Fixed a merge mistake

This commit is contained in:
GreYFoX 2011-02-23 09:43:05 +02:00
parent 5ffe4e9429
commit 6d181a2daa

View file

@ -141,9 +141,10 @@ void CGameContext::CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamag
pEvent->m_X = (int)Pos.x; pEvent->m_X = (int)Pos.x;
pEvent->m_Y = (int)Pos.y; pEvent->m_Y = (int)Pos.y;
} }
/*
if (!NoDamage) if (!NoDamage)
{ {
*/
// deal damage // deal damage
CCharacter *apEnts[MAX_CLIENTS]; CCharacter *apEnts[MAX_CLIENTS];
float Radius = 135.0f; float Radius = 135.0f;
@ -167,7 +168,7 @@ void CGameContext::CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamag
if(!g_Config.m_SvHit||NoDamage) break; if(!g_Config.m_SvHit||NoDamage) break;
} }
} }
} //}
} }
/* /*