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https://github.com/ddnet/ddnet.git
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Remove dead code
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parent
11f5162be8
commit
6d3baed69d
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@ -1547,7 +1547,6 @@ void CGameContext::OnClientDrop(int ClientID, const char *pReason)
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delete m_apPlayers[ClientID];
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delete m_apPlayers[ClientID];
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m_apPlayers[ClientID] = 0;
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m_apPlayers[ClientID] = 0;
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//(void)m_pController->CheckTeamBalance();
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m_VoteUpdate = true;
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m_VoteUpdate = true;
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// update spectator modes
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// update spectator modes
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@ -2046,7 +2045,6 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
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m_apPlayers[ClientID]->m_Last_KickVote = time_get();
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m_apPlayers[ClientID]->m_Last_KickVote = time_get();
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return;
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return;
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}
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}
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//else if(!g_Config.m_SvVoteKick)
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else if(!g_Config.m_SvVoteKick && !Authed) // allow admins to call kick votes even if they are forbidden
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else if(!g_Config.m_SvVoteKick && !Authed) // allow admins to call kick votes even if they are forbidden
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{
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{
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SendChatTarget(ClientID, "Server does not allow voting to kick players");
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SendChatTarget(ClientID, "Server does not allow voting to kick players");
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@ -3242,7 +3240,7 @@ void CGameContext::OnConsoleInit()
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#include <game/ddracechat.h>
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#include <game/ddracechat.h>
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}
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}
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void CGameContext::OnInit(/*class IKernel *pKernel*/)
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void CGameContext::OnInit()
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{
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{
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m_pServer = Kernel()->RequestInterface<IServer>();
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m_pServer = Kernel()->RequestInterface<IServer>();
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m_pConfig = Kernel()->RequestInterface<IConfigManager>()->Values();
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m_pConfig = Kernel()->RequestInterface<IConfigManager>()->Values();
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@ -3264,9 +3262,6 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
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DeleteTempfile();
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DeleteTempfile();
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//if(!data) // only load once
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//data = load_data_from_memory(internal_data);
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for(int i = 0; i < NUM_NETOBJTYPES; i++)
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for(int i = 0; i < NUM_NETOBJTYPES; i++)
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Server()->SnapSetStaticsize(i, m_NetObjHandler.GetObjSize(i));
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Server()->SnapSetStaticsize(i, m_NetObjHandler.GetObjSize(i));
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@ -3281,10 +3276,6 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
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Server()->GetMapInfo(aMapName, sizeof(aMapName), &MapSize, &MapSha256, &MapCrc);
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Server()->GetMapInfo(aMapName, sizeof(aMapName), &MapSize, &MapSha256, &MapCrc);
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m_MapBugs = GetMapBugs(aMapName, MapSize, MapSha256);
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m_MapBugs = GetMapBugs(aMapName, MapSize, MapSha256);
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// reset everything here
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//world = new GAMEWORLD;
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//players = new CPlayer[MAX_CLIENTS];
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// Reset Tunezones
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// Reset Tunezones
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CTuningParams TuningParams;
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CTuningParams TuningParams;
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for(int i = 0; i < NUM_TUNEZONES; i++)
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for(int i = 0; i < NUM_TUNEZONES; i++)
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@ -3440,10 +3431,6 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
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m_pScore = new CScore(this, ((CServer *)Server())->DbPool());
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m_pScore = new CScore(this, ((CServer *)Server())->DbPool());
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}
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}
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// setup core world
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//for(int i = 0; i < MAX_CLIENTS; i++)
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// game.players[i].core.world = &game.world.core;
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// create all entities from the game layer
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// create all entities from the game layer
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CMapItemLayerTilemap *pTileMap = m_Layers.GameLayer();
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CMapItemLayerTilemap *pTileMap = m_Layers.GameLayer();
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CTile *pTiles = (CTile *)Kernel()->RequestInterface<IMap>()->GetData(pTileMap->m_Data);
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CTile *pTiles = (CTile *)Kernel()->RequestInterface<IMap>()->GetData(pTileMap->m_Data);
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@ -3541,8 +3528,6 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
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}
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}
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}
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}
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//game.world.insert_entity(game.Controller);
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if(GIT_SHORTREV_HASH)
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if(GIT_SHORTREV_HASH)
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "git-revision", GIT_SHORTREV_HASH);
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "git-revision", GIT_SHORTREV_HASH);
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@ -454,8 +454,6 @@ const char *IGameController::GetTeamName(int Team)
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return "spectators";
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return "spectators";
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}
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}
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//static bool IsSeparator(char c) { return c == ';' || c == ' ' || c == ',' || c == '\t'; }
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void IGameController::StartRound()
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void IGameController::StartRound()
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{
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{
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ResetGame();
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ResetGame();
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