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Merge pull request #7262 from furo321/expire-server-info-afk
Expire server info when changing `m_Afk`
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commit
6a030e1a2b
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@ -219,7 +219,7 @@ void CPlayer::Tick()
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if(Server()->GetNetErrorString(m_ClientID)[0])
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if(Server()->GetNetErrorString(m_ClientID)[0])
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{
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{
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m_Afk = true;
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SetAfk(true);
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char aBuf[512];
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char aBuf[512];
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str_format(aBuf, sizeof(aBuf), "'%s' would have timed out, but can use timeout protection now", Server()->ClientName(m_ClientID));
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str_format(aBuf, sizeof(aBuf), "'%s' would have timed out, but can use timeout protection now", Server()->ClientName(m_ClientID));
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@ -705,11 +705,14 @@ void CPlayer::UpdatePlaytime()
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void CPlayer::AfkTimer()
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void CPlayer::AfkTimer()
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{
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{
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m_Afk = g_Config.m_SvMaxAfkTime != 0 && m_LastPlaytime < time_get() - time_freq() * g_Config.m_SvMaxAfkTime;
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SetAfk(g_Config.m_SvMaxAfkTime != 0 && m_LastPlaytime < time_get() - time_freq() * g_Config.m_SvMaxAfkTime);
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}
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}
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void CPlayer::SetAfk(bool Afk)
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void CPlayer::SetAfk(bool Afk)
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{
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{
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if(m_Afk != Afk)
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Server()->ExpireServerInfo();
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if(g_Config.m_SvMaxAfkTime == 0)
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if(g_Config.m_SvMaxAfkTime == 0)
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{
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{
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m_Afk = false;
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m_Afk = false;
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