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Add button to collapse/expand all groups in editor
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parent
be2e49e1f6
commit
59dd8735bf
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@ -4297,7 +4297,7 @@ void CEditor::RenderLayers(CUIRect LayersBox)
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s_ScrollToSelectionNext = true;
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}
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CUIRect AddGroupButton;
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CUIRect AddGroupButton, CollapseAllButton;
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LayersBox.HSplitTop(RowHeight + 1.0f, &AddGroupButton, &LayersBox);
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if(s_ScrollRegion.AddRect(AddGroupButton))
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{
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@ -4311,6 +4311,35 @@ void CEditor::RenderLayers(CUIRect LayersBox)
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}
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}
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LayersBox.HSplitTop(5.0f, nullptr, &LayersBox);
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LayersBox.HSplitTop(RowHeight + 1.0f, &CollapseAllButton, &LayersBox);
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if(s_ScrollRegion.AddRect(CollapseAllButton))
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{
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unsigned long TotalCollapsed = 0;
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for(const auto &pGroup : m_Map.m_vpGroups)
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{
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if(pGroup->m_Collapse)
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{
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TotalCollapsed++;
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}
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}
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const char *pActionText = TotalCollapsed == m_Map.m_vpGroups.size() ? "Expand all" : "Collapse all";
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CollapseAllButton.HSplitTop(RowHeight, &CollapseAllButton, 0);
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static int s_CollapseAllButton = 0;
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if(DoButton_Editor(&s_CollapseAllButton, pActionText, 0, &CollapseAllButton, IGraphics::CORNER_R, "Expand or collapse all groups"))
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{
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for(const auto &pGroup : m_Map.m_vpGroups)
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{
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if(TotalCollapsed == m_Map.m_vpGroups.size())
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pGroup->m_Collapse = false;
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else
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pGroup->m_Collapse = true;
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}
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}
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}
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s_ScrollRegion.End();
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if(s_Operation == OP_NONE)
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