diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 483bcec1d..cca699f32 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -6154,7 +6154,7 @@ float CEditor::MinZoomLevel() const float CEditor::MaxZoomLevel() const { - return g_Config.m_ClLimitMaxZoomLevel ? 2000.0f : std::numeric_limits::max(); + return g_Config.m_EdLimitMaxZoomLevel ? 2000.0f : std::numeric_limits::max(); } float CEditor::ZoomProgress(float CurrentTime) const diff --git a/src/game/variables.h b/src/game/variables.h index 98ef5ea72..0513df5d8 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -91,6 +91,7 @@ MACRO_CONFIG_INT(ClDyncamSmoothness, cl_dyncam_smoothness, 0, 0, 100, CFGFLAG_CL MACRO_CONFIG_INT(ClDyncamStabilizing, cl_dyncam_stabilizing, 0, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement") MACRO_CONFIG_INT(EdSmoothZoomTime, ed_smooth_zoom_time, 250, 0, 5000, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Time of smooth zoom animation in the editor in ms (0 for off)") +MACRO_CONFIG_INT(EdLimitMaxZoomLevel, ed_limit_max_zoom_level, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Specifies, if zooming in the editor should be limited or not (0 = no limit)") MACRO_CONFIG_INT(EdZoomTarget, ed_zoom_target, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Zoom to the current mouse target") MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "") @@ -114,7 +115,7 @@ MACRO_CONFIG_INT(ClAutoStatboardScreenshotMax, cl_auto_statboard_screenshot_max, MACRO_CONFIG_INT(ClDefaultZoom, cl_default_zoom, 10, 0, 20, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Default zoom level") MACRO_CONFIG_INT(ClSmoothZoomTime, cl_smooth_zoom_time, 250, 0, 5000, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Time of smooth zoom animation ingame in ms (0 for off)") -MACRO_CONFIG_INT(ClLimitMaxZoomLevel, cl_limit_max_zoom_level, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Specifies, if zooming should be limited or not (0 = no limit)") +MACRO_CONFIG_INT(ClLimitMaxZoomLevel, cl_limit_max_zoom_level, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Specifies, if zooming ingame should be limited or not (0 = no limit)") MACRO_CONFIG_INT(ClPlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Toggles usage of custom colors") MACRO_CONFIG_COL(ClPlayerColorBody, player_color_body, 65408, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Player body color")