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fixed the skins
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8e6dc8d9e9
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@ -15,7 +15,7 @@ using namespace baselib;
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data_container *data = 0x0;
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static int charids[16] = {2,10,0,4,12,6,14,1,9,15,13,11,7,5,8,3};
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static int charids[16] = {2,10,0,4,12,6,9,1,3,15,13,11,7,5,8,14};
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static int gametype = GAMETYPE_DM;
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static int skinseed = 0;
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