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fixed last commit
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@ -889,7 +889,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
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else if(m_VoteCreator == pPlayer->GetCID())
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else if(m_VoteCreator == pPlayer->GetCID())
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{
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{
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CNetMsg_Cl_Vote *pMsg = (CNetMsg_Cl_Vote *)pRawMsg;
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CNetMsg_Cl_Vote *pMsg = (CNetMsg_Cl_Vote *)pRawMsg;
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if(!pMsg->m_Vote || m_VoteCancelTime<time_get() || pMsg->m_Vote == 1)
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if(pMsg->m_Vote != -1 || m_VoteCancelTime<time_get())
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return;
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return;
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m_VoteCloseTime = -1;
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m_VoteCloseTime = -1;
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