diff --git a/scripts/gen_keys.py b/scripts/gen_keys.py index 42fa69ac6..5a2e8f7f0 100644 --- a/scripts/gen_keys.py +++ b/scripts/gen_keys.py @@ -5,7 +5,7 @@ glfw = "src/engine/external/glfw/include/GL/glfw.h" lines = [line.strip() for line in file(glfw).readlines()] # genereate keys.h file -f = file("src/engine/keys.h", "w") +f = file("src/engine/e_keys.h", "w") keynames = {} KEY_MOUSE_FIRST = 256+128 @@ -69,7 +69,7 @@ f.close() # generate keynames.c file -f = file("src/engine/keynames.c", "w") +f = file("src/engine/e_keynames.c", "w") print >>f, '/* AUTO GENERATED! DO NOT EDIT MANUALLY! */' print >>f, '' print >>f, "#include " @@ -77,7 +77,7 @@ print >>f, "" print >>f, "static const char key_strings[512][16] =" print >>f, "{" for i in range(0, 512): - n = "#%d"%i + n = "&%d"%i if i >= 48 and i <= 57 or i >= 65 and i <= 90: n = chr(i).lower() elif i in keynames: diff --git a/src/engine/e_keynames.c b/src/engine/e_keynames.c index fa87467d6..64ac76428 100644 --- a/src/engine/e_keynames.c +++ b/src/engine/e_keynames.c @@ -1,58 +1,57 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ /* AUTO GENERATED! DO NOT EDIT MANUALLY! */ #include static const char key_strings[512][16] = { - "#0", - "#1", - "#2", - "#3", - "#4", - "#5", - "#6", - "#7", - "#8", - "#9", - "#10", - "#11", - "#12", - "#13", - "#14", - "#15", - "#16", - "#17", - "#18", - "#19", - "#20", - "#21", - "#22", - "#23", - "#24", - "#25", - "#26", - "#27", - "#28", - "#29", - "#30", - "#31", + "&0", + "&1", + "&2", + "&3", + "&4", + "&5", + "&6", + "&7", + "&8", + "&9", + "&10", + "&11", + "&12", + "&13", + "&14", + "&15", + "&16", + "&17", + "&18", + "&19", + "&20", + "&21", + "&22", + "&23", + "&24", + "&25", + "&26", + "&27", + "&28", + "&29", + "&30", + "&31", "space", - "#33", - "#34", - "#35", - "#36", - "#37", - "#38", - "#39", - "#40", - "#41", - "#42", - "#43", - "#44", - "#45", - "#46", - "#47", + "&33", + "&34", + "&35", + "&36", + "&37", + "&38", + "&39", + "&40", + "&41", + "&42", + "&43", + "&44", + "&45", + "&46", + "&47", "0", "1", "2", @@ -63,13 +62,13 @@ static const char key_strings[512][16] = "7", "8", "9", - "#58", - "#59", - "#60", - "#61", - "#62", - "#63", - "#64", + "&58", + "&59", + "&60", + "&61", + "&62", + "&63", + "&64", "a", "b", "c", @@ -96,171 +95,171 @@ static const char key_strings[512][16] = "x", "y", "z", - "#91", - "#92", - "#93", - "#94", - "#95", - "#96", - "#97", - "#98", - "#99", - "#100", - "#101", - "#102", - "#103", - "#104", - "#105", - "#106", - "#107", - "#108", - "#109", - "#110", - "#111", - "#112", - "#113", - "#114", - "#115", - "#116", - "#117", - "#118", - "#119", - "#120", - "#121", - "#122", - "#123", - "#124", - "#125", - "#126", - "#127", - "#128", - "#129", - "#130", - "#131", - "#132", - "#133", - "#134", - "#135", - "#136", - "#137", - "#138", - "#139", - "#140", - "#141", - "#142", - "#143", - "#144", - "#145", - "#146", - "#147", - "#148", - "#149", - "#150", - "#151", - "#152", - "#153", - "#154", - "#155", - "#156", - "#157", - "#158", - "#159", - "#160", - "#161", - "#162", - "#163", - "#164", - "#165", - "#166", - "#167", - "#168", - "#169", - "#170", - "#171", - "#172", - "#173", - "#174", - "#175", - "#176", - "#177", - "#178", - "#179", - "#180", - "#181", - "#182", - "#183", - "#184", - "#185", - "#186", - "#187", - "#188", - "#189", - "#190", - "#191", - "#192", - "#193", - "#194", - "#195", - "#196", - "#197", - "#198", - "#199", - "#200", - "#201", - "#202", - "#203", - "#204", - "#205", - "#206", - "#207", - "#208", - "#209", - "#210", - "#211", - "#212", - "#213", - "#214", - "#215", - "#216", - "#217", - "#218", - "#219", - "#220", - "#221", - "#222", - "#223", - "#224", - "#225", - "#226", - "#227", - "#228", - "#229", - "#230", - "#231", - "#232", - "#233", - "#234", - "#235", - "#236", - "#237", - "#238", - "#239", - "#240", - "#241", - "#242", - "#243", - "#244", - "#245", - "#246", - "#247", - "#248", - "#249", - "#250", - "#251", - "#252", - "#253", - "#254", - "#255", + "&91", + "&92", + "&93", + "&94", + "&95", + "&96", + "&97", + "&98", + "&99", + "&100", + "&101", + "&102", + "&103", + "&104", + "&105", + "&106", + "&107", + "&108", + "&109", + "&110", + "&111", + "&112", + "&113", + "&114", + "&115", + "&116", + "&117", + "&118", + "&119", + "&120", + "&121", + "&122", + "&123", + "&124", + "&125", + "&126", + "&127", + "&128", + "&129", + "&130", + "&131", + "&132", + "&133", + "&134", + "&135", + "&136", + "&137", + "&138", + "&139", + "&140", + "&141", + "&142", + "&143", + "&144", + "&145", + "&146", + "&147", + "&148", + "&149", + "&150", + "&151", + "&152", + "&153", + "&154", + "&155", + "&156", + "&157", + "&158", + "&159", + "&160", + "&161", + "&162", + "&163", + "&164", + "&165", + "&166", + "&167", + "&168", + "&169", + "&170", + "&171", + "&172", + "&173", + "&174", + "&175", + "&176", + "&177", + "&178", + "&179", + "&180", + "&181", + "&182", + "&183", + "&184", + "&185", + "&186", + "&187", + "&188", + "&189", + "&190", + "&191", + "&192", + "&193", + "&194", + "&195", + "&196", + "&197", + "&198", + "&199", + "&200", + "&201", + "&202", + "&203", + "&204", + "&205", + "&206", + "&207", + "&208", + "&209", + "&210", + "&211", + "&212", + "&213", + "&214", + "&215", + "&216", + "&217", + "&218", + "&219", + "&220", + "&221", + "&222", + "&223", + "&224", + "&225", + "&226", + "&227", + "&228", + "&229", + "&230", + "&231", + "&232", + "&233", + "&234", + "&235", + "&236", + "&237", + "&238", + "&239", + "&240", + "&241", + "&242", + "&243", + "&244", + "&245", + "&246", + "&247", + "&248", + "&249", + "&250", + "&251", + "&252", + "&253", + "&254", + "&255", "special", "esc", "f1", @@ -324,69 +323,69 @@ static const char key_strings[512][16] = "kpdecimal", "kpequal", "kpenter", - "#319", - "#320", - "#321", - "#322", - "#323", - "#324", - "#325", - "#326", - "#327", - "#328", - "#329", - "#330", - "#331", - "#332", - "#333", - "#334", - "#335", - "#336", - "#337", - "#338", - "#339", - "#340", - "#341", - "#342", - "#343", - "#344", - "#345", - "#346", - "#347", - "#348", - "#349", - "#350", - "#351", - "#352", - "#353", - "#354", - "#355", - "#356", - "#357", - "#358", - "#359", - "#360", - "#361", - "#362", - "#363", - "#364", - "#365", - "#366", - "#367", - "#368", - "#369", - "#370", - "#371", - "#372", - "#373", - "#374", - "#375", - "#376", - "#377", - "#378", - "#379", - "#380", - "#381", + "&319", + "&320", + "&321", + "&322", + "&323", + "&324", + "&325", + "&326", + "&327", + "&328", + "&329", + "&330", + "&331", + "&332", + "&333", + "&334", + "&335", + "&336", + "&337", + "&338", + "&339", + "&340", + "&341", + "&342", + "&343", + "&344", + "&345", + "&346", + "&347", + "&348", + "&349", + "&350", + "&351", + "&352", + "&353", + "&354", + "&355", + "&356", + "&357", + "&358", + "&359", + "&360", + "&361", + "&362", + "&363", + "&364", + "&365", + "&366", + "&367", + "&368", + "&369", + "&370", + "&371", + "&372", + "&373", + "&374", + "&375", + "&376", + "&377", + "&378", + "&379", + "&380", + "&381", "mousewheeldown", "mousewheelup", "mouse1", @@ -397,126 +396,126 @@ static const char key_strings[512][16] = "mouse6", "mouse7", "mouse8", - "#392", - "#393", - "#394", - "#395", - "#396", - "#397", - "#398", - "#399", - "#400", - "#401", - "#402", - "#403", - "#404", - "#405", - "#406", - "#407", - "#408", - "#409", - "#410", - "#411", - "#412", - "#413", - "#414", - "#415", - "#416", - "#417", - "#418", - "#419", - "#420", - "#421", - "#422", - "#423", - "#424", - "#425", - "#426", - "#427", - "#428", - "#429", - "#430", - "#431", - "#432", - "#433", - "#434", - "#435", - "#436", - "#437", - "#438", - "#439", - "#440", - "#441", - "#442", - "#443", - "#444", - "#445", - "#446", - "#447", - "#448", - "#449", - "#450", - "#451", - "#452", - "#453", - "#454", - "#455", - "#456", - "#457", - "#458", - "#459", - "#460", - "#461", - "#462", - "#463", - "#464", - "#465", - "#466", - "#467", - "#468", - "#469", - "#470", - "#471", - "#472", - "#473", - "#474", - "#475", - "#476", - "#477", - "#478", - "#479", - "#480", - "#481", - "#482", - "#483", - "#484", - "#485", - "#486", - "#487", - "#488", - "#489", - "#490", - "#491", - "#492", - "#493", - "#494", - "#495", - "#496", - "#497", - "#498", - "#499", - "#500", - "#501", - "#502", - "#503", - "#504", - "#505", - "#506", - "#507", - "#508", - "#509", - "#510", - "#511", + "&392", + "&393", + "&394", + "&395", + "&396", + "&397", + "&398", + "&399", + "&400", + "&401", + "&402", + "&403", + "&404", + "&405", + "&406", + "&407", + "&408", + "&409", + "&410", + "&411", + "&412", + "&413", + "&414", + "&415", + "&416", + "&417", + "&418", + "&419", + "&420", + "&421", + "&422", + "&423", + "&424", + "&425", + "&426", + "&427", + "&428", + "&429", + "&430", + "&431", + "&432", + "&433", + "&434", + "&435", + "&436", + "&437", + "&438", + "&439", + "&440", + "&441", + "&442", + "&443", + "&444", + "&445", + "&446", + "&447", + "&448", + "&449", + "&450", + "&451", + "&452", + "&453", + "&454", + "&455", + "&456", + "&457", + "&458", + "&459", + "&460", + "&461", + "&462", + "&463", + "&464", + "&465", + "&466", + "&467", + "&468", + "&469", + "&470", + "&471", + "&472", + "&473", + "&474", + "&475", + "&476", + "&477", + "&478", + "&479", + "&480", + "&481", + "&482", + "&483", + "&484", + "&485", + "&486", + "&487", + "&488", + "&489", + "&490", + "&491", + "&492", + "&493", + "&494", + "&495", + "&496", + "&497", + "&498", + "&499", + "&500", + "&501", + "&502", + "&503", + "&504", + "&505", + "&506", + "&507", + "&508", + "&509", + "&510", + "&511", }; const char *inp_key_name(int k) { if (k >= 0 && k < 512) return key_strings[k]; else return key_strings[0]; } diff --git a/src/engine/e_keys.h b/src/engine/e_keys.h index 77a52f588..9670f1a09 100644 --- a/src/engine/e_keys.h +++ b/src/engine/e_keys.h @@ -1,4 +1,3 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ #ifndef ENGINE_KEYS_H #define ENGINE_KEYS_H /* AUTO GENERATED! DO NOT EDIT MANUALLY! */ diff --git a/src/game/client/components/binds.cpp b/src/game/client/components/binds.cpp index 7fa5da5eb..b55e73334 100644 --- a/src/game/client/components/binds.cpp +++ b/src/game/client/components/binds.cpp @@ -63,6 +63,21 @@ const char *BINDS::get(int keyid) return ""; } +const char *BINDS::get_key(const char *bindstr) +{ + for(int keyid = 0; keyid < KEY_LAST; keyid++) + { + const char *bind = get(keyid); + if(!bind[0]) + continue; + + if(strcmp(bind, bindstr) == 0) + return inp_key_name(keyid); + } + + return ""; +} + void BINDS::set_defaults() { // set default key bindings @@ -90,6 +105,9 @@ void BINDS::set_defaults() bind('T', "chat all"); bind('Y', "chat team"); + + bind(KEY_F3, "vote yes"); + bind(KEY_F4, "vote no"); } void BINDS::on_console_init() @@ -104,8 +122,6 @@ void BINDS::on_console_init() set_defaults(); } - - void BINDS::con_bind(void *result, void *user_data) { BINDS *binds = (BINDS *)user_data; @@ -159,7 +175,7 @@ void BINDS::con_dump_binds(void *result, void *user_data) int BINDS::get_key_id(const char *key_name) { // check for numeric - if(key_name[0] == '#') + if(key_name[0] == '&') { int i = atoi(key_name+1); if(i > 0 && i < KEY_LAST) diff --git a/src/game/client/components/binds.hpp b/src/game/client/components/binds.hpp index 1c9bf3882..bdf242f91 100644 --- a/src/game/client/components/binds.hpp +++ b/src/game/client/components/binds.hpp @@ -27,6 +27,7 @@ public: void set_defaults(); void unbindall(); const char *get(int keyid); + const char *get_key(const char *bindstr); virtual void on_save(); virtual void on_console_init(); diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index f2c37b830..86ce62573 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -13,6 +13,8 @@ #include "controls.hpp" #include "camera.hpp" #include "hud.hpp" +#include "voting.hpp" +#include "binds.hpp" HUD::HUD() { @@ -196,12 +198,35 @@ void HUD::render_teambalancewarning() gfx_text_color(1,1,0.5f,1); else gfx_text_color(0.7f,0.7f,0.2f,1.0f); - gfx_text(0x0, 5, 50, 6, text, -1); + gfx_text(0x0, 5, 40, 6, text, -1); gfx_text_color(1,1,1,1); } } } + +void HUD::render_voting() +{ + if(!gameclient.voting->is_voting()) + return; + + gfx_text_color(1,1,1,1); + gfx_text(0x0, 5, 50, 6, gameclient.voting->vote_description(), -1); + + RECT base = {5, 60, 119, 3}; + gameclient.voting->render_bars(base, false); + + char buf[512]; + const char *yes_key = gameclient.binds->get_key("vote yes"); + const char *no_key = gameclient.binds->get_key("vote no"); + str_format(buf, sizeof(buf), "%s - Vote Yes", yes_key); + base.y += base.h+1; + ui_do_label(&base, buf, 6.0f, -1); + + str_format(buf, sizeof(buf), "Vote No - %s", no_key); + ui_do_label(&base, buf, 6.0f, 1); +} + void HUD::render_cursor() { if(!gameclient.snap.local_character) @@ -283,5 +308,6 @@ void HUD::on_render() render_connectionwarning(); render_tunewarning(); render_teambalancewarning(); + render_voting(); render_cursor(); } diff --git a/src/game/client/components/hud.hpp b/src/game/client/components/hud.hpp index 15b9e52cc..3ec102f14 100644 --- a/src/game/client/components/hud.hpp +++ b/src/game/client/components/hud.hpp @@ -10,6 +10,7 @@ class HUD : public COMPONENT void render_connectionwarning(); void render_tunewarning(); void render_teambalancewarning(); + void render_voting(); void render_healthandammo(); void render_goals(); diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 8cfd211bf..d2759642b 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -621,8 +621,9 @@ void MENUS::render_news(RECT main_view) void MENUS::render_game(RECT main_view) { - RECT button, votearea; - ui_hsplit_t(&main_view, 45.0f, &main_view, &votearea); + RECT button; + //RECT votearea; + ui_hsplit_t(&main_view, 45.0f, &main_view, 0); ui_draw_rect(&main_view, color_tabbar_active, CORNER_ALL, 10.0f); ui_hsplit_t(&main_view, 10.0f, 0, &main_view); @@ -690,6 +691,7 @@ void MENUS::render_game(RECT main_view) } } + /* RECT bars; ui_hsplit_t(&votearea, 10.0f, 0, &votearea); ui_hsplit_t(&votearea, 25.0f + 10.0f*3 + 25.0f, &votearea, &bars); @@ -731,52 +733,14 @@ void MENUS::render_game(RECT main_view) // do bars ui_hsplit_t(&bars, 10.0f, 0, &bars); ui_hmargin(&bars, 5.0f, &bars); - ui_draw_rect(&bars, vec4(0.8f,0.8f,0.8f,1), CORNER_ALL, 5.0f); - if(gameclient.voting->total) - { - RECT pass_area = bars; - if(gameclient.voting->yes) - { - RECT yes_area = bars; - yes_area.w *= gameclient.voting->yes/(float)gameclient.voting->total; - ui_draw_rect(&yes_area, vec4(0.4f,0.8f,0.4f,1), CORNER_ALL, 5.0f); - - char buf[256]; - str_format(buf, sizeof(buf), "%d", gameclient.voting->yes); - ui_do_label(&yes_area, buf, 12.0f, 0); - - pass_area.x += yes_area.w; - pass_area.w -= yes_area.w; - } - - if(gameclient.voting->no) - { - RECT no_area = bars; - no_area.w *= gameclient.voting->no/(float)gameclient.voting->total; - no_area.x = (bars.x + bars.w)-no_area.w; - ui_draw_rect(&no_area, vec4(0.8f,0.4f,0.4f,1), CORNER_ALL, 5.0f); - - char buf[256]; - str_format(buf, sizeof(buf), "%d", gameclient.voting->no); - ui_do_label(&no_area, buf, 12.0f, 0); + gameclient.voting->render_bars(bars, true); - pass_area.w -= no_area.w; - } - - if(gameclient.voting->pass) - { - char buf[256]; - str_format(buf, sizeof(buf), "%d", gameclient.voting->pass); - ui_do_label(&pass_area, buf, 12.0f, 0); - } - } } else { ui_do_label(&votearea, "No vote in progress", 18.0f, -1); - } - + }*/ } void MENUS::render_serverinfo(RECT main_view) diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index e43793a49..9311477ef 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -250,6 +250,8 @@ void MENUS::render_settings_controls(RECT main_view) { "Console:", "toggle_local_console", 0 }, { "Remote Console:", "toggle_remote_console", 0 }, { "Screenshot:", "screenshot", 0 }, + { "Vote Yes:", "vote yes", 0 }, + { "Vote No:", "vote no", 0 }, }; const int key_count = sizeof(keys) / sizeof(KEYINFO); diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp index d90e617fc..e835aa8f6 100644 --- a/src/game/client/components/voting.cpp +++ b/src/game/client/components/voting.cpp @@ -1,5 +1,8 @@ #include #include +#include +#include +//#include #include "voting.hpp" void VOTING::con_callvote(void *result, void *user_data) @@ -76,3 +79,61 @@ void VOTING::on_render() { } + +void VOTING::render_bars(RECT bars, bool text) +{ + ui_draw_rect(&bars, vec4(0.8f,0.8f,0.8f,0.5f), CORNER_ALL, bars.h/3); + + RECT splitter = bars; + splitter.x = splitter.x+splitter.w/2; + splitter.w = splitter.h/2.0f; + splitter.x -= splitter.w/2; + ui_draw_rect(&splitter, vec4(0.4f,0.4f,0.4f,0.5f), CORNER_ALL, splitter.h/4); + + if(total) + { + RECT pass_area = bars; + if(yes) + { + RECT yes_area = bars; + yes_area.w *= yes/(float)total; + ui_draw_rect(&yes_area, vec4(0.2f,0.9f,0.2f,0.85f), CORNER_ALL, bars.h/3); + + if(text) + { + char buf[256]; + str_format(buf, sizeof(buf), "%d", yes); + ui_do_label(&yes_area, buf, bars.h*0.75f, 0); + } + + pass_area.x += yes_area.w; + pass_area.w -= yes_area.w; + } + + if(no) + { + RECT no_area = bars; + no_area.w *= no/(float)total; + no_area.x = (bars.x + bars.w)-no_area.w; + ui_draw_rect(&no_area, vec4(0.9f,0.2f,0.2f,0.85f), CORNER_ALL, bars.h/3); + + if(text) + { + char buf[256]; + str_format(buf, sizeof(buf), "%d", no); + ui_do_label(&no_area, buf, bars.h*0.75f, 0); + } + + pass_area.w -= no_area.w; + } + + if(text && pass) + { + char buf[256]; + str_format(buf, sizeof(buf), "%d", pass); + ui_do_label(&pass_area, buf, bars.h*0.75f, 0); + } + } +} + + diff --git a/src/game/client/components/voting.hpp b/src/game/client/components/voting.hpp index e5338d107..03de629d9 100644 --- a/src/game/client/components/voting.hpp +++ b/src/game/client/components/voting.hpp @@ -1,4 +1,5 @@ #include +#include class VOTING : public COMPONENT { @@ -27,6 +28,8 @@ public: virtual void on_message(int msgtype, void *rawmsg); virtual void on_render(); + void render_bars(RECT bars, bool text); + void vote(int v); // -1 = no, 1 = yes int seconds_left() { return (closetime - time_get())/time_freq(); } diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index c04be833d..df3e76660 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -682,7 +682,8 @@ void CHARACTER::tick_defered() reckoningcore.write(&predicted); core.write(¤t); - if(mem_comp(&predicted, ¤t, sizeof(NETOBJ_CHARACTER)) != 0) + // only allow dead reackoning for a top of 3 seconds + if(reckoning_tick+server_tickspeed()*3 < server_tick() || mem_comp(&predicted, ¤t, sizeof(NETOBJ_CHARACTER)) != 0) { reckoning_tick = server_tick(); sendcore = core; diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index d5e5c19d5..258b29947 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -321,8 +321,11 @@ void GAMECONTEXT::tick() console_execute_line(vote_command); end_vote(); send_chat(-1, GAMECONTEXT::CHAT_ALL, "Vote passed"); + + if(players[vote_creator]) + players[vote_creator]->last_votecall = 0; } - else if(time_get() > vote_closetime || no >= total/2+1) + else if(time_get() > vote_closetime || no >= total/2+1 || yes+no == total) { end_vote(); send_chat(-1, GAMECONTEXT::CHAT_ALL, "Vote failed"); diff --git a/src/game/server/gamecontext.hpp b/src/game/server/gamecontext.hpp index 6ce9f0686..124df6454 100644 --- a/src/game/server/gamecontext.hpp +++ b/src/game/server/gamecontext.hpp @@ -49,6 +49,7 @@ public: void end_vote(); void send_vote_set(int cid); void send_vote_status(int cid); + int vote_creator; int64 vote_closetime; char vote_description[512]; char vote_command[512]; diff --git a/src/game/server/hooks.cpp b/src/game/server/hooks.cpp index 0f3008ceb..f7fad64ae 100644 --- a/src/game/server/hooks.cpp +++ b/src/game/server/hooks.cpp @@ -128,6 +128,22 @@ void mods_message(int msgtype, int client_id) } else if(msgtype == NETMSGTYPE_CL_CALLVOTE) { + int64 now = time_get(); + if(game.vote_closetime) + { + game.send_chat(-1, client_id, "Wait for current vote to end before calling a new one."); + return; + } + + int64 timeleft = p->last_votecall + time_freq()*60 - now; + if(timeleft > 0) + { + char chatmsg[512] = {0}; + str_format(chatmsg, sizeof(chatmsg), "You must wait %d seconds before making another vote", (timeleft/time_freq())+1); + game.send_chat(-1, client_id, chatmsg); + return; + } + char chatmsg[512] = {0}; char desc[512] = {0}; char cmd[512] = {0}; @@ -144,6 +160,8 @@ void mods_message(int msgtype, int client_id) game.send_chat(-1, GAMECONTEXT::CHAT_ALL, chatmsg); game.start_vote(desc, cmd); p->vote = 1; + game.vote_creator = client_id; + p->last_votecall = now; game.send_vote_status(-1); } } @@ -151,11 +169,13 @@ void mods_message(int msgtype, int client_id) { if(!game.vote_closetime) return; - - NETMSG_CL_VOTE *msg = (NETMSG_CL_VOTE *)rawmsg; - p->vote = msg->vote; - dbg_msg("", "%d voted %d", client_id, msg->vote); - game.send_vote_status(-1); + + if(p->vote == 0) + { + NETMSG_CL_VOTE *msg = (NETMSG_CL_VOTE *)rawmsg; + p->vote = msg->vote; + game.send_vote_status(-1); + } } else if (msgtype == NETMSGTYPE_CL_SETTEAM) { diff --git a/src/game/server/player.hpp b/src/game/server/player.hpp index f483ecf9a..24713c930 100644 --- a/src/game/server/player.hpp +++ b/src/game/server/player.hpp @@ -29,6 +29,7 @@ public: // int vote; + int64 last_votecall; // int64 last_chat;