diff --git a/src/game/server/score/sql_score.cpp b/src/game/server/score/sql_score.cpp index 4905cf5e8..112d65aff 100644 --- a/src/game/server/score/sql_score.cpp +++ b/src/game/server/score/sql_score.cpp @@ -1300,9 +1300,9 @@ bool CSqlScore::RandomMapThread(CSqlServer* pSqlServer, const CSqlData *pGameDat { char aBuf[512]; if(pData->m_Num) - str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Stars = \"%d\" order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, pData->m_Num); + str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Map != \"%s\" and Stars = \"%d\" order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, g_Config.m_SvMap, pData->m_Num); else - str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType); + str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Map != \"%s\" order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, g_Config.m_SvMap); pSqlServer->executeSqlQuery(aBuf); if(pSqlServer->GetResults()->rowsCount() != 1) @@ -1358,14 +1358,14 @@ bool CSqlScore::RandomUnfinishedMapThread(CSqlServer* pSqlServer, const CSqlData { char aBuf[512]; if(pData->m_Num) - str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Stars = \"%d\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, pData->m_Num, pSqlServer->GetPrefix(), pData->m_Name.ClrStr(), pSqlServer->GetPrefix(), pSqlServer->GetPrefix()); + str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Map != \"%s\" and Stars = \"%d\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, g_Config.m_SvMap, pData->m_Num, pSqlServer->GetPrefix(), pData->m_Name.ClrStr(), pSqlServer->GetPrefix(), pSqlServer->GetPrefix()); else - str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, pSqlServer->GetPrefix(), pData->m_Name.ClrStr(), pSqlServer->GetPrefix(), pSqlServer->GetPrefix()); + str_format(aBuf, sizeof(aBuf), "select * from %s_maps where Server = \"%s\" and Map != \"%s\" and not exists (select * from %s_race where Name = \"%s\" and %s_race.Map = %s_maps.Map) order by RAND() limit 1;", pSqlServer->GetPrefix(), g_Config.m_SvServerType, g_Config.m_SvMap, pSqlServer->GetPrefix(), pData->m_Name.ClrStr(), pSqlServer->GetPrefix(), pSqlServer->GetPrefix()); pSqlServer->executeSqlQuery(aBuf); if(pSqlServer->GetResults()->rowsCount() != 1) { - pData->GameServer()->SendChatTarget(pData->m_ClientID, "You have no unfinished maps on this server!"); + pData->GameServer()->SendChatTarget(pData->m_ClientID, "You have no more unfinished maps on this server!"); pData->GameServer()->m_LastMapVote = 0; } else