diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 81e99110b..1de2a530a 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1414,8 +1414,8 @@ void CEditor::DoSoundSource(CSoundSource *pSource, int Index) { if(m_vSelectedLayers.size() == 1) { - static int s_SourcePopupID = 0; - UiInvokePopupMenu(&s_SourcePopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupSource); + static int s_PopupSourceId; + UiInvokePopupMenu(&s_PopupSourceId, 0, UI()->MouseX(), UI()->MouseY(), 120, 200, PopupSource); m_LockMouse = false; } s_Operation = OP_NONE; diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index 3c3d81f2f..d5eef51a3 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -935,14 +935,14 @@ int CEditor::PopupSource(CEditor *pEditor, CUIRect View, void *pContext) CUIRect ShapeButton; View.HSplitBottom(3.0f, &View, nullptr); View.HSplitBottom(12.0f, &View, &ShapeButton); - static int s_ShapeTypeButton = 0; - static const char *s_apShapeNames[] = { + static const char *s_apShapeNames[CSoundShape::NUM_SHAPES] = { "Rectangle", "Circle"}; pSource->m_Shape.m_Type = pSource->m_Shape.m_Type % CSoundShape::NUM_SHAPES; // prevent out of array errors + static int s_ShapeTypeButton = 0; if(pEditor->DoButton_Editor(&s_ShapeTypeButton, s_apShapeNames[pSource->m_Shape.m_Type], 0, &ShapeButton, 0, "Change shape")) { pSource->m_Shape.m_Type = (pSource->m_Shape.m_Type + 1) % CSoundShape::NUM_SHAPES; @@ -990,7 +990,6 @@ int CEditor::PopupSource(CEditor *pEditor, CUIRect View, void *pContext) {"Pos. TO", pSource->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Sound Env", pSource->m_SoundEnv + 1, PROPTYPE_ENVELOPE, 0, 0}, {"Sound. TO", pSource->m_SoundEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, - {nullptr}, }; @@ -998,52 +997,68 @@ int CEditor::PopupSource(CEditor *pEditor, CUIRect View, void *pContext) int NewVal = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop != -1) + { pEditor->m_Map.m_Modified = true; + } if(Prop == PROP_POS_X) + { pSource->m_Position.x = NewVal * 1000; - if(Prop == PROP_POS_Y) + } + else if(Prop == PROP_POS_Y) + { pSource->m_Position.y = NewVal * 1000; - if(Prop == PROP_LOOP) + } + else if(Prop == PROP_LOOP) + { pSource->m_Loop = NewVal; - if(Prop == PROP_PAN) + } + else if(Prop == PROP_PAN) + { pSource->m_Pan = NewVal; - if(Prop == PROP_TIME_DELAY) + } + else if(Prop == PROP_TIME_DELAY) + { pSource->m_TimeDelay = NewVal; - if(Prop == PROP_FALLOFF) + } + else if(Prop == PROP_FALLOFF) + { pSource->m_Falloff = NewVal; - if(Prop == PROP_POS_ENV) + } + else if(Prop == PROP_POS_ENV) { int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1); - int StepDirection = Index < pSource->m_PosEnv ? -1 : 1; - if(StepDirection != 0) + const int StepDirection = Index < pSource->m_PosEnv ? -1 : 1; + for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection) { - for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection) - if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 3) - { - pSource->m_PosEnv = Index; - break; - } + if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 3) + { + pSource->m_PosEnv = Index; + break; + } } } - if(Prop == PROP_POS_ENV_OFFSET) + else if(Prop == PROP_POS_ENV_OFFSET) + { pSource->m_PosEnvOffset = NewVal; - if(Prop == PROP_SOUND_ENV) + } + else if(Prop == PROP_SOUND_ENV) { int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1); - int StepDirection = Index < pSource->m_SoundEnv ? -1 : 1; - if(StepDirection != 0) + const int StepDirection = Index < pSource->m_SoundEnv ? -1 : 1; + for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection) { - for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection) - if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 1) - { - pSource->m_SoundEnv = Index; - break; - } + if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->m_Channels == 1) + { + pSource->m_SoundEnv = Index; + break; + } } } - if(Prop == PROP_SOUND_ENV_OFFSET) + else if(Prop == PROP_SOUND_ENV_OFFSET) + { pSource->m_SoundEnvOffset = NewVal; + } // source shape properties switch(pSource->m_Shape.m_Type) @@ -1058,19 +1073,21 @@ int CEditor::PopupSource(CEditor *pEditor, CUIRect View, void *pContext) CProperty aCircleProps[] = { {"Radius", pSource->m_Shape.m_Circle.m_Radius, PROPTYPE_INT_SCROLL, 0, 1000000}, - {nullptr}, }; static int s_aCircleIds[NUM_CIRCLE_PROPS] = {0}; - NewVal = 0; Prop = pEditor->DoProperties(&View, aCircleProps, s_aCircleIds, &NewVal); if(Prop != -1) + { pEditor->m_Map.m_Modified = true; + } if(Prop == PROP_CIRCLE_RADIUS) + { pSource->m_Shape.m_Circle.m_Radius = NewVal; + } break; } @@ -1087,21 +1104,25 @@ int CEditor::PopupSource(CEditor *pEditor, CUIRect View, void *pContext) CProperty aRectangleProps[] = { {"Width", pSource->m_Shape.m_Rectangle.m_Width / 1024, PROPTYPE_INT_SCROLL, 0, 1000000}, {"Height", pSource->m_Shape.m_Rectangle.m_Height / 1024, PROPTYPE_INT_SCROLL, 0, 1000000}, - {nullptr}, }; static int s_aRectangleIds[NUM_RECTANGLE_PROPS] = {0}; - NewVal = 0; Prop = pEditor->DoProperties(&View, aRectangleProps, s_aRectangleIds, &NewVal); if(Prop != -1) + { pEditor->m_Map.m_Modified = true; + } if(Prop == PROP_RECTANGLE_WIDTH) + { pSource->m_Shape.m_Rectangle.m_Width = NewVal * 1024; - if(Prop == PROP_RECTANGLE_HEIGHT) + } + else if(Prop == PROP_RECTANGLE_HEIGHT) + { pSource->m_Shape.m_Rectangle.m_Height = NewVal * 1024; + } break; }