diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 414c02025..ab06274c9 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -45,6 +45,7 @@ bool CCharacter::Spawn(CPlayer *pPlayer, vec2 Pos) m_HasTeleGun = false; m_HasTeleLaser = false; m_HasTeleGrenade = false; + m_TeleGunTeleport = false; m_pPlayer = pPlayer; m_Pos = Pos;