3233: Fix clang-tidy in text.cpp r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
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bors[bot] 2020-11-03 11:52:36 +00:00 committed by GitHub
commit 643bbb53c0
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@ -1718,8 +1718,8 @@ public:
void *pUploadData = &TextContainer.m_StringInfo.m_CharacterQuads[0]; void *pUploadData = &TextContainer.m_StringInfo.m_CharacterQuads[0];
TextContainer.m_StringInfo.m_QuadBufferObjectIndex = Graphics()->CreateBufferObject(DataSize, pUploadData); TextContainer.m_StringInfo.m_QuadBufferObjectIndex = Graphics()->CreateBufferObject(DataSize, pUploadData);
for(size_t i = 0; i < m_DefaultTextContainerInfo.m_Attributes.size(); ++i) for(auto &Attribute : m_DefaultTextContainerInfo.m_Attributes)
m_DefaultTextContainerInfo.m_Attributes[i].m_VertBufferBindingIndex = TextContainer.m_StringInfo.m_QuadBufferObjectIndex; Attribute.m_VertBufferBindingIndex = TextContainer.m_StringInfo.m_QuadBufferObjectIndex;
TextContainer.m_StringInfo.m_QuadBufferContainerIndex = Graphics()->CreateBufferContainer(&m_DefaultTextContainerInfo); TextContainer.m_StringInfo.m_QuadBufferContainerIndex = Graphics()->CreateBufferContainer(&m_DefaultTextContainerInfo);
Graphics()->IndicesNumRequiredNotify(TextContainer.m_StringInfo.m_QuadNum * 6); Graphics()->IndicesNumRequiredNotify(TextContainer.m_StringInfo.m_QuadNum * 6);