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filled maximize window dummy function
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@ -751,7 +751,7 @@ void CGraphicsBackend_SDL_OpenGL::Minimize()
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void CGraphicsBackend_SDL_OpenGL::Maximize()
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{
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// TODO: SDL
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SDL_MaximizeWindow(m_pWindow);
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}
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bool CGraphicsBackend_SDL_OpenGL::Fullscreen(bool State)
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@ -840,7 +840,6 @@ void CGraphics_Threaded::Minimize()
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void CGraphics_Threaded::Maximize()
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{
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// TODO: SDL
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m_pBackend->Maximize();
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}
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