mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
compile fixes for windows
This commit is contained in:
parent
9c704c6a05
commit
67aa042dcb
|
@ -94,11 +94,15 @@ class Array(BaseType):
|
|||
lines += item.EmitPreDefinition("%s[%d]"%(self.Identifyer(), i))
|
||||
i += 1
|
||||
|
||||
if len(self.items):
|
||||
lines += ["static %s %s[] = {"%(self.TypeName(), self.Identifyer())]
|
||||
for item in self.items:
|
||||
itemlines = item.EmitDefinition("")
|
||||
lines += ["\t" + " ".join(itemlines).replace("\t", " ") + ","]
|
||||
lines += ["};"]
|
||||
else:
|
||||
lines += ["static %s *%s = 0;"%(self.TypeName(), self.Identifyer())]
|
||||
|
||||
return lines
|
||||
def EmitDefinition(self, name):
|
||||
return [str(len(self.items))+","+self.Identifyer()]
|
||||
|
|
|
@ -10,7 +10,6 @@
|
|||
#include <game/layers.hpp>
|
||||
#include "animstate.hpp"
|
||||
#include "gc_render.hpp"
|
||||
#include "gc_map_image.hpp"
|
||||
|
||||
static float sprite_w_scale;
|
||||
static float sprite_h_scale;
|
||||
|
|
|
@ -12,7 +12,6 @@ extern "C" {
|
|||
#include <engine/e_config.h>
|
||||
}
|
||||
|
||||
#include <game/client/gc_map_image.hpp>
|
||||
#include <game/client/ui.hpp>
|
||||
#include <game/gamecore.hpp>
|
||||
#include <game/client/gc_render.hpp>
|
||||
|
|
Loading…
Reference in a new issue