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extensive source layout enhancement
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@ -76,7 +76,7 @@ public:
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virtual void BlendAdditive() = 0;
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virtual void BlendAdditive() = 0;
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virtual int MemoryUsage() const = 0;
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virtual int MemoryUsage() const = 0;
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virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) =0;
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virtual int LoadPNG(CImageInfo *pImg, const char *pFilename, int StorageType) = 0;
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virtual int UnloadTexture(int Index) = 0;
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virtual int UnloadTexture(int Index) = 0;
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virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) = 0;
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virtual int LoadTextureRaw(int Width, int Height, int Format, const void *pData, int StoreFormat, int Flags) = 0;
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virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags) = 0;
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virtual int LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags) = 0;
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