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Remove unused HermiteBasis1
function
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@ -48,11 +48,6 @@ bool CTuningParams::Get(const char *pName, float *pValue) const
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return false;
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}
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float HermiteBasis1(float v)
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{
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return 2 * v * v * v - 3 * v * v + 1;
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}
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float VelocityRamp(float Value, float Start, float Range, float Curvature)
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{
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if(Value < Start)
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