mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
Merge pull request #681 from Ryozuki/pr_vmath
Fix a typo and refactor the normalize function
This commit is contained in:
commit
6c3ac82f31
|
@ -26,7 +26,7 @@ public:
|
|||
vector2_base operator +(const vector2_base &v) const { return vector2_base(x+v.x, y+v.y); }
|
||||
vector2_base operator *(const T v) const { return vector2_base(x*v, y*v); }
|
||||
vector2_base operator *(const vector2_base &v) const { return vector2_base(x*v.x, y*v.y); }
|
||||
vector2_base operator /(const T v) const { return vector3_base(x/v, y/v); }
|
||||
vector2_base operator /(const T v) const { return vector2_base(x/v, y/v); }
|
||||
vector2_base operator /(const vector2_base &v) const { return vector2_base(x/v.x, y/v.y); }
|
||||
|
||||
const vector2_base &operator =(const vector2_base &v) { x = v.x; y = v.y; return *this; }
|
||||
|
@ -66,8 +66,7 @@ inline T dot(const vector2_base<T> a, const vector2_base<T> &b)
|
|||
template<typename T>
|
||||
inline vector2_base<T> normalize(const vector2_base<T> &v)
|
||||
{
|
||||
T l = (T)(1.0f/sqrtf(v.x*v.x + v.y*v.y));
|
||||
return vector2_base<T>(v.x*l, v.y*l);
|
||||
return v / length(v);
|
||||
}
|
||||
|
||||
typedef vector2_base<float> vec2;
|
||||
|
@ -149,8 +148,7 @@ inline T dot(const vector3_base<T> &a, const vector3_base<T> &b)
|
|||
template<typename T>
|
||||
inline vector3_base<T> normalize(const vector3_base<T> &v)
|
||||
{
|
||||
T l = (T)(1.0f/sqrtf(v.x*v.x + v.y*v.y + v.z*v.z));
|
||||
return vector3_base<T>(v.x*l, v.y*l, v.z*l);
|
||||
return v / length(v);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
|
|
Loading…
Reference in a new issue