fixed mouse buttons that I kinda fucked up

This commit is contained in:
Magnus Auvinen 2009-01-21 23:12:56 +00:00
parent 998a4cb8df
commit 6a1766f8ce

View file

@ -166,6 +166,17 @@ void inp_update()
mem_copy(input_state[input_current], state, i); mem_copy(input_state[input_current], state, i);
} }
/* these states must always be updated manually because they are not in the GetKeyState from SDL */
i = SDL_GetMouseState(NULL, NULL);
if(i&SDL_BUTTON(1)) input_state[input_current][KEY_MOUSE_1] = 1; /* 1 is left */
if(i&SDL_BUTTON(3)) input_state[input_current][KEY_MOUSE_2] = 1; /* 3 is right */
if(i&SDL_BUTTON(2)) input_state[input_current][KEY_MOUSE_3] = 1; /* 2 is middle */
if(i&SDL_BUTTON(4)) input_state[input_current][KEY_MOUSE_4] = 1;
if(i&SDL_BUTTON(5)) input_state[input_current][KEY_MOUSE_5] = 1;
if(i&SDL_BUTTON(6)) input_state[input_current][KEY_MOUSE_6] = 1;
if(i&SDL_BUTTON(7)) input_state[input_current][KEY_MOUSE_7] = 1;
if(i&SDL_BUTTON(8)) input_state[input_current][KEY_MOUSE_8] = 1;
{ {
SDL_Event event; SDL_Event event;