diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 32ec4ef41..1897f34e9 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -3397,8 +3397,8 @@ void CGameClient::LoadGameSkin(const char *pPath, bool AsDir) } m_GameSkinLoaded = true; - ImgInfo.Free(); } + ImgInfo.Free(); } void CGameClient::LoadEmoticonsSkin(const char *pPath, bool AsDir) @@ -3441,8 +3441,8 @@ void CGameClient::LoadEmoticonsSkin(const char *pPath, bool AsDir) m_EmoticonsSkin.m_aSpriteEmoticons[i] = Graphics()->LoadSpriteTexture(ImgInfo, &g_pData->m_aSprites[SPRITE_OOP + i]); m_EmoticonsSkinLoaded = true; - ImgInfo.Free(); } + ImgInfo.Free(); } void CGameClient::LoadParticlesSkin(const char *pPath, bool AsDir) @@ -3512,8 +3512,8 @@ void CGameClient::LoadParticlesSkin(const char *pPath, bool AsDir) m_ParticlesSkin.m_aSpriteParticles[9] = m_ParticlesSkin.m_SpriteParticleHit; m_ParticlesSkinLoaded = true; - ImgInfo.Free(); } + ImgInfo.Free(); } void CGameClient::LoadHudSkin(const char *pPath, bool AsDir) @@ -3613,8 +3613,8 @@ void CGameClient::LoadHudSkin(const char *pPath, bool AsDir) m_HudSkin.m_SpriteHudDummyCopy = Graphics()->LoadSpriteTexture(ImgInfo, &g_pData->m_aSprites[SPRITE_HUD_DUMMY_COPY]); m_HudSkinLoaded = true; - ImgInfo.Free(); } + ImgInfo.Free(); } void CGameClient::LoadExtrasSkin(const char *pPath, bool AsDir) @@ -3658,8 +3658,8 @@ void CGameClient::LoadExtrasSkin(const char *pPath, bool AsDir) m_ExtrasSkin.m_SpriteParticleSnowflake = Graphics()->LoadSpriteTexture(ImgInfo, &g_pData->m_aSprites[SPRITE_PART_SNOWFLAKE]); m_ExtrasSkin.m_aSpriteParticles[0] = m_ExtrasSkin.m_SpriteParticleSnowflake; m_ExtrasSkinLoaded = true; - ImgInfo.Free(); } + ImgInfo.Free(); } void CGameClient::RefreshSkins()