Fix max snapshot size

This commit is contained in:
ChillerDragon 2020-01-22 13:44:05 +01:00
parent ee825f42e9
commit 610976eddd

View file

@ -1822,7 +1822,7 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket)
pData = (const char *)Unpacker.GetRaw(PartSize); pData = (const char *)Unpacker.GetRaw(PartSize);
if(Unpacker.Error() || NumParts < 1 || NumParts > CSnapshot::MAX_PARTS || Part < 0 || Part >= NumParts || PartSize < 0 || PartSize > MAX_SNAPSHOT_PACKSIZE) if(Unpacker.Error() || NumParts < 1 || NumParts > CSnapshot::MAX_PARTS || Part < 0 || Part >= NumParts || PartSize < 0 || PartSize >= MAX_SNAPSHOT_PACKSIZE)
return; return;
if(GameTick >= m_CurrentRecvTick[g_Config.m_ClDummy]) if(GameTick >= m_CurrentRecvTick[g_Config.m_ClDummy])
@ -2087,7 +2087,7 @@ void CClient::ProcessServerPacketDummy(CNetChunk *pPacket)
pData = (const char *)Unpacker.GetRaw(PartSize); pData = (const char *)Unpacker.GetRaw(PartSize);
if(Unpacker.Error() || NumParts < 1 || NumParts > CSnapshot::MAX_PARTS || Part < 0 || Part >= NumParts || PartSize < 0 || PartSize > MAX_SNAPSHOT_PACKSIZE) if(Unpacker.Error() || NumParts < 1 || NumParts > CSnapshot::MAX_PARTS || Part < 0 || Part >= NumParts || PartSize < 0 || PartSize >= MAX_SNAPSHOT_PACKSIZE)
return; return;
if(GameTick >= m_CurrentRecvTick[!g_Config.m_ClDummy]) if(GameTick >= m_CurrentRecvTick[!g_Config.m_ClDummy])