5847: Fix UI elements behind color picker background being selectable, refactor color picker r=def- a=Robyt3

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## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
This commit is contained in:
bors[bot] 2022-09-17 12:26:27 +00:00 committed by GitHub
commit 62a95416c3
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@ -1114,11 +1114,15 @@ void CMenus::RenderColorPicker()
return;
}
// Prevent activation of UI elements outside of active color picker
if(UI()->MouseInside(&PickerRect))
UI()->SetHotItem(&ms_ColorPicker);
// Render
ColorRGBA BackgroundColor(0.1f, 0.1f, 0.1f, 1.0f);
PickerRect.Draw(BackgroundColor, 0, 0);
CUIRect ColorsArea, HueArea, ValuesHitbox, BottomArea, HSVHRect, HSVSRect, HSVVRect, HEXRect, ALPHARect;
CUIRect ColorsArea, HueArea, ValuesHitbox, BottomArea, HueRect, SatRect, ValueRect, HexRect, AlphaRect;
PickerRect.Margin(3, &ColorsArea);
ColorsArea.HSplitBottom(ms_ColorPicker.ms_Height - 140.0f, &ColorsArea, &ValuesHitbox);
@ -1128,21 +1132,21 @@ void CMenus::RenderColorPicker()
BottomArea.HSplitTop(3, 0x0, &BottomArea);
HueArea.VSplitLeft(3, 0x0, &HueArea);
BottomArea.HSplitTop(20, &HSVHRect, &BottomArea);
BottomArea.HSplitTop(20, &HueRect, &BottomArea);
BottomArea.HSplitTop(3, 0x0, &BottomArea);
constexpr float ValuePadding = 5.0f;
const float HSVValueWidth = (HSVHRect.w - ValuePadding * 2) / 3.0f;
const float HEXValueWidth = HSVValueWidth * 2 + ValuePadding;
const float HsvValueWidth = (HueRect.w - ValuePadding * 2) / 3.0f;
const float HexValueWidth = HsvValueWidth * 2 + ValuePadding;
HSVHRect.VSplitLeft(HSVValueWidth, &HSVHRect, &HSVSRect);
HSVSRect.VSplitLeft(ValuePadding, 0x0, &HSVSRect);
HSVSRect.VSplitLeft(HSVValueWidth, &HSVSRect, &HSVVRect);
HSVVRect.VSplitLeft(ValuePadding, 0x0, &HSVVRect);
HueRect.VSplitLeft(HsvValueWidth, &HueRect, &SatRect);
SatRect.VSplitLeft(ValuePadding, 0x0, &SatRect);
SatRect.VSplitLeft(HsvValueWidth, &SatRect, &ValueRect);
ValueRect.VSplitLeft(ValuePadding, 0x0, &ValueRect);
BottomArea.HSplitTop(20, &HEXRect, &BottomArea);
HEXRect.VSplitLeft(HEXValueWidth, &HEXRect, &ALPHARect);
ALPHARect.VSplitLeft(ValuePadding, 0x0, &ALPHARect);
BottomArea.HSplitTop(20, &HexRect, &BottomArea);
HexRect.VSplitLeft(HexValueWidth, &HexRect, &AlphaRect);
AlphaRect.VSplitLeft(ValuePadding, 0x0, &AlphaRect);
if(UI()->MouseButtonReleased(1) && !UI()->MouseInside(&ValuesHitbox))
{
@ -1160,22 +1164,16 @@ void CMenus::RenderColorPicker()
ColorsArea.Draw(BlackColor, 0, 0);
ColorsArea.Margin(1, &ColorsArea);
unsigned int H = ms_ColorPicker.m_HSVColor / (1 << 16);
unsigned int S = (ms_ColorPicker.m_HSVColor - (H << 16)) / (1 << 8);
unsigned int V = ms_ColorPicker.m_HSVColor % (1 << 8);
ColorHSVA PickerColorHSV(ms_ColorPicker.m_HSVColor);
unsigned H = (unsigned)(PickerColorHSV.x * 255.0f);
unsigned S = (unsigned)(PickerColorHSV.y * 255.0f);
unsigned V = (unsigned)(PickerColorHSV.z * 255.0f);
// Color Area
ColorRGBA rgb;
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f));
vec4 TL(rgb.r, rgb.g, rgb.b, 1.0f);
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f));
vec4 TR(rgb.r, rgb.g, rgb.b, 1.0f);
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f));
vec4 BL(rgb.r, rgb.g, rgb.b, 1.0f);
rgb = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f));
vec4 BR(rgb.r, rgb.g, rgb.b, 1.0f);
vec4 TL = color_cast<ColorRGBA>(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f));
vec4 TR = color_cast<ColorRGBA>(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f));
vec4 BL = color_cast<ColorRGBA>(ColorHSVA(PickerColorHSV.x, 0.0f, 1.0f));
vec4 BR = color_cast<ColorRGBA>(ColorHSVA(PickerColorHSV.x, 1.0f, 1.0f));
ColorsArea.Draw4(TL, TR, BL, BR, IGraphics::CORNER_NONE, 0.0f);
@ -1210,59 +1208,54 @@ void CMenus::RenderColorPicker()
HuePartialArea.Draw4(TL, TL, BL, BL, IGraphics::CORNER_NONE, 0.0f);
}
//Editboxes Area
// Editboxes Area
ColorRGBA EditboxBackground(0, 0, 0, 0.4f);
static int RGBRID = 0;
static int RGBGID = 0;
static int RGBBID = 0;
static int s_aValueSelectorIds[4];
H = DoValueSelector(&RGBRID, &HSVHRect, "H:", true, H, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
S = DoValueSelector(&RGBGID, &HSVSRect, "S:", true, S, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
V = DoValueSelector(&RGBBID, &HSVVRect, "V:", true, V, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
H = DoValueSelector(&s_aValueSelectorIds[0], &HueRect, "H:", true, H, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
S = DoValueSelector(&s_aValueSelectorIds[1], &SatRect, "S:", true, S, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
V = DoValueSelector(&s_aValueSelectorIds[2], &ValueRect, "V:", true, V, 0, 255, 1, 1, false, 5.0f, &EditboxBackground);
PickerColorHSV = ColorHSVA((H << 16) + (S << 8) + V);
PickerColorHSV = ColorHSVA(H / 255.0f, S / 255.0f, V / 255.0f);
unsigned int HEX = color_cast<ColorRGBA, ColorHSVA>(PickerColorHSV).Pack(false);
static int HEXID = 0;
unsigned int Hex = color_cast<ColorRGBA>(PickerColorHSV).Pack(false);
unsigned int NewHex = DoValueSelector(&s_aValueSelectorIds[3], &HexRect, "HEX:", false, Hex, 0, 0xFFFFFF, 1, 1, true, 5.0f, &EditboxBackground);
unsigned int NEWHEX = DoValueSelector(&HEXID, &HEXRect, "HEX:", false, HEX, 0, 0xFFFFFF, 1, 1, true, 5.0f, &EditboxBackground);
if(HEX != NEWHEX)
PickerColorHSV = color_cast<ColorHSVA, ColorRGBA>(NEWHEX);
if(Hex != NewHex)
PickerColorHSV = color_cast<ColorHSVA>(ColorRGBA(NewHex));
// TODO : ALPHA SUPPORT
//static int ALPHAID = 0;
UI()->DoLabel(&ALPHARect, "A: 255", 10, TEXTALIGN_CENTER);
ALPHARect.Draw(ColorRGBA(0, 0, 0, 0.65f), IGraphics::CORNER_ALL, 5.0f);
UI()->DoLabel(&AlphaRect, "A: 255", 10, TEXTALIGN_CENTER);
AlphaRect.Draw(ColorRGBA(0, 0, 0, 0.65f), IGraphics::CORNER_ALL, 5.0f);
// Logic
float PickerX, PickerY;
static int ColorPickerID = 0;
static int HuePickerID = 0;
static int s_ColorPickerId = 0;
static int s_HuePickerId = 0;
if(UI()->DoPickerLogic(&ColorPickerID, &ColorsArea, &PickerX, &PickerY))
if(UI()->DoPickerLogic(&s_ColorPickerId, &ColorsArea, &PickerX, &PickerY))
{
PickerColorHSV.y = PickerX / ColorsArea.w;
PickerColorHSV.z = 1.0f - PickerY / ColorsArea.h;
}
if(UI()->DoPickerLogic(&HuePickerID, &HueArea, &PickerX, &PickerY))
if(UI()->DoPickerLogic(&s_HuePickerId, &HueArea, &PickerX, &PickerY))
PickerColorHSV.x = 1.0f - PickerY / HueArea.h;
// Marker Color Area
float MarkerX = ColorsArea.x + ColorsArea.w * PickerColorHSV.y;
float MarkerY = ColorsArea.y + ColorsArea.h * (1.0f - PickerColorHSV.z);
int MarkerOutlineInd = PickerColorHSV.z > 0.5f ? 0.0f : 1.0f;
const float MarkerOutlineInd = PickerColorHSV.z > 0.5f ? 0.0f : 1.0f;
ColorRGBA MarkerOutline(MarkerOutlineInd, MarkerOutlineInd, MarkerOutlineInd, 1.0f);
Graphics()->TextureClear();
Graphics()->QuadsBegin();
Graphics()->SetColor(MarkerOutline);
Graphics()->DrawCircle(MarkerX, MarkerY, 4.5f, 32);
Graphics()->SetColor(color_cast<ColorRGBA, ColorHSVA>(PickerColorHSV));
Graphics()->SetColor(color_cast<ColorRGBA>(PickerColorHSV));
Graphics()->DrawCircle(MarkerX, MarkerY, 3.5f, 32);
Graphics()->QuadsEnd();
@ -1272,16 +1265,16 @@ void CMenus::RenderColorPicker()
HueMarker.h = 6.5f;
HueMarker.y = (HueArea.y + HueArea.h * (1.0f - PickerColorHSV.x)) - HueMarker.h / 2.0f;
ColorRGBA HueMarkerColor = color_cast<ColorRGBA, ColorHSVA>(ColorHSVA(PickerColorHSV.x, 1, 1, 1));
const float HMOColor = PickerColorHSV.x > 0.75f ? 1.0f : 0.0f;
ColorRGBA HueMarkerOutline(HMOColor, HMOColor, HMOColor, 1);
ColorRGBA HueMarkerColor = color_cast<ColorRGBA>(ColorHSVA(PickerColorHSV.x, 1, 1, 1));
const float HueMarkerOutlineColor = PickerColorHSV.x > 0.75f ? 1.0f : 0.0f;
ColorRGBA HueMarkerOutline(HueMarkerOutlineColor, HueMarkerOutlineColor, HueMarkerOutlineColor, 1);
HueMarker.Draw(HueMarkerOutline, IGraphics::CORNER_ALL, 1.2f);
HueMarker.Margin(1.2f, &HueMarker);
HueMarker.Draw(HueMarkerColor, IGraphics::CORNER_ALL, 1.2f);
ms_ColorPicker.m_HSVColor = PickerColorHSV.Pack(false);
*ms_ColorPicker.m_pColor = color_cast<ColorHSLA, ColorHSVA>(PickerColorHSV).Pack(false);
*ms_ColorPicker.m_pColor = color_cast<ColorHSLA>(PickerColorHSV).Pack(false);
}
int CMenus::Render()