mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
This commit is contained in:
commit
5ebf60891c
|
@ -1,20 +1,19 @@
|
|||
|
||||
##### translated strings #####
|
||||
|
||||
%d Bytes
|
||||
== %d Bytes
|
||||
== %d Bajtova
|
||||
|
||||
%d of %d servers, %d players
|
||||
== %d od %d server(a), %d igrač(a)
|
||||
|
||||
%d%% loaded
|
||||
== Učitano %d%%
|
||||
== %d%% učitano
|
||||
|
||||
%ds left
|
||||
== Još %ds
|
||||
|
||||
%i minute left
|
||||
== Još %ds
|
||||
== %i minut preostao
|
||||
|
||||
%i minutes left
|
||||
== Preostalo: %i min.
|
||||
|
@ -26,7 +25,7 @@
|
|||
== Preostalo: %i sek.
|
||||
|
||||
%s wins!
|
||||
== %s je pobijedio!
|
||||
== %s je pobedio!
|
||||
|
||||
-Page %d-
|
||||
== -Strana %d-
|
||||
|
@ -68,7 +67,7 @@ Automatically record demos
|
|||
== Automatski snimi demo
|
||||
|
||||
Automatically take game over screenshot
|
||||
== Automatski napravi screenshot
|
||||
== Automatski snimi screenshot
|
||||
|
||||
Blue team
|
||||
== Plavi tim
|
||||
|
@ -104,7 +103,7 @@ Connect
|
|||
== Konektuj
|
||||
|
||||
Connecting to
|
||||
== Konektujem na
|
||||
== Konektujem se na
|
||||
|
||||
Connection Problems...
|
||||
== Problemi sa konekcijom...
|
||||
|
@ -116,7 +115,7 @@ Controls
|
|||
== Kontrole
|
||||
|
||||
Count players only
|
||||
== Izbroj samo igrače
|
||||
== Broj samo igrače
|
||||
|
||||
Country
|
||||
== Država
|
||||
|
@ -149,7 +148,7 @@ Demofile: %s
|
|||
== Demo-snimak: %s
|
||||
|
||||
Demos
|
||||
== Demoi
|
||||
== Demo-i
|
||||
|
||||
Disconnect
|
||||
== Diskonektuj
|
||||
|
@ -167,7 +166,7 @@ Draw!
|
|||
== Nerešeno!
|
||||
|
||||
Dynamic Camera
|
||||
== Dinamička kamera
|
||||
== Dinamična kamera
|
||||
|
||||
Emoticon
|
||||
== Emoticon
|
||||
|
@ -197,10 +196,10 @@ Filter
|
|||
== Filter
|
||||
|
||||
Fire
|
||||
== Pucanje
|
||||
== Pucaj
|
||||
|
||||
Folder
|
||||
== Direktorijum
|
||||
== Folder
|
||||
|
||||
Force vote
|
||||
== Obavezno glasanje
|
||||
|
@ -248,7 +247,7 @@ High Detail
|
|||
== Visoki detalji
|
||||
|
||||
Hook
|
||||
== Lanac
|
||||
== Kuka
|
||||
|
||||
Host address
|
||||
== Adresa servera
|
||||
|
@ -338,10 +337,10 @@ Name
|
|||
== Ime
|
||||
|
||||
Name plates size
|
||||
== Veličina pozadine za ime
|
||||
== Veličina pločice za ime
|
||||
|
||||
Netversion:
|
||||
== Net-verzija:
|
||||
== Net verzija:
|
||||
|
||||
New name:
|
||||
== Novo ime:
|
||||
|
@ -368,13 +367,13 @@ No servers match your filter criteria
|
|||
== Nijedan server ne odgovara zadatom kriteriju
|
||||
|
||||
Ok
|
||||
== OK
|
||||
== Ok
|
||||
|
||||
Open
|
||||
== Otvori
|
||||
|
||||
Parent Folder
|
||||
== Prethodni direktorijum
|
||||
== Prethodni folder
|
||||
|
||||
Password
|
||||
== Lozinka
|
||||
|
@ -458,7 +457,7 @@ Rename
|
|||
== Preimenuj
|
||||
|
||||
Rename demo
|
||||
== Preimenuj demo-snimak
|
||||
== Preimenuj demo
|
||||
|
||||
Reset filter
|
||||
== Poništi filter
|
||||
|
@ -467,7 +466,7 @@ Reset to defaults
|
|||
== Resetuj podešavanja
|
||||
|
||||
Rifle
|
||||
== Laser
|
||||
== Puška
|
||||
|
||||
Round
|
||||
== Runda
|
||||
|
@ -518,7 +517,7 @@ Show chat
|
|||
== Prikaži chat
|
||||
|
||||
Show friends only
|
||||
== Prikaži isključivo prijatelje
|
||||
== Prikaži samo prijatelje
|
||||
|
||||
Show ingame HUD
|
||||
== Prikaži HUD
|
||||
|
@ -548,10 +547,10 @@ Spectate
|
|||
== Posmatraj
|
||||
|
||||
Spectate next
|
||||
== Posmatraj narednog
|
||||
== Posmatraj sledećeg
|
||||
|
||||
Spectate previous
|
||||
== Posmatraj prethodnog
|
||||
== Posmatraj prošlog
|
||||
|
||||
Spectator mode
|
||||
== Posmatrački mod
|
||||
|
@ -590,7 +589,7 @@ Texture Compression
|
|||
== Kompresija tekstura
|
||||
|
||||
The audio device couldn't be initialised.
|
||||
== Audio-uređaj nije moguće pokrenuti.
|
||||
== Audio uređaj nije moguće pokrenuti.
|
||||
|
||||
The server is running a non-standard tuning on a pure game type.
|
||||
== Server sadrži nestandardna podešavanja.
|
||||
|
@ -617,13 +616,13 @@ UI Color
|
|||
== Boja menija
|
||||
|
||||
Unable to delete the demo
|
||||
== Demo-snimak nije moguće obrisati
|
||||
== Demo nije moguće obrisati
|
||||
|
||||
Unable to rename the demo
|
||||
== Demo-snimak nije moguće preimenovati
|
||||
== Demo nije moguće preimenovati
|
||||
|
||||
Use sounds
|
||||
== Aktiviraj zvuk
|
||||
== Koristi zvuk
|
||||
|
||||
Use team colors for name plates
|
||||
== Koristi timsku boju u prikazu imena
|
||||
|
@ -644,10 +643,10 @@ Vote description:
|
|||
== Opis glasanja:
|
||||
|
||||
Vote no
|
||||
== Ne
|
||||
== Protiv
|
||||
|
||||
Vote yes
|
||||
== Da
|
||||
== Za
|
||||
|
||||
Voting
|
||||
== Glasanje
|
||||
|
|
|
@ -2157,7 +2157,7 @@ void CClient::RegisterCommands()
|
|||
m_pConsole->Register("screenshot", "", CFGFLAG_CLIENT, Con_Screenshot, this, "Take a screenshot");
|
||||
m_pConsole->Register("rcon", "r", CFGFLAG_CLIENT, Con_Rcon, this, "Send specified command to rcon");
|
||||
m_pConsole->Register("rcon_auth", "s", CFGFLAG_CLIENT, Con_RconAuth, this, "Authenticate to rcon");
|
||||
m_pConsole->Register("play", "r", CFGFLAG_CLIENT, Con_Play, this, "Play the file specified");
|
||||
m_pConsole->Register("play", "r", CFGFLAG_CLIENT|CFGFLAG_STORE, Con_Play, this, "Play the file specified");
|
||||
m_pConsole->Register("record", "?s", CFGFLAG_CLIENT, Con_Record, this, "Record to the file");
|
||||
m_pConsole->Register("stoprecord", "", CFGFLAG_CLIENT, Con_StopRecord, this, "Stop recording");
|
||||
m_pConsole->Register("add_favorite", "s", CFGFLAG_CLIENT, Con_AddFavorite, this, "Add a server as a favorite");
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||
#include <algorithm> // sort
|
||||
#include <algorithm> // sort TODO: remove this
|
||||
|
||||
#include <base/math.h>
|
||||
#include <base/system.h>
|
||||
|
@ -26,7 +26,7 @@ class SortWrap
|
|||
CServerBrowser *m_pThis;
|
||||
public:
|
||||
SortWrap(CServerBrowser *t, SortFunc f) : m_pfnSort(f), m_pThis(t) {}
|
||||
bool operator()(int a, int b) { return (m_pThis->*m_pfnSort)(a, b); }
|
||||
bool operator()(int a, int b) { return (g_Config.m_BrSortOrder ? (m_pThis->*m_pfnSort)(b, a) : (m_pThis->*m_pfnSort)(a, b)); }
|
||||
};
|
||||
|
||||
CServerBrowser::CServerBrowser()
|
||||
|
@ -283,27 +283,16 @@ void CServerBrowser::Sort()
|
|||
|
||||
// sort
|
||||
if(g_Config.m_BrSort == IServerBrowser::SORT_NAME)
|
||||
std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName));
|
||||
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareName));
|
||||
else if(g_Config.m_BrSort == IServerBrowser::SORT_PING)
|
||||
std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing));
|
||||
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortComparePing));
|
||||
else if(g_Config.m_BrSort == IServerBrowser::SORT_MAP)
|
||||
std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap));
|
||||
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareMap));
|
||||
else if(g_Config.m_BrSort == IServerBrowser::SORT_NUMPLAYERS)
|
||||
std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this,
|
||||
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this,
|
||||
g_Config.m_BrFilterSpectators ? &CServerBrowser::SortCompareNumPlayers : &CServerBrowser::SortCompareNumClients));
|
||||
else if(g_Config.m_BrSort == IServerBrowser::SORT_GAMETYPE)
|
||||
std::sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype));
|
||||
|
||||
// invert the list if requested
|
||||
if(g_Config.m_BrSortOrder)
|
||||
{
|
||||
for(i = 0; i < m_NumSortedServers/2; i++)
|
||||
{
|
||||
int Temp = m_pSortedServerlist[i];
|
||||
m_pSortedServerlist[i] = m_pSortedServerlist[m_NumSortedServers-i-1];
|
||||
m_pSortedServerlist[m_NumSortedServers-i-1] = Temp;
|
||||
}
|
||||
}
|
||||
std::stable_sort(m_pSortedServerlist, m_pSortedServerlist+m_NumSortedServers, SortWrap(this, &CServerBrowser::SortCompareGametype));
|
||||
|
||||
// set indexes
|
||||
for(i = 0; i < m_NumSortedServers; i++)
|
||||
|
|
|
@ -212,7 +212,8 @@ void CControls::OnRender()
|
|||
|
||||
bool CControls::OnMouseMove(float x, float y)
|
||||
{
|
||||
if(m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED)
|
||||
if((m_pClient->m_Snap.m_pGameInfoObj && m_pClient->m_Snap.m_pGameInfoObj->m_GameStateFlags&GAMESTATEFLAG_PAUSED) ||
|
||||
(m_pClient->m_Snap.m_SpecInfo.m_Active && m_pClient->m_pChat->IsActive()))
|
||||
return false;
|
||||
|
||||
m_MousePos += vec2(x, y); // TODO: ugly
|
||||
|
|
|
@ -38,11 +38,10 @@ vec4 CMenus::ms_GuiColor;
|
|||
vec4 CMenus::ms_ColorTabbarInactiveOutgame;
|
||||
vec4 CMenus::ms_ColorTabbarActiveOutgame;
|
||||
vec4 CMenus::ms_ColorTabbarInactive;
|
||||
vec4 CMenus::ms_ColorTabbarActive;
|
||||
vec4 CMenus::ms_ColorTabbarActive = vec4(0,0,0,0.5f);
|
||||
vec4 CMenus::ms_ColorTabbarInactiveIngame;
|
||||
vec4 CMenus::ms_ColorTabbarActiveIngame;
|
||||
|
||||
|
||||
float CMenus::ms_ButtonHeight = 25.0f;
|
||||
float CMenus::ms_ListheaderHeight = 17.0f;
|
||||
float CMenus::ms_FontmodHeight = 0.8f;
|
||||
|
|
|
@ -1408,6 +1408,7 @@ void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V)
|
|||
m_SelectedPoints |= 1<<V;
|
||||
else
|
||||
m_SelectedPoints = 1<<V;
|
||||
s_Moved = true;
|
||||
}
|
||||
|
||||
m_SelectedQuad = QuadIndex;
|
||||
|
@ -3863,19 +3864,27 @@ void CEditorMap::DeleteEnvelope(int Index)
|
|||
for(int j = 0; j < m_lGroups[i]->m_lLayers.size(); ++j)
|
||||
if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_QUADS)
|
||||
{
|
||||
CLayerQuads *Layer = static_cast<CLayerQuads *>(m_lGroups[i]->m_lLayers[j]);
|
||||
for(int k = 0; k < Layer->m_lQuads.size(); ++k)
|
||||
CLayerQuads *pLayer = static_cast<CLayerQuads *>(m_lGroups[i]->m_lLayers[j]);
|
||||
for(int k = 0; k < pLayer->m_lQuads.size(); ++k)
|
||||
{
|
||||
if(Layer->m_lQuads[k].m_PosEnv == Index)
|
||||
Layer->m_lQuads[k].m_PosEnv = -1;
|
||||
else if(Layer->m_lQuads[k].m_PosEnv > Index)
|
||||
Layer->m_lQuads[k].m_PosEnv--;
|
||||
if(Layer->m_lQuads[k].m_ColorEnv == Index)
|
||||
Layer->m_lQuads[k].m_ColorEnv = -1;
|
||||
else if(Layer->m_lQuads[k].m_ColorEnv > Index)
|
||||
Layer->m_lQuads[k].m_ColorEnv--;
|
||||
if(pLayer->m_lQuads[k].m_PosEnv == Index)
|
||||
pLayer->m_lQuads[k].m_PosEnv = -1;
|
||||
else if(pLayer->m_lQuads[k].m_PosEnv > Index)
|
||||
pLayer->m_lQuads[k].m_PosEnv--;
|
||||
if(pLayer->m_lQuads[k].m_ColorEnv == Index)
|
||||
pLayer->m_lQuads[k].m_ColorEnv = -1;
|
||||
else if(pLayer->m_lQuads[k].m_ColorEnv > Index)
|
||||
pLayer->m_lQuads[k].m_ColorEnv--;
|
||||
}
|
||||
}
|
||||
else if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_TILES)
|
||||
{
|
||||
CLayerTiles *pLayer = static_cast<CLayerTiles *>(m_lGroups[i]->m_lLayers[j]);
|
||||
if(pLayer->m_ColorEnv == Index)
|
||||
pLayer->m_ColorEnv = -1;
|
||||
if(pLayer->m_ColorEnv > Index)
|
||||
pLayer->m_ColorEnv--;
|
||||
}
|
||||
|
||||
m_lEnvelopes.remove_index(Index);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue