use the lms naming convention for survival maps #1562

This commit is contained in:
oy 2018-11-19 19:16:25 +01:00
parent d9b1758d2d
commit 5bc1d7cec0

View file

@ -531,7 +531,7 @@ void CServerBrowser::SetInfo(int ServerlistType, CServerEntry *pEntry, const CSe
pEntry->m_Info = Info;
pEntry->m_Info.m_Flags &= FLAG_PASSWORD;
if(str_comp(pEntry->m_Info.m_aGameType, "DM") == 0 || str_comp(pEntry->m_Info.m_aGameType, "TDM") == 0 || str_comp(pEntry->m_Info.m_aGameType, "CTF") == 0 ||
str_comp(pEntry->m_Info.m_aGameType, "SUR") == 0 || str_comp(pEntry->m_Info.m_aGameType, "LMS") == 0)
str_comp(pEntry->m_Info.m_aGameType, "LTS") == 0 || str_comp(pEntry->m_Info.m_aGameType, "LMS") == 0)
pEntry->m_Info.m_Flags |= FLAG_PURE;
if(str_comp(pEntry->m_Info.m_aMap, "dm1") == 0 || str_comp(pEntry->m_Info.m_aMap, "dm2") == 0 || str_comp(pEntry->m_Info.m_aMap, "dm3") == 0 ||
str_comp(pEntry->m_Info.m_aMap, "dm6") == 0 || str_comp(pEntry->m_Info.m_aMap, "dm7") == 0 || str_comp(pEntry->m_Info.m_aMap, "dm8") == 0 ||
@ -539,7 +539,7 @@ void CServerBrowser::SetInfo(int ServerlistType, CServerEntry *pEntry, const CSe
str_comp(pEntry->m_Info.m_aMap, "ctf1") == 0 || str_comp(pEntry->m_Info.m_aMap, "ctf2") == 0 || str_comp(pEntry->m_Info.m_aMap, "ctf3") == 0 ||
str_comp(pEntry->m_Info.m_aMap, "ctf4") == 0 || str_comp(pEntry->m_Info.m_aMap, "ctf5") == 0 || str_comp(pEntry->m_Info.m_aMap, "ctf6") == 0 ||
str_comp(pEntry->m_Info.m_aMap, "ctf7") == 0 || str_comp(pEntry->m_Info.m_aMap, "ctf8") == 0 ||
str_comp(pEntry->m_Info.m_aMap, "sur1") == 0)
str_comp(pEntry->m_Info.m_aMap, "lms1") == 0)
pEntry->m_Info.m_Flags |= FLAG_PUREMAP;
pEntry->m_Info.m_Favorite = Fav;
pEntry->m_Info.m_NetAddr = pEntry->m_Addr;