diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index a50da2aed..cc3490ef2 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3996,10 +3996,10 @@ void CEditor::Render() } m_ZoomLevel = clamp(m_ZoomLevel, 50, 2000); m_WorldZoom = m_ZoomLevel/100.0f; + float Brightness = 0.25f; if(m_GuiActive) { - float Brightness = 0.25f; RenderBackground(MenuBar, ms_BackgroundTexture, 128.0f, Brightness*0); MenuBar.Margin(2.0f, &MenuBar); @@ -4012,11 +4012,18 @@ void CEditor::Render() RenderBackground(StatusBar, ms_BackgroundTexture, 128.0f, Brightness); StatusBar.Margin(2.0f, &StatusBar); + } + else + { + ToolBar.y = -300; + } - // do the toolbar - if(m_Mode == MODE_LAYERS) - DoToolbar(ToolBar); + // do the toolbar + if(m_Mode == MODE_LAYERS) + DoToolbar(ToolBar); + if(m_GuiActive) + { if(m_ShowEnvelopeEditor) { RenderBackground(EnvelopeEditor, ms_BackgroundTexture, 128.0f, Brightness);