diff --git a/src/game/client/components/sounds.cpp b/src/game/client/components/sounds.cpp index 073fc40be..6d38d943c 100644 --- a/src/game/client/components/sounds.cpp +++ b/src/game/client/components/sounds.cpp @@ -79,8 +79,6 @@ void CSounds::OnInit() Sound()->SetChannel(CSounds::CHN_GLOBAL, m_GameSoundVolume, 0.0f); Sound()->SetChannel(CSounds::CHN_MAPSOUND, m_MapSoundVolume, 1.0f); - Sound()->SetListenerPos(0.0f, 0.0f); - ClearQueue(); // load sounds