From 5a621522b0091065fdd9a1ddf4151d3de1799077 Mon Sep 17 00:00:00 2001 From: c0d3d3v Date: Tue, 1 Mar 2022 22:14:02 +0100 Subject: [PATCH] Allow the ghost to carry any weapon --- src/game/client/components/ghost.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/client/components/ghost.cpp b/src/game/client/components/ghost.cpp index 37beeda52..03b839740 100644 --- a/src/game/client/components/ghost.cpp +++ b/src/game/client/components/ghost.cpp @@ -52,7 +52,7 @@ void CGhost::GetNetObjCharacter(CNetObj_Character *pChar, const CGhostCharacter pChar->m_VelY = 0; pChar->m_Angle = pGhostChar->m_Angle; pChar->m_Direction = pGhostChar->m_Direction; - pChar->m_Weapon = pGhostChar->m_Weapon == WEAPON_GRENADE ? WEAPON_GRENADE : WEAPON_GUN; + pChar->m_Weapon = pGhostChar->m_Weapon; pChar->m_HookState = pGhostChar->m_HookState; pChar->m_HookX = pGhostChar->m_HookX; pChar->m_HookY = pGhostChar->m_HookY;