +718,7 @@ int CGraphics_Threaded::IssueInit()
if(g_Config.m_GfxVsync) Flags |= IGraphicsBackend::INITFLAG_VSYNC;
if(g_Config.m_DbgResizable) Flags |= IGraphicsBackend::INITFLAG_RESIZABLE;
return m_pBackend->Init("Teeworlds", &g_Config.m_GfxScreenWidth, &g_Config.m_GfxScreenHeight, g_Config.m_GfxFsaaSamples, Flags, &m_DesktopScreenWidth, &m_DesktopScreenHeight);
return m_pBackend->Init("Teeworlds", g_Config.m_GfxScreen, &g_Config.m_GfxScreenWidth, &g_Config.m_GfxScreenHeight, g_Config.m_GfxFsaaSamples, Flags, &m_DesktopScreenWidth, &m_DesktopScreenHeight);
}
int CGraphics_Threaded::InitWindow()
@ -907,7 +907,7 @@ void CGraphics_Threaded::WaitForIdle()
m_pBackend->WaitForIdle();
}
int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes)
int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen)
{
if(g_Config.m_GfxDisplayAllModes)
{
@ -923,7 +923,7 @@ int CGraphics_Threaded::GetVideoModes(CVideoMode *pModes, int MaxModes)
mem_zero(&Image, sizeof(Image));
int NumModes = 0;
CCommandBuffer::SCommand_VideoModes Cmd;
CCommandBuffer::SCommand_VideoModes Cmd(Screen);
Cmd.m_pModes = pModes;
Cmd.m_MaxModes = MaxModes;
Cmd.m_pNumModes = &NumModes;

View file

@ -188,11 +188,13 @@ public:
struct SCommand_VideoModes : public SCommand
{
SCommand_VideoModes() : SCommand(CMD_VIDEOMODES) {}
SCommand_VideoModes(int screen) : SCommand(CMD_VIDEOMODES),
m_Screen(screen) {}
CVideoMode *m_pModes; // processor will fill this in
int m_MaxModes; // maximum of modes the processor can write to the m_pModes
int *m_pNumModes; // processor will write to this pointer
int m_Screen;
};
struct SCommand_Swap : public SCommand
@ -300,7 +302,7 @@ public:
virtual ~IGraphicsBackend() {}
virtual int Init(const char *pName, int *pWidth, int *pHeight, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight) = 0;
virtual int Init(const char *pName, int Screen, int *pWidth, int *pHeight, int FsaaSamples, int Flags, int *pDesktopWidth, int *pDesktopHeight) = 0;
virtual int Shutdown() = 0;
virtual int MemoryUsage() const = 0;
@ -433,7 +435,7 @@ public:
virtual void TakeScreenshot(const char *pFilename);
virtual void Swap();
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes);
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen);
virtual int GetDesktopScreenWidth() const { return m_DesktopScreenWidth; }
virtual int GetDesktopScreenHeight() const { return m_DesktopScreenHeight; }

View file

@ -46,8 +46,10 @@ CInput::CInput()
void CInput::Init()
{
m_pGraphics = Kernel()->RequestInterface<IEngineGraphics>();
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
// FIXME: unicode handling: use SDL_StartTextInput/SDL_StopTextInput on inputs
// FIXME: key repeat: not a global setting anymore; need to do manually
SDL_SetRelativeMouseMode(SDL_TRUE);
}
void CInput::MouseRelative(float *x, float *y)
@ -55,16 +57,9 @@ void CInput::MouseRelative(float *x, float *y)
int nx = 0, ny = 0;
float Sens = g_Config.m_InpMousesens/100.0f;
if(g_Config.m_InpGrab)
SDL_GetRelativeMouseState(&nx, &ny);
else
{
if(m_InputGrabbed)
{
SDL_GetMouseState(&nx,&ny);
SDL_WarpMouse(Graphics()->ScreenWidth()/2,Graphics()->ScreenHeight()/2);
nx -= Graphics()->ScreenWidth()/2; ny -= Graphics()->ScreenHeight()/2;
}
SDL_GetRelativeMouseState(&nx,&ny);
}
*x = nx*Sens;
@ -73,18 +68,14 @@ void CInput::MouseRelative(float *x, float *y)
void CInput::MouseModeAbsolute()
{
SDL_ShowCursor(1);
m_InputGrabbed = 0;
if(g_Config.m_InpGrab)
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_SetRelativeMouseMode(SDL_FALSE);
}
void CInput::MouseModeRelative()
{
SDL_ShowCursor(0);
m_InputGrabbed = 1;
if(g_Config.m_InpGrab)
SDL_WM_GrabInput(SDL_GRAB_ON);
SDL_SetRelativeMouseMode(SDL_TRUE);
}
int CInput::MouseDoubleClick()
@ -128,7 +119,7 @@ int CInput::Update()
{
int i;
Uint8 *pState = SDL_GetKeyState(&i);
const Uint8 *pState = SDL_GetKeyboardState(&i);
if(i >= KEY_LAST)
i = KEY_LAST-1;
mem_copy(m_aInputState[m_InputCurrent], pState, i);
@ -155,16 +146,23 @@ int CInput::Update()
int Action = IInput::FLAG_PRESS;
switch (Event.type)
{
case SDL_TEXTINPUT:
{
int TextLength, i;
TextLength = strlen(Event.text.text);
for(i = 0; i < TextLength; i++)
{
AddEvent(Event.text.text[i], 0, 0);
}
}
// handle keys
case SDL_KEYDOWN:
// skip private use area of the BMP(contains the unicodes for keyboard function keys on MacOS)
if(Event.key.keysym.unicode < 0xE000 || Event.key.keysym.unicode > 0xF8FF) // ignore_convention
AddEvent(Event.key.keysym.unicode, 0, 0); // ignore_convention
Key = Event.key.keysym.sym; // ignore_convention
Key = SDL_GetScancodeFromName(SDL_GetKeyName(Event.key.keysym.sym));
break;
case SDL_KEYUP:
Action = IInput::FLAG_RELEASE;
Key = Event.key.keysym.sym; // ignore_convention
Key = SDL_GetScancodeFromName(SDL_GetKeyName(Event.key.keysym.sym));
break;
// handle mouse buttons
@ -182,14 +180,19 @@ int CInput::Update()
if(Event.button.button == SDL_BUTTON_LEFT) Key = KEY_MOUSE_1; // ignore_convention
if(Event.button.button == SDL_BUTTON_RIGHT) Key = KEY_MOUSE_2; // ignore_convention
if(Event.button.button == SDL_BUTTON_MIDDLE) Key = KEY_MOUSE_3; // ignore_convention
if(Event.button.button == SDL_BUTTON_WHEELUP) Key = KEY_MOUSE_WHEEL_UP; // ignore_convention
if(Event.button.button == SDL_BUTTON_WHEELDOWN) Key = KEY_MOUSE_WHEEL_DOWN; // ignore_convention
if(Event.button.button == 6) Key = KEY_MOUSE_6; // ignore_convention
if(Event.button.button == 7) Key = KEY_MOUSE_7; // ignore_convention
if(Event.button.button == 8) Key = KEY_MOUSE_8; // ignore_convention
if(Event.button.button == 9) Key = KEY_MOUSE_9; // ignore_convention
break;
case SDL_MOUSEWHEEL:
if(Event.wheel.y > 0) Key = KEY_MOUSE_WHEEL_UP; // ignore_convention
if(Event.wheel.y < 0) Key = KEY_MOUSE_WHEEL_DOWN; // ignore_convention
AddEvent(0, Key, Action);
Action = IInput::FLAG_RELEASE;
break;
// other messages
case SDL_QUIT:
return 1;

View file

@ -1,5 +1,3 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
/* AUTO GENERATED! DO NOT EDIT MANUALLY! */
#ifndef KEYS_INCLUDE
@ -8,105 +6,12 @@
#include <string.h>
const char g_aaKeyStrings[512][16] =
const char g_aaKeyStrings[512][20] =
{
"first",
"unknown",
"&1",
"&2",
"&3",
"&4",
"&5",
"&6",
"&7",
"backspace",
"tab",
"&10",
"&11",
"clear",
"return",
"&14",
"&15",
"&16",
"&17",
"&18",
"pause",
"&20",
"&21",
"&22",
"&23",
"&24",
"&25",
"&26",
"escape",
"&28",
"&29",
"&30",
"&31",
"space",
"exclaim",
"quotedbl",
"hash",
"dollar",
"&37",
"ampersand",
"quote",
"leftparen",
"rightparen",
"asterisk",
"plus",
"comma",
"minus",
"period",
"slash",
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"colon",
"semicolon",
"less",
"equals",
"greater",
"question",
"at",
"&65",
"&66",
"&67",
"&68",
"&69",
"&70",
"&71",
"&72",
"&73",
"&74",
"&75",
"&76",
"&77",
"&78",
"&79",
"&80",
"&81",
"&82",
"&83",
"&84",
"&85",
"&86",
"&87",
"&88",
"&89",
"&90",
"leftbracket",
"backslash",
"rightbracket",
"caret",
"underscore",
"backquote",
"a",
"b",
"c",
@ -133,165 +38,34 @@ const char g_aaKeyStrings[512][16] =
"x",
"y",
"z",
"&123",
"&124",
"&125",
"&126",
"delete",
"&128",
"&129",
"&130",
"&131",
"&132",
"&133",
"&134",
"&135",
"&136",
"&137",
"&138",
"&139",
"&140",
"&141",
"&142",
"&143",
"&144",
"&145",
"&146",
"&147",
"&148",
"&149",
"&150",
"&151",
"&152",
"&153",
"&154",
"&155",
"&156",
"&157",
"&158",
"&159",
"world_0",
"world_1",
"world_2",
"world_3",
"world_4",
"world_5",
"world_6",
"world_7",
"world_8",
"world_9",
"world_10",
"world_11",
"world_12",
"world_13",
"world_14",
"world_15",
"world_16",
"world_17",
"world_18",
"world_19",
"world_20",
"world_21",
"world_22",
"world_23",
"world_24",
"world_25",
"world_26",
"world_27",
"world_28",
"world_29",
"world_30",
"world_31",
"world_32",
"world_33",
"world_34",
"world_35",
"world_36",
"world_37",
"world_38",
"world_39",
"world_40",
"world_41",
"world_42",
"world_43",
"world_44",
"world_45",
"world_46",
"world_47",
"world_48",
"world_49",
"world_50",
"world_51",
"world_52",
"world_53",
"world_54",
"world_55",
"world_56",
"world_57",
"world_58",
"world_59",
"world_60",
"world_61",
"world_62",
"world_63",
"world_64",
"world_65",
"world_66",
"world_67",
"world_68",
"world_69",
"world_70",
"world_71",
"world_72",
"world_73",
"world_74",
"world_75",
"world_76",
"world_77",
"world_78",
"world_79",
"world_80",
"world_81",
"world_82",
"world_83",
"world_84",
"world_85",
"world_86",
"world_87",
"world_88",
"world_89",
"world_90",
"world_91",
"world_92",
"world_93",
"world_94",
"world_95",
"kp0",
"kp1",
"kp2",
"kp3",
"kp4",
"kp5",
"kp6",
"kp7",
"kp8",
"kp9",
"kp_period",
"kp_divide",
"kp_multiply",
"kp_minus",
"kp_plus",
"kp_enter",
"kp_equals",
"up",
"down",
"right",
"left",
"insert",
"home",
"end",
"pageup",
"pagedown",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
"0",
"return",
"escape",
"backspace",
"tab",
"space",
"minus",
"equals",
"leftbracket",
"rightbracket",
"backslash",
"nonushash",
"semicolon",
"apostrophe",
"grave",
"comma",
"period",
"slash",
"capslock",
"f1",
"f2",
"f3",
@ -304,35 +78,221 @@ const char g_aaKeyStrings[512][16] =
"f10",
"f11",
"f12",
"printscreen",
"scrolllock",
"pause",
"insert",
"home",
"pageup",
"delete",
"end",
"pagedown",
"right",
"left",
"down",
"up",
"numlockclear",
"kp_divide",
"kp_multiply",
"kp_minus",
"kp_plus",
"kp_enter",
"kp_1",
"kp_2",
"kp_3",
"kp_4",
"kp_5",
"kp_6",
"kp_7",
"kp_8",
"kp_9",
"kp_0",
"kp_period",
"nonusbackslash",
"application",
"power",
"kp_equals",
"f13",
"f14",
"f15",
"&297",
"&298",
"&299",
"numlock",
"capslock",
"scrollock",
"rshift",
"lshift",
"rctrl",
"lctrl",
"ralt",
"lalt",
"rmeta",
"lmeta",
"lsuper",
"rsuper",
"mode",
"compose",
"f16",
"f17",
"f18",
"f19",
"f20",
"f21",
"f22",
"f23",
"f24",
"execute",
"help",
"print",
"sysreq",
"break",
"menu",
"power",
"euro",
"select",
"stop",
"again",
"undo",
"cut",
"copy",
"paste",
"find",
"mute",
"volumeup",
"volumedown",
"&130",
"&131",
"&132",
"kp_comma",
"kp_equalsas400",
"international1",
"international2",
"international3",
"international4",
"international5",
"international6",
"international7",
"international8",
"international9",
"lang1",
"lang2",
"lang3",
"lang4",
"lang5",
"lang6",
"lang7",
"lang8",
"lang9",
"alterase",
"sysreq",
"cancel",
"clear",
"prior",
"return2",
"separator",
"out",
"oper",
"clearagain",
"crsel",
"exsel",
"&165",
"&166",
"&167",
"&168",
"&169",
"&170",
"&171",
"&172",
"&173",
"&174",
"&175",
"kp_00",
"kp_000",
"thousandsseparator",
"decimalseparator",
"currencyunit",
"currencysubunit",
"kp_leftparen",
"kp_rightparen",
"kp_leftbrace",
"kp_rightbrace",
"kp_tab",
"kp_backspace",
"kp_a",
"kp_b",
"kp_c",
"kp_d",
"kp_e",
"kp_f",
"kp_xor",
"kp_power",
"kp_percent",
"kp_less",
"kp_greater",
"kp_ampersand",
"kp_dblampersand",
"kp_verticalbar",
"kp_dblverticalbar",
"kp_colon",
"kp_hash",
"kp_space",
"kp_at",
"kp_exclam",
"kp_memstore",
"kp_memrecall",
"kp_memclear",
"kp_memadd",
"kp_memsubtract",
"kp_memmultiply",
"kp_memdivide",
"kp_plusminus",
"kp_clear",
"kp_clearentry",
"kp_binary",
"kp_octal",
"kp_decimal",
"kp_hexadecimal",
"&222",
"&223",
"lctrl",
"lshift",
"lalt",
"lgui",
"rctrl",
"rshift",
"ralt",
"rgui",
"&232",
"&233",
"&234",
"&235",
"&236",
"&237",
"&238",
"&239",
"&240",
"&241",
"&242",
"&243",
"&244",
"&245",
"&246",
"&247",
"&248",
"&249",
"&250",
"&251",
"&252",
"&253",
"&254",
"&255",
"&256",
"mode",
"audionext",
"audioprev",
"audiostop",
"audioplay",
"audiomute",
"mediaselect",
"www",
"mail",
"calculator",
"computer",
"ac_search",
"ac_home",
"ac_back",
"ac_forward",
"ac_stop",
"ac_refresh",
"ac_bookmarks",
"brightnessdown",
"brightnessup",
"displayswitch",
"kbdillumtoggle",
"kbdillumdown",
"kbdillumup",
"eject",
"sleep",
"app1",
"app2",
"mouse1",
"mouse2",
"mouse3",
@ -343,7 +303,45 @@ const char g_aaKeyStrings[512][16] =
"mouse8",
"mousewheelup",
"mousewheeldown",
"mouse9",
"&295",
"&296",
"&297",
"&298",
"&299",
"&300",
"&301",
"&302",
"&303",
"&304",
"&305",
"&306",
"&307",
"&308",
"&309",
"&310",
"&311",
"&312",
"&313",
"&314",
"&315",
"&316",
"&317",
"&318",
"&319",
"&320",
"&321",
"&322",
"&323",
"&324",
"&325",
"&326",
"&327",
"&328",
"&329",
"&330",
"&331",
"&332",
"&333",
"&334",
"&335",
"&336",

View file

@ -168,7 +168,7 @@ public:
virtual void SetColor4(vec4 TopLeft, vec4 TopRight, vec4 BottomLeft, vec4 BottomRight) = 0;
virtual void TakeScreenshot(const char *pFilename) = 0;
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes) = 0;
virtual int GetVideoModes(CVideoMode *pModes, int MaxModes, int Screen) = 0;
virtual int GetDesktopScreenWidth() const = 0;
virtual int GetDesktopScreenHeight() const = 0;

View file

@ -5,7 +5,7 @@
#include "kernel.h"
extern const char g_aaKeyStrings[512][16];
extern const char g_aaKeyStrings[512][20];
class IInput : public IInterface
{

View file

@ -1,254 +1,264 @@
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef ENGINE_KEYS_H
#define ENGINE_KEYS_H
#if defined(CONF_FAMILY_WINDOWS)
#undef KEY_EXECUTE
#endif
/* AUTO GENERATED! DO NOT EDIT MANUALLY! */
enum
{
KEY_UNKNOWN = 0,
KEY_FIRST = 0,
KEY_BACKSPACE = 8,
KEY_TAB = 9,
KEY_CLEAR = 12,
KEY_RETURN = 13,
KEY_PAUSE = 19,
KEY_ESCAPE = 27,
KEY_SPACE = 32,
KEY_EXCLAIM = 33,
KEY_QUOTEDBL = 34,
KEY_HASH = 35,
KEY_DOLLAR = 36,
KEY_AMPERSAND = 38,
KEY_QUOTE = 39,
KEY_LEFTPAREN = 40,
KEY_RIGHTPAREN = 41,
KEY_ASTERISK = 42,
KEY_PLUS = 43,
KEY_COMMA = 44,
KEY_UNKNOWN = 0,
KEY_A = 4,
KEY_B = 5,
KEY_C = 6,
KEY_D = 7,
KEY_E = 8,
KEY_F = 9,
KEY_G = 10,
KEY_H = 11,
KEY_I = 12,
KEY_J = 13,
KEY_K = 14,
KEY_L = 15,
KEY_M = 16,
KEY_N = 17,
KEY_O = 18,
KEY_P = 19,
KEY_Q = 20,
KEY_R = 21,
KEY_S = 22,
KEY_T = 23,
KEY_U = 24,
KEY_V = 25,
KEY_W = 26,
KEY_X = 27,
KEY_Y = 28,
KEY_Z = 29,
KEY_1 = 30,
KEY_2 = 31,
KEY_3 = 32,
KEY_4 = 33,
KEY_5 = 34,
KEY_6 = 35,
KEY_7 = 36,
KEY_8 = 37,
KEY_9 = 38,
KEY_0 = 39,
KEY_RETURN = 40,
KEY_ESCAPE = 41,
KEY_BACKSPACE = 42,
KEY_TAB = 43,
KEY_SPACE = 44,
KEY_MINUS = 45,
KEY_PERIOD = 46,
KEY_SLASH = 47,
KEY_0 = 48,
KEY_1 = 49,
KEY_2 = 50,
KEY_3 = 51,
KEY_4 = 52,
KEY_5 = 53,
KEY_6 = 54,
KEY_7 = 55,
KEY_8 = 56,
KEY_9 = 57,
KEY_COLON = 58,
KEY_SEMICOLON = 59,
KEY_LESS = 60,
KEY_EQUALS = 61,
KEY_GREATER = 62,
KEY_QUESTION = 63,
KEY_AT = 64,
KEY_LEFTBRACKET = 91,
KEY_BACKSLASH = 92,
KEY_RIGHTBRACKET = 93,
KEY_CARET = 94,
KEY_UNDERSCORE = 95,
KEY_BACKQUOTE = 96,
KEY_a = 97,
KEY_b = 98,
KEY_c = 99,
KEY_d = 100,
KEY_e = 101,
KEY_f = 102,
KEY_g = 103,
KEY_h = 104,
KEY_i = 105,
KEY_j = 106,
KEY_k = 107,
KEY_l = 108,
KEY_m = 109,
KEY_n = 110,
KEY_o = 111,
KEY_p = 112,
KEY_q = 113,
KEY_r = 114,
KEY_s = 115,
KEY_t = 116,
KEY_u = 117,
KEY_v = 118,
KEY_w = 119,
KEY_x = 120,
KEY_y = 121,
KEY_z = 122,
KEY_DELETE = 127,
KEY_WORLD_0 = 160,
KEY_WORLD_1 = 161,
KEY_WORLD_2 = 162,
KEY_WORLD_3 = 163,
KEY_WORLD_4 = 164,
KEY_WORLD_5 = 165,
KEY_WORLD_6 = 166,
KEY_WORLD_7 = 167,
KEY_WORLD_8 = 168,
KEY_WORLD_9 = 169,
KEY_WORLD_10 = 170,
KEY_WORLD_11 = 171,
KEY_WORLD_12 = 172,
KEY_WORLD_13 = 173,
KEY_WORLD_14 = 174,
KEY_WORLD_15 = 175,
KEY_WORLD_16 = 176,
KEY_WORLD_17 = 177,
KEY_WORLD_18 = 178,
KEY_WORLD_19 = 179,
KEY_WORLD_20 = 180,
KEY_WORLD_21 = 181,
KEY_WORLD_22 = 182,
KEY_WORLD_23 = 183,
KEY_WORLD_24 = 184,
KEY_WORLD_25 = 185,
KEY_WORLD_26 = 186,
KEY_WORLD_27 = 187,
KEY_WORLD_28 = 188,
KEY_WORLD_29 = 189,
KEY_WORLD_30 = 190,
KEY_WORLD_31 = 191,
KEY_WORLD_32 = 192,
KEY_WORLD_33 = 193,
KEY_WORLD_34 = 194,
KEY_WORLD_35 = 195,
KEY_WORLD_36 = 196,
KEY_WORLD_37 = 197,
KEY_WORLD_38 = 198,
KEY_WORLD_39 = 199,
KEY_WORLD_40 = 200,
KEY_WORLD_41 = 201,
KEY_WORLD_42 = 202,
KEY_WORLD_43 = 203,
KEY_WORLD_44 = 204,
KEY_WORLD_45 = 205,
KEY_WORLD_46 = 206,
KEY_WORLD_47 = 207,
KEY_WORLD_48 = 208,
KEY_WORLD_49 = 209,
KEY_WORLD_50 = 210,
KEY_WORLD_51 = 211,
KEY_WORLD_52 = 212,
KEY_WORLD_53 = 213,
KEY_WORLD_54 = 214,
KEY_WORLD_55 = 215,
KEY_WORLD_56 = 216,
KEY_WORLD_57 = 217,
KEY_WORLD_58 = 218,
KEY_WORLD_59 = 219,
KEY_WORLD_60 = 220,
KEY_WORLD_61 = 221,
KEY_WORLD_62 = 222,
KEY_WORLD_63 = 223,
KEY_WORLD_64 = 224,
KEY_WORLD_65 = 225,
KEY_WORLD_66 = 226,
KEY_WORLD_67 = 227,
KEY_WORLD_68 = 228,
KEY_WORLD_69 = 229,
KEY_WORLD_70 = 230,
KEY_WORLD_71 = 231,
KEY_WORLD_72 = 232,
KEY_WORLD_73 = 233,
KEY_WORLD_74 = 234,
KEY_WORLD_75 = 235,
KEY_WORLD_76 = 236,
KEY_WORLD_77 = 237,
KEY_WORLD_78 = 238,
KEY_WORLD_79 = 239,
KEY_WORLD_80 = 240,
KEY_WORLD_81 = 241,
KEY_WORLD_82 = 242,
KEY_WORLD_83 = 243,
KEY_WORLD_84 = 244,
KEY_WORLD_85 = 245,
KEY_WORLD_86 = 246,
KEY_WORLD_87 = 247,
KEY_WORLD_88 = 248,
KEY_WORLD_89 = 249,
KEY_WORLD_90 = 250,
KEY_WORLD_91 = 251,
KEY_WORLD_92 = 252,
KEY_WORLD_93 = 253,
KEY_WORLD_94 = 254,
KEY_WORLD_95 = 255,
KEY_KP0 = 256,
KEY_KP1 = 257,
KEY_KP2 = 258,
KEY_KP3 = 259,
KEY_KP4 = 260,
KEY_KP5 = 261,
KEY_KP6 = 262,
KEY_KP7 = 263,
KEY_KP8 = 264,
KEY_KP9 = 265,
KEY_KP_PERIOD = 266,
KEY_KP_DIVIDE = 267,
KEY_KP_MULTIPLY = 268,
KEY_KP_MINUS = 269,
KEY_KP_PLUS = 270,
KEY_KP_ENTER = 271,
KEY_KP_EQUALS = 272,
KEY_UP = 273,
KEY_DOWN = 274,
KEY_RIGHT = 275,
KEY_LEFT = 276,
KEY_INSERT = 277,
KEY_HOME = 278,
KEY_END = 279,
KEY_PAGEUP = 280,
KEY_PAGEDOWN = 281,
KEY_F1 = 282,
KEY_F2 = 283,
KEY_F3 = 284,
KEY_F4 = 285,
KEY_F5 = 286,
KEY_F6 = 287,
KEY_F7 = 288,
KEY_F8 = 289,
KEY_F9 = 290,
KEY_F10 = 291,
KEY_F11 = 292,
KEY_F12 = 293,
KEY_F13 = 294,
KEY_F14 = 295,
KEY_F15 = 296,
KEY_NUMLOCK = 300,
KEY_CAPSLOCK = 301,
KEY_SCROLLOCK = 302,
KEY_RSHIFT = 303,
KEY_LSHIFT = 304,
KEY_RCTRL = 305,
KEY_LCTRL = 306,
KEY_RALT = 307,
KEY_LALT = 308,
KEY_RMETA = 309,
KEY_LMETA = 310,
KEY_LSUPER = 311,
KEY_RSUPER = 312,
KEY_MODE = 313,
KEY_COMPOSE = 314,
KEY_HELP = 315,
KEY_PRINT = 316,
KEY_SYSREQ = 317,
KEY_BREAK = 318,
KEY_MENU = 319,
KEY_POWER = 320,
KEY_EURO = 321,
KEY_UNDO = 322,
KEY_MOUSE_1 = 323,
KEY_MOUSE_2 = 324,
KEY_MOUSE_3 = 325,
KEY_MOUSE_4 = 326,
KEY_MOUSE_5 = 327,
KEY_MOUSE_6 = 328,
KEY_MOUSE_7 = 329,
KEY_MOUSE_8 = 330,
KEY_MOUSE_WHEEL_UP = 331,
KEY_MOUSE_WHEEL_DOWN = 332,
KEY_MOUSE_9 = 333,
KEY_EQUALS = 46,
KEY_LEFTBRACKET = 47,
KEY_RIGHTBRACKET = 48,
KEY_BACKSLASH = 49,
KEY_NONUSHASH = 50,
KEY_SEMICOLON = 51,
KEY_APOSTROPHE = 52,
KEY_GRAVE = 53,
KEY_COMMA = 54,
KEY_PERIOD = 55,
KEY_SLASH = 56,
KEY_CAPSLOCK = 57,
KEY_F1 = 58,
KEY_F2 = 59,
KEY_F3 = 60,
KEY_F4 = 61,
KEY_F5 = 62,
KEY_F6 = 63,
KEY_F7 = 64,
KEY_F8 = 65,
KEY_F9 = 66,
KEY_F10 = 67,
KEY_F11 = 68,
KEY_F12 = 69,
KEY_PRINTSCREEN = 70,
KEY_SCROLLLOCK = 71,
KEY_PAUSE = 72,
KEY_INSERT = 73,
KEY_HOME = 74,
KEY_PAGEUP = 75,
KEY_DELETE = 76,
KEY_END = 77,
KEY_PAGEDOWN = 78,
KEY_RIGHT = 79,
KEY_LEFT = 80,
KEY_DOWN = 81,
KEY_UP = 82,
KEY_NUMLOCKCLEAR = 83,
KEY_KP_DIVIDE = 84,
KEY_KP_MULTIPLY = 85,
KEY_KP_MINUS = 86,
KEY_KP_PLUS = 87,
KEY_KP_ENTER = 88,
KEY_KP_1 = 89,
KEY_KP_2 = 90,
KEY_KP_3 = 91,
KEY_KP_4 = 92,
KEY_KP_5 = 93,
KEY_KP_6 = 94,
KEY_KP_7 = 95,
KEY_KP_8 = 96,
KEY_KP_9 = 97,
KEY_KP_0 = 98,
KEY_KP_PERIOD = 99,
KEY_NONUSBACKSLASH = 100,
KEY_APPLICATION = 101,
KEY_POWER = 102,
KEY_KP_EQUALS = 103,
KEY_F13 = 104,
KEY_F14 = 105,
KEY_F15 = 106,
KEY_F16 = 107,
KEY_F17 = 108,
KEY_F18 = 109,
KEY_F19 = 110,
KEY_F20 = 111,
KEY_F21 = 112,
KEY_F22 = 113,
KEY_F23 = 114,
KEY_F24 = 115,
KEY_EXECUTE = 116,
KEY_HELP = 117,
KEY_MENU = 118,
KEY_SELECT = 119,
KEY_STOP = 120,
KEY_AGAIN = 121,
KEY_UNDO = 122,
KEY_CUT = 123,
KEY_COPY = 124,
KEY_PASTE = 125,
KEY_FIND = 126,
KEY_MUTE = 127,
KEY_VOLUMEUP = 128,
KEY_VOLUMEDOWN = 129,
KEY_KP_COMMA = 133,
KEY_KP_EQUALSAS400 = 134,
KEY_INTERNATIONAL1 = 135,
KEY_INTERNATIONAL2 = 136,
KEY_INTERNATIONAL3 = 137,
KEY_INTERNATIONAL4 = 138,
KEY_INTERNATIONAL5 = 139,
KEY_INTERNATIONAL6 = 140,
KEY_INTERNATIONAL7 = 141,
KEY_INTERNATIONAL8 = 142,
KEY_INTERNATIONAL9 = 143,
KEY_LANG1 = 144,
KEY_LANG2 = 145,
KEY_LANG3 = 146,
KEY_LANG4 = 147,
KEY_LANG5 = 148,
KEY_LANG6 = 149,
KEY_LANG7 = 150,
KEY_LANG8 = 151,
KEY_LANG9 = 152,
KEY_ALTERASE = 153,
KEY_SYSREQ = 154,
KEY_CANCEL = 155,
KEY_CLEAR = 156,
KEY_PRIOR = 157,
KEY_RETURN2 = 158,
KEY_SEPARATOR = 159,
KEY_OUT = 160,
KEY_OPER = 161,
KEY_CLEARAGAIN = 162,
KEY_CRSEL = 163,
KEY_EXSEL = 164,
KEY_KP_00 = 176,
KEY_KP_000 = 177,
KEY_THOUSANDSSEPARATOR = 178,
KEY_DECIMALSEPARATOR = 179,
KEY_CURRENCYUNIT = 180,
KEY_CURRENCYSUBUNIT = 181,
KEY_KP_LEFTPAREN = 182,
KEY_KP_RIGHTPAREN = 183,
KEY_KP_LEFTBRACE = 184,
KEY_KP_RIGHTBRACE = 185,
KEY_KP_TAB = 186,
KEY_KP_BACKSPACE = 187,
KEY_KP_A = 188,
KEY_KP_B = 189,
KEY_KP_C = 190,
KEY_KP_D = 191,
KEY_KP_E = 192,
KEY_KP_F = 193,
KEY_KP_XOR = 194,
KEY_KP_POWER = 195,
KEY_KP_PERCENT = 196,
KEY_KP_LESS = 197,
KEY_KP_GREATER = 198,
KEY_KP_AMPERSAND = 199,
KEY_KP_DBLAMPERSAND = 200,
KEY_KP_VERTICALBAR = 201,
KEY_KP_DBLVERTICALBAR = 202,
KEY_KP_COLON = 203,
KEY_KP_HASH = 204,
KEY_KP_SPACE = 205,
KEY_KP_AT = 206,
KEY_KP_EXCLAM = 207,
KEY_KP_MEMSTORE = 208,
KEY_KP_MEMRECALL = 209,
KEY_KP_MEMCLEAR = 210,
KEY_KP_MEMADD = 211,
KEY_KP_MEMSUBTRACT = 212,
KEY_KP_MEMMULTIPLY = 213,
KEY_KP_MEMDIVIDE = 214,
KEY_KP_PLUSMINUS = 215,
KEY_KP_CLEAR = 216,
KEY_KP_CLEARENTRY = 217,
KEY_KP_BINARY = 218,
KEY_KP_OCTAL = 219,
KEY_KP_DECIMAL = 220,
KEY_KP_HEXADECIMAL = 221,
KEY_LCTRL = 224,
KEY_LSHIFT = 225,
KEY_LALT = 226,
KEY_LGUI = 227,
KEY_RCTRL = 228,
KEY_RSHIFT = 229,
KEY_RALT = 230,
KEY_RGUI = 231,
KEY_MODE = 257,
KEY_AUDIONEXT = 258,
KEY_AUDIOPREV = 259,
KEY_AUDIOSTOP = 260,
KEY_AUDIOPLAY = 261,
KEY_AUDIOMUTE = 262,
KEY_MEDIASELECT = 263,
KEY_WWW = 264,
KEY_MAIL = 265,
KEY_CALCULATOR = 266,
KEY_COMPUTER = 267,
KEY_AC_SEARCH = 268,
KEY_AC_HOME = 269,
KEY_AC_BACK = 270,
KEY_AC_FORWARD = 271,
KEY_AC_STOP = 272,
KEY_AC_REFRESH = 273,
KEY_AC_BOOKMARKS = 274,
KEY_BRIGHTNESSDOWN = 275,
KEY_BRIGHTNESSUP = 276,
KEY_DISPLAYSWITCH = 277,
KEY_KBDILLUMTOGGLE = 278,
KEY_KBDILLUMDOWN = 279,
KEY_KBDILLUMUP = 280,
KEY_EJECT = 281,
KEY_SLEEP = 282,
KEY_APP1 = 283,
KEY_APP2 = 284,
KEY_MOUSE_1 = 285,
KEY_MOUSE_2 = 286,
KEY_MOUSE_3 = 287,
KEY_MOUSE_4 = 288,
KEY_MOUSE_5 = 289,
KEY_MOUSE_6 = 290,
KEY_MOUSE_7 = 291,
KEY_MOUSE_8 = 292,
KEY_MOUSE_WHEEL_UP = 293,
KEY_MOUSE_WHEEL_DOWN = 294,
KEY_MOUSE_9 = 295,
KEY_LAST,
};

View file

@ -24,8 +24,6 @@ MACRO_CONFIG_INT(ClAutoDemoMax, cl_auto_demo_max, 10, 0, 1000, CFGFLAG_SAVE|CFGF
MACRO_CONFIG_INT(ClAutoScreenshot, cl_auto_screenshot, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Automatically take game over screenshot")
MACRO_CONFIG_INT(ClAutoScreenshotMax, cl_auto_screenshot_max, 10, 0, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Maximum number of automatically created screenshots (0 = no limit)")
MACRO_CONFIG_INT(InpGrab, inp_grab, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use forceful input grabbing method")
MACRO_CONFIG_STR(BrFilterString, br_filter_string, 25, "", CFGFLAG_SAVE|CFGFLAG_CLIENT, "Server browser filtering string")
MACRO_CONFIG_INT(BrFilterFull, br_filter_full, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out full server in browser")
MACRO_CONFIG_INT(BrFilterEmpty, br_filter_empty, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Filter out empty server in browser")
@ -55,6 +53,7 @@ MACRO_CONFIG_INT(SndDevice, snd_device, -1, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "
MACRO_CONFIG_INT(SndNonactiveMute, snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
MACRO_CONFIG_INT(GfxScreen, gfx_screen, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen index")
MACRO_CONFIG_INT(GfxScreenWidth, gfx_screen_width, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen resolution width")
MACRO_CONFIG_INT(GfxScreenHeight, gfx_screen_height, 0, 0, 0, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Screen resolution height")
MACRO_CONFIG_INT(GfxBorderless, gfx_borderless, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Borderless window (not to be used with fullscreen)")

View file

@ -285,7 +285,7 @@ void CMapLayers::OnRender()
Render = true;
}
if(Render && pLayer->m_Type == LAYERTYPE_TILES && Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown(KEY_KP0))
if(Render && pLayer->m_Type == LAYERTYPE_TILES && Input()->KeyPressed(KEY_LCTRL) && Input()->KeyPressed(KEY_LSHIFT) && Input()->KeyDown(KEY_KP_0))
{
CMapItemLayerTilemap *pTMap = (CMapItemLayerTilemap *)pLayer;
CTile *pTiles = (CTile *)pLayers->Map()->GetData(pTMap->m_Data);

View file

@ -1486,7 +1486,7 @@ void CMenus::UpdatedFilteredVideoModes()
void CMenus::OnInit()
{
m_NumModes = Graphics()->GetVideoModes(m_aModes, MAX_RESOLUTIONS);
m_NumModes = Graphics()->GetVideoModes(m_aModes, MAX_RESOLUTIONS, g_Config.m_GfxScreen);
UpdateVideoFormats();
bool Found = false;

View file

@ -1319,7 +1319,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
if(DoButton_CheckBox(&s_GfxDisplayAllModes, Localize("Show only supported"), g_Config.m_GfxDisplayAllModes^1, &Button))
{
g_Config.m_GfxDisplayAllModes ^= 1;
m_NumModes = Graphics()->GetVideoModes(m_aModes, MAX_RESOLUTIONS);
m_NumModes = Graphics()->GetVideoModes(m_aModes, MAX_RESOLUTIONS, g_Config.m_GfxScreen);
UpdateVideoFormats();
bool Found = false;
@ -1445,7 +1445,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
if(g_Config.m_GfxDisplayAllModes)
{
g_Config.m_GfxDisplayAllModes = 0;
m_NumModes = Graphics()->GetVideoModes(m_aModes, MAX_RESOLUTIONS);
m_NumModes = Graphics()->GetVideoModes(m_aModes, MAX_RESOLUTIONS, g_Config.m_GfxScreen);
UpdateVideoFormats();
bool Found = false;

View file

@ -846,7 +846,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Bottom.HSplitTop(2.5f, 0, &TB_Bottom);
// ctrl+o to open
if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE)
if(Input()->KeyDown(KEY_O) && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE)
{
if(HasUnsavedData())
{
@ -861,7 +861,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
}
// ctrl+s to save
if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE)
if(Input()->KeyDown(KEY_S) && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE)
{
if(m_aFileName[0] && m_ValidSaveFilename)
{
@ -880,7 +880,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_HqButton = 0;
if(DoButton_Editor(&s_HqButton, "HD", m_ShowDetail, &Button, 0, "[ctrl+h] Toggle High Detail") ||
(Input()->KeyDown('h') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
(Input()->KeyDown(KEY_H) && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_ShowDetail = !m_ShowDetail;
}
@ -891,7 +891,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_AnimateButton = 0;
if(DoButton_Editor(&s_AnimateButton, "Anim", m_Animate, &Button, 0, "[ctrl+m] Toggle animation") ||
(Input()->KeyDown('m') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
(Input()->KeyDown(KEY_M) && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_AnimateStart = time_get();
m_Animate = !m_Animate;
@ -903,7 +903,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_ProofButton = 0;
if(DoButton_Editor(&s_ProofButton, "Proof", m_ProofBorders, &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.") ||
(Input()->KeyDown('p') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
(Input()->KeyDown(KEY_P) && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_ProofBorders = !m_ProofBorders;
}
@ -914,7 +914,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_TileInfoButton = 0;
if(DoButton_Editor(&s_TileInfoButton, "Info", m_ShowTileInfo, &Button, 0, "[ctrl+i] Show tile informations") ||
(Input()->KeyDown('i') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
(Input()->KeyDown(KEY_I) && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_ShowTileInfo = !m_ShowTileInfo;
m_ShowEnvelopePreview = SHOWENV_NONE;
@ -973,7 +973,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
// flip buttons
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_FlipXButton = 0;
if(DoButton_Ex(&s_FlipXButton, "X/X", Enabled, &Button, 0, "[N] Flip brush horizontal", CUI::CORNER_L) || Input()->KeyDown('n'))
if(DoButton_Ex(&s_FlipXButton, "X/X", Enabled, &Button, 0, "[N] Flip brush horizontal", CUI::CORNER_L) || Input()->KeyDown(KEY_N))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushFlipX();
@ -981,7 +981,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_FlipyButton = 0;
if(DoButton_Ex(&s_FlipyButton, "Y/Y", Enabled, &Button, 0, "[M] Flip brush vertical", CUI::CORNER_R) || Input()->KeyDown('m'))
if(DoButton_Ex(&s_FlipyButton, "Y/Y", Enabled, &Button, 0, "[M] Flip brush vertical", CUI::CORNER_R) || Input()->KeyDown(KEY_M))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushFlipY();
@ -1006,7 +1006,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_CcwButton = 0;
if(DoButton_Ex(&s_CcwButton, "CCW", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", CUI::CORNER_L) || Input()->KeyDown('r'))
if(DoButton_Ex(&s_CcwButton, "CCW", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", CUI::CORNER_L) || Input()->KeyDown(KEY_R))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushRotate(-s_RotationAmount/360.0f*pi*2);
@ -1014,7 +1014,7 @@ void CEditor::DoToolbar(CUIRect ToolBar)
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_CwButton = 0;
if(DoButton_Ex(&s_CwButton, "CW", Enabled, &Button, 0, "[T] Rotates the brush clockwise", CUI::CORNER_R) || Input()->KeyDown('t'))
if(DoButton_Ex(&s_CwButton, "CW", Enabled, &Button, 0, "[T] Rotates the brush clockwise", CUI::CORNER_R) || Input()->KeyDown(KEY_T))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushRotate(s_RotationAmount/360.0f*pi*2);