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Try to fix FindSQLite3.cmake
For AlwaysLivid's Haiku port: > CMake Error: The following variables are used in this project, but they are set to NOTFOUND. > Please set them or make sure they are set and tested correctly in the CMake files: > /boot/home/ddnet/SQLite3_INCLUDEDIR @heinrich5991 thoughts?
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@ -4,31 +4,29 @@ if(NOT PREFER_BUNDLED_LIBS)
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set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH})
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endif()
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if(NOT SQLite3_FOUND)
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if(NOT CMAKE_CROSSCOMPILING)
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if(NOT CMAKE_CROSSCOMPILING)
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find_package(PkgConfig QUIET)
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pkg_check_modules(PC_SQLite3 sqlite3)
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endif()
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endif()
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set_extra_dirs_lib(SQLite3 sqlite3)
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find_library(SQLite3_LIBRARY
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set_extra_dirs_lib(SQLite3 sqlite3)
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find_library(SQLite3_LIBRARY
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NAMES sqlite3 sqlite3.0
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HINTS ${HINTS_SQLite3_LIBDIR} ${PC_SQLite3_LIBDIR} ${PC_SQLite3_LIBRARY_DIRS}
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PATHS ${PATHS_SQLite3_LIBDIR}
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${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
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set_extra_dirs_include(SQLite3 sqlite3 "${SQLite3_LIBRARY}")
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find_path(SQLite3_INCLUDEDIR sqlite3.h
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)
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set_extra_dirs_include(SQLite3 sqlite3 "${SQLite3_LIBRARY}")
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find_path(SQLite3_INCLUDEDIR sqlite3.h
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PATH_SUFFIXES sqlite3
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HINTS ${HINTS_SQLite3_INCLUDEDIR} ${PC_SQLite3_INCLUDEDIR} ${PC_SQLite3_INCLUDE_DIRS}
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PATHS ${PATHS_SQLite3_INCLUDEDIR}
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${CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH}
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)
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)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(SQLite3 DEFAULT_MSG SQLite3_INCLUDEDIR SQLite3_LIBRARY)
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mark_as_advanced(SQLite3_INCLUDEDIR SQLite3_LIBRARY)
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endif()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(SQLite3 DEFAULT_MSG SQLite3_INCLUDEDIR SQLite3_LIBRARY)
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mark_as_advanced(SQLite3_INCLUDEDIR SQLite3_LIBRARY)
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if(SQLite3_FOUND)
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is_bundled(SQLite3_BUNDLED "${SQLite3_LIBRARY}")
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