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Merge pull request #9216 from Robyt3/Client-Map-Background-Fix
Fix incorrect rendering of menu and entities background maps
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commit
5d085ede70
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@ -80,9 +80,11 @@ void CBackground::LoadBackground()
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if(m_Loaded)
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if(m_Loaded)
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{
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{
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CMapLayers::OnMapLoad();
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if(NeedImageLoading)
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if(NeedImageLoading)
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{
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m_pImages->LoadBackground(m_pLayers, m_pMap);
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m_pImages->LoadBackground(m_pLayers, m_pMap);
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}
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CMapLayers::OnMapLoad();
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}
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}
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}
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}
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}
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}
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@ -256,8 +256,8 @@ void CMenuBackground::LoadMenuBackground(bool HasDayHint, bool HasNightHint)
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{
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{
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m_pLayers->Init(m_pMap, true);
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m_pLayers->Init(m_pMap, true);
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CMapLayers::OnMapLoad();
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m_pImages->LoadBackground(m_pLayers, m_pMap);
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m_pImages->LoadBackground(m_pLayers, m_pMap);
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CMapLayers::OnMapLoad();
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// look for custom positions
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// look for custom positions
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CMapItemLayerTilemap *pTLayer = m_pLayers->GameLayer();
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CMapItemLayerTilemap *pTLayer = m_pLayers->GameLayer();
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