Remove (until you die) part from /eyeemote off

This commit is contained in:
furo 2024-03-16 16:31:04 +01:00
parent 67cbac8b7c
commit 7043a59bc3

View file

@ -1217,7 +1217,7 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
"chatresp", "chatresp",
(pPlayer->m_EyeEmoteEnabled) ? (pPlayer->m_EyeEmoteEnabled) ?
"You can now use the preset eye emotes." : "You can now use the preset eye emotes." :
"You don't have any eye emotes, remember to bind some. (until you die)"); "You don't have any eye emotes, remember to bind some.");
return; return;
} }
else if(str_comp_nocase(pResult->GetString(0), "on") == 0) else if(str_comp_nocase(pResult->GetString(0), "on") == 0)
@ -1231,7 +1231,7 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
"chatresp", "chatresp",
(pPlayer->m_EyeEmoteEnabled) ? (pPlayer->m_EyeEmoteEnabled) ?
"You can now use the preset eye emotes." : "You can now use the preset eye emotes." :
"You don't have any eye emotes, remember to bind some. (until you die)"); "You don't have any eye emotes, remember to bind some.");
} }
void CGameContext::ConEyeEmote(IConsole::IResult *pResult, void *pUserData) void CGameContext::ConEyeEmote(IConsole::IResult *pResult, void *pUserData)