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Save server string corrected.
Fix typo in comments
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@ -69,7 +69,7 @@ const char *CEditor::Explain(int ExplanationID, int Tile, int Layer) //TODO: Add
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break;
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case TILE_LFREEZE:
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if(Layer == LAYER_GAME || Layer == LAYER_FRONT || Layer == LAYER_SWITCH)
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return "LIVE FREEZE: Freezes tees on moviments, while hook and weapons can still be used.";
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return "LIVE FREEZE: Live frozen tees cannot move or jump, while hook and weapons can still be used.";
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break;
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case TILE_LUNFREEZE:
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if(Layer == LAYER_GAME || Layer == LAYER_FRONT || Layer == LAYER_SWITCH)
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@ -334,7 +334,7 @@ int CSaveTee::FromString(const char *String)
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"%d\t%d\t" // m_HookedPlayer, m_NewHook
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"%d\t%d\t%d\t%d\t" // input stuff
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"%d\t" // m_ReloadTimer
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"%d", // m_TeeStarted
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"%d\t", // m_TeeStarted
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"%d", // m_LiveFreeze
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m_aName, &m_Alive, &m_Paused, &m_NeededFaketuning, &m_TeeFinished, &m_IsSolo,
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// weapons
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