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Merge GAME_VERSION and GAME_RELEASE_VERSION
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caec69abc1
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@ -2158,7 +2158,7 @@ void CClient::LoadDDNetInfo()
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if(pVersion && pVersion->type == json_string)
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{
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const char *pVersionString = json_string_get(pVersion);
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if(str_comp(pVersionString, GAME_RELEASE_VERSION))
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if(str_comp(pVersionString, GAME_VERSION))
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{
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str_copy(m_aVersionStr, pVersionString, sizeof(m_aVersionStr));
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}
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@ -159,7 +159,7 @@ void CFetcher::FetchFile(CFetchTask *pTask)
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curl_easy_setopt(m_pHandle, CURLOPT_PROGRESSDATA, pTask);
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curl_easy_setopt(m_pHandle, CURLOPT_PROGRESSFUNCTION, &CFetcher::ProgressCallback);
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curl_easy_setopt(m_pHandle, CURLOPT_NOSIGNAL, 1L);
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curl_easy_setopt(m_pHandle, CURLOPT_USERAGENT, "DDNet " GAME_RELEASE_VERSION " (" CONF_PLATFORM_STRING "; " CONF_ARCH_STRING ")");
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curl_easy_setopt(m_pHandle, CURLOPT_USERAGENT, "DDNet " GAME_VERSION " (" CONF_PLATFORM_STRING "; " CONF_ARCH_STRING ")");
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dbg_msg("fetcher", "downloading %s", pTask->m_aDest);
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pTask->m_State = CFetchTask::STATE_RUNNING;
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@ -173,7 +173,7 @@ void CUpdater::ParseUpdate()
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{
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const json_value *pTemp;
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const json_value *pCurrent = json_array_get(pVersions, i);
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if(str_comp(json_string_get(json_object_get(pCurrent, "version")), GAME_RELEASE_VERSION))
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if(str_comp(json_string_get(json_object_get(pCurrent, "version")), GAME_VERSION))
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{
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if(json_boolean_get(json_object_get(pCurrent, "client")))
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m_ClientUpdate = true;
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@ -3,8 +3,7 @@
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#ifndef GAME_VERSION_H
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#define GAME_VERSION_H
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#include "generated/nethash.cpp"
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#define GAME_VERSION "0.6.3, 10.8.3"
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#define GAME_NETVERSION "0.6 626fce9a778df4d4"
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#define GAME_RELEASE_VERSION "10.8.3"
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#define GAME_VERSION "10.8.3"
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#define CLIENT_VERSIONNR 10083
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#endif
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