diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index cf36823ff..669538588 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -113,10 +113,7 @@ void PLAYER::on_direct_input(NETOBJ_PLAYER_INPUT *new_input) chr->on_direct_input(new_input); if(!chr && team >= 0 && (new_input->fire&1)) - { spawning = true; - dbg_msg("", "I wanna spawn"); - } if(!chr && team == -1) view_pos = vec2(new_input->target_x, new_input->target_y);