made rcon auto completion serverside. Closes #97

This commit is contained in:
oy 2011-07-14 22:07:21 +02:00
parent 7a129caf8d
commit 571dff6216
13 changed files with 357 additions and 66 deletions

View file

@ -30,6 +30,6 @@ for filename in sys.argv[1:]:
hash = hashlib.md5(f).hexdigest().lower()[16:] hash = hashlib.md5(f).hexdigest().lower()[16:]
#TODO 0.7: improve nethash creation #TODO 0.7: improve nethash creation
if hash == "5c1e637ffddf3a37": if hash == "71de0f4d82688970":
hash = "626fce9a778df4d4" hash = "626fce9a778df4d4"
print('#define GAME_NETVERSION_HASH "%s"' % hash) print('#define GAME_NETVERSION_HASH "%s"' % hash)

View file

@ -95,6 +95,7 @@ public:
// remote console // remote console
virtual void RconAuth(const char *pUsername, const char *pPassword) = 0; virtual void RconAuth(const char *pUsername, const char *pPassword) = 0;
virtual bool RconAuthed() = 0; virtual bool RconAuthed() = 0;
virtual bool UseTempRconCommands() = 0;
virtual void Rcon(const char *pLine) = 0; virtual void Rcon(const char *pLine) = 0;
// server info // server info

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@ -536,11 +536,6 @@ void CClient::SendReady()
SendMsgEx(&Msg, MSGFLAG_VITAL|MSGFLAG_FLUSH); SendMsgEx(&Msg, MSGFLAG_VITAL|MSGFLAG_FLUSH);
} }
bool CClient::RconAuthed()
{
return m_RconAuthed;
}
void CClient::RconAuth(const char *pName, const char *pPassword) void CClient::RconAuth(const char *pName, const char *pPassword)
{ {
if(RconAuthed()) if(RconAuthed())
@ -549,6 +544,7 @@ void CClient::RconAuth(const char *pName, const char *pPassword)
CMsgPacker Msg(NETMSG_RCON_AUTH); CMsgPacker Msg(NETMSG_RCON_AUTH);
Msg.AddString(pName, 32); Msg.AddString(pName, 32);
Msg.AddString(pPassword, 32); Msg.AddString(pPassword, 32);
Msg.AddInt(1);
SendMsgEx(&Msg, MSGFLAG_VITAL); SendMsgEx(&Msg, MSGFLAG_VITAL);
} }
@ -726,6 +722,7 @@ void CClient::DisconnectWithReason(const char *pReason)
// //
m_RconAuthed = 0; m_RconAuthed = 0;
m_pConsole->DeregisterTempAll();
m_NetClient.Disconnect(pReason); m_NetClient.Disconnect(pReason);
SetState(IClient::STATE_OFFLINE); SetState(IClient::STATE_OFFLINE);
m_pMap->Unload(); m_pMap->Unload();
@ -1313,11 +1310,28 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket)
CMsgPacker Msg(NETMSG_PING_REPLY); CMsgPacker Msg(NETMSG_PING_REPLY);
SendMsgEx(&Msg, 0); SendMsgEx(&Msg, 0);
} }
else if(Msg == NETMSG_RCON_CMD_ADD)
{
const char *pName = Unpacker.GetString(CUnpacker::SANITIZE_CC);
const char *pHelp = Unpacker.GetString(CUnpacker::SANITIZE_CC);
const char *pParams = Unpacker.GetString(CUnpacker::SANITIZE_CC);
if(Unpacker.Error() == 0)
m_pConsole->RegisterTemp(pName, pParams, CFGFLAG_SERVER, pHelp);
}
else if(Msg == NETMSG_RCON_CMD_REM)
{
const char *pName = Unpacker.GetString(CUnpacker::SANITIZE_CC);
if(Unpacker.Error() == 0)
m_pConsole->DeregisterTemp(pName);
}
else if(Msg == NETMSG_RCON_AUTH_STATUS) else if(Msg == NETMSG_RCON_AUTH_STATUS)
{ {
int Result = Unpacker.GetInt(); int Result = Unpacker.GetInt();
if(Unpacker.Error() == 0) if(Unpacker.Error() == 0)
m_RconAuthed = Result; m_RconAuthed = Result;
m_UseTempRconCommands = Unpacker.GetInt();
if(Unpacker.Error() != 0)
m_UseTempRconCommands = 0;
} }
else if(Msg == NETMSG_RCON_LINE) else if(Msg == NETMSG_RCON_LINE)
{ {

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@ -128,6 +128,7 @@ class CClient : public IClient, public CDemoPlayer::IListner
int m_AckGameTick; int m_AckGameTick;
int m_CurrentRecvTick; int m_CurrentRecvTick;
int m_RconAuthed; int m_RconAuthed;
int m_UseTempRconCommands;
// version-checking // version-checking
char m_aVersionStr[10]; char m_aVersionStr[10];
@ -220,7 +221,8 @@ public:
void SendEnterGame(); void SendEnterGame();
void SendReady(); void SendReady();
virtual bool RconAuthed(); virtual bool RconAuthed() { return m_RconAuthed != 0; }
virtual bool UseTempRconCommands() { return m_UseTempRconCommands != 0; }
void RconAuth(const char *pName, const char *pPassword); void RconAuth(const char *pName, const char *pPassword);
virtual void Rcon(const char *pCmd); virtual void Rcon(const char *pCmd);

View file

@ -10,6 +10,7 @@ class IConsole : public IInterface
MACRO_INTERFACE("console", 0) MACRO_INTERFACE("console", 0)
public: public:
// TODO: rework/cleanup
enum enum
{ {
OUTPUT_LEVEL_STANDARD=0, OUTPUT_LEVEL_STANDARD=0,
@ -18,6 +19,10 @@ public:
ACCESS_LEVEL_ADMIN=0, ACCESS_LEVEL_ADMIN=0,
ACCESS_LEVEL_MOD, ACCESS_LEVEL_MOD,
TEMPCMD_NAME_LENGTH=32,
TEMPCMD_HELP_LENGTH=64,
TEMPCMD_PARAMS_LENGTH=16,
}; };
// TODO: rework this interface to reduce the amount of virtual calls // TODO: rework this interface to reduce the amount of virtual calls
@ -38,10 +43,18 @@ public:
class CCommandInfo class CCommandInfo
{ {
protected:
int m_AccessLevel;
public: public:
CCommandInfo() { m_AccessLevel = ACCESS_LEVEL_ADMIN; }
virtual ~CCommandInfo() {}
const char *m_pName; const char *m_pName;
const char *m_pHelp; const char *m_pHelp;
const char *m_pParams; const char *m_pParams;
virtual const CCommandInfo *NextCommandInfo(int AccessLevel, int FlagMask) const = 0;
int GetAccessLevel() const { return m_AccessLevel; }
}; };
typedef void (*FPrintCallback)(const char *pStr, void *pUser); typedef void (*FPrintCallback)(const char *pStr, void *pUser);
@ -49,12 +62,15 @@ public:
typedef void (*FCommandCallback)(IResult *pResult, void *pUserData); typedef void (*FCommandCallback)(IResult *pResult, void *pUserData);
typedef void (*FChainCommandCallback)(IResult *pResult, void *pUserData, FCommandCallback pfnCallback, void *pCallbackUserData); typedef void (*FChainCommandCallback)(IResult *pResult, void *pUserData, FCommandCallback pfnCallback, void *pCallbackUserData);
virtual CCommandInfo *GetCommandInfo(const char *pName, int FlagMask) = 0; virtual const CCommandInfo *FirstCommandInfo(int AccessLevel, int Flagmask) const = 0;
virtual void PossibleCommands(const char *pStr, int FlagMask, FPossibleCallback pfnCallback, void *pUser) = 0; virtual const CCommandInfo *GetCommandInfo(const char *pName, int FlagMask, bool Temp) = 0;
virtual void PossibleCommands(const char *pStr, int FlagMask, bool Temp, FPossibleCallback pfnCallback, void *pUser) = 0;
virtual void ParseArguments(int NumArgs, const char **ppArguments) = 0; virtual void ParseArguments(int NumArgs, const char **ppArguments) = 0;
virtual void Register(const char *pName, const char *pParams, virtual void Register(const char *pName, const char *pParams, int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp) = 0;
int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp) = 0; virtual void RegisterTemp(const char *pName, const char *pParams, int Flags, const char *pHelp) = 0;
virtual void DeregisterTemp(const char *pName) = 0;
virtual void DeregisterTempAll() = 0;
virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser) = 0; virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser) = 0;
virtual void StoreCommands(bool Store) = 0; virtual void StoreCommands(bool Store) = 0;

View file

@ -580,6 +580,7 @@ int CServer::NewClientCallback(int ClientID, void *pUser)
pThis->m_aClients[ClientID].m_Country = -1; pThis->m_aClients[ClientID].m_Country = -1;
pThis->m_aClients[ClientID].m_Authed = AUTHED_NO; pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
pThis->m_aClients[ClientID].m_AuthTries = 0; pThis->m_aClients[ClientID].m_AuthTries = 0;
pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
pThis->m_aClients[ClientID].Reset(); pThis->m_aClients[ClientID].Reset();
return 0; return 0;
} }
@ -605,6 +606,7 @@ int CServer::DelClientCallback(int ClientID, const char *pReason, void *pUser)
pThis->m_aClients[ClientID].m_Country = -1; pThis->m_aClients[ClientID].m_Country = -1;
pThis->m_aClients[ClientID].m_Authed = AUTHED_NO; pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
pThis->m_aClients[ClientID].m_AuthTries = 0; pThis->m_aClients[ClientID].m_AuthTries = 0;
pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
pThis->m_aClients[ClientID].m_Snapshots.PurgeAll(); pThis->m_aClients[ClientID].m_Snapshots.PurgeAll();
return 0; return 0;
} }
@ -649,6 +651,37 @@ void CServer::SendRconLineAuthed(const char *pLine, void *pUser)
ReentryGuard--; ReentryGuard--;
} }
void CServer::SendRconCmdAdd(const IConsole::CCommandInfo *pCommandInfo, int ClientID)
{
CMsgPacker Msg(NETMSG_RCON_CMD_ADD);
Msg.AddString(pCommandInfo->m_pName, 32);
Msg.AddString(pCommandInfo->m_pHelp, 64);
Msg.AddString(pCommandInfo->m_pParams, 16);
SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true);
}
void CServer::SendRconCmdRem(const IConsole::CCommandInfo *pCommandInfo, int ClientID)
{
CMsgPacker Msg(NETMSG_RCON_CMD_REM);
Msg.AddString(pCommandInfo->m_pName, 256);
SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true);
}
void CServer::UpdateClientRconCommands()
{
int ClientID = Tick() % MAX_CLIENTS;
if(m_aClients[ClientID].m_State != CClient::STATE_EMPTY && m_aClients[ClientID].m_Authed)
{
int ConsoleAccessLevel = m_aClients[ClientID].m_Authed == AUTHED_ADMIN ? IConsole::ACCESS_LEVEL_ADMIN : IConsole::ACCESS_LEVEL_MOD;
for(int i = 0; i < MAX_RCONCMD_SEND && m_aClients[ClientID].m_pRconCmdToSend; ++i)
{
SendRconCmdAdd(m_aClients[ClientID].m_pRconCmdToSend, ClientID);
m_aClients[ClientID].m_pRconCmdToSend = m_aClients[ClientID].m_pRconCmdToSend->NextCommandInfo(ConsoleAccessLevel, CFGFLAG_SERVER);
}
}
}
void CServer::ProcessClientPacket(CNetChunk *pPacket) void CServer::ProcessClientPacket(CNetChunk *pPacket)
{ {
int ClientID = pPacket->m_ClientID; int ClientID = pPacket->m_ClientID;
@ -843,10 +876,14 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
else if(g_Config.m_SvRconPassword[0] && str_comp(pPw, g_Config.m_SvRconPassword) == 0) else if(g_Config.m_SvRconPassword[0] && str_comp(pPw, g_Config.m_SvRconPassword) == 0)
{ {
CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS); CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS);
Msg.AddInt(1); Msg.AddInt(1); //authed
Msg.AddInt(1); //cmdlist
SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true); SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true);
m_aClients[ClientID].m_Authed = AUTHED_ADMIN; m_aClients[ClientID].m_Authed = AUTHED_ADMIN;
int SendRconCmds = Unpacker.GetInt();
if(Unpacker.Error() == 0 && SendRconCmds)
m_aClients[ClientID].m_pRconCmdToSend = Console()->FirstCommandInfo(IConsole::ACCESS_LEVEL_ADMIN, CFGFLAG_SERVER);
SendRconLine(ClientID, "Admin authentication successful. Full remote console access granted."); SendRconLine(ClientID, "Admin authentication successful. Full remote console access granted.");
char aBuf[256]; char aBuf[256];
str_format(aBuf, sizeof(aBuf), "ClientID=%d authed (admin)", ClientID); str_format(aBuf, sizeof(aBuf), "ClientID=%d authed (admin)", ClientID);
@ -855,10 +892,14 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
else if(g_Config.m_SvRconModPassword[0] && str_comp(pPw, g_Config.m_SvRconModPassword) == 0) else if(g_Config.m_SvRconModPassword[0] && str_comp(pPw, g_Config.m_SvRconModPassword) == 0)
{ {
CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS); CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS);
Msg.AddInt(1); Msg.AddInt(1); //authed
Msg.AddInt(1); //cmdlist
SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true); SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true);
m_aClients[ClientID].m_Authed = AUTHED_MOD; m_aClients[ClientID].m_Authed = AUTHED_MOD;
int SendRconCmds = Unpacker.GetInt();
if(Unpacker.Error() == 0 && SendRconCmds)
m_aClients[ClientID].m_pRconCmdToSend = Console()->FirstCommandInfo(IConsole::ACCESS_LEVEL_MOD, CFGFLAG_SERVER);
SendRconLine(ClientID, "Moderator authentication successful. Limited remote console access granted."); SendRconLine(ClientID, "Moderator authentication successful. Limited remote console access granted.");
char aBuf[256]; char aBuf[256];
str_format(aBuf, sizeof(aBuf), "ClientID=%d authed (moderator)", ClientID); str_format(aBuf, sizeof(aBuf), "ClientID=%d authed (moderator)", ClientID);
@ -1243,6 +1284,8 @@ int CServer::Run()
{ {
if(g_Config.m_SvHighBandwidth || (m_CurrentGameTick%2) == 0) if(g_Config.m_SvHighBandwidth || (m_CurrentGameTick%2) == 0)
DoSnapshot(); DoSnapshot();
UpdateClientRconCommands();
} }
// master server stuff // master server stuff
@ -1512,26 +1555,56 @@ void CServer::ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pU
((CServer *)pUserData)->m_NetServer.SetMaxClientsPerIP(pResult->GetInteger(0)); ((CServer *)pUserData)->m_NetServer.SetMaxClientsPerIP(pResult->GetInteger(0));
} }
void CServer::ConchainModCommandUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
{
if(pResult->NumArguments() == 2)
{
CServer *pThis = static_cast<CServer *>(pUserData);
const IConsole::CCommandInfo *pInfo = pThis->Console()->GetCommandInfo(pResult->GetString(0), CFGFLAG_SERVER, false);
int OldAccessLevel;
if(pInfo)
OldAccessLevel = pInfo->GetAccessLevel();
pfnCallback(pResult, pCallbackUserData);
if(pInfo && OldAccessLevel != pInfo->GetAccessLevel())
{
for(int i = 0; i < MAX_CLIENTS; ++i)
{
if(pThis->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY || pThis->m_aClients[i].m_Authed != CServer::AUTHED_MOD ||
(pThis->m_aClients[i].m_pRconCmdToSend && str_comp(pResult->GetString(0), pThis->m_aClients[i].m_pRconCmdToSend->m_pName) >= 0))
continue;
if(OldAccessLevel == IConsole::ACCESS_LEVEL_ADMIN)
pThis->SendRconCmdAdd(pInfo, i);
else
pThis->SendRconCmdRem(pInfo, i);
}
}
}
else
pfnCallback(pResult, pCallbackUserData);
}
void CServer::RegisterCommands() void CServer::RegisterCommands()
{ {
m_pConsole = Kernel()->RequestInterface<IConsole>(); m_pConsole = Kernel()->RequestInterface<IConsole>();
Console()->Register("kick", "i?r", CFGFLAG_SERVER, ConKick, this, ""); Console()->Register("kick", "i?r", CFGFLAG_SERVER, ConKick, this, "Kick player with specified id for any reason");
Console()->Register("ban", "s?ir", CFGFLAG_SERVER|CFGFLAG_STORE, ConBan, this, ""); Console()->Register("ban", "s?ir", CFGFLAG_SERVER|CFGFLAG_STORE, ConBan, this, "Ban player with ip/id for x minutes for any reason");
Console()->Register("unban", "s", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnban, this, ""); Console()->Register("unban", "s", CFGFLAG_SERVER|CFGFLAG_STORE, ConUnban, this, "Unban ip");
Console()->Register("bans", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConBans, this, ""); Console()->Register("bans", "", CFGFLAG_SERVER|CFGFLAG_STORE, ConBans, this, "Show banlist");
Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, ""); Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "List players");
Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, ""); Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "Shut down");
Console()->Register("record", "?s", CFGFLAG_SERVER|CFGFLAG_STORE, ConRecord, this, ""); Console()->Register("record", "?s", CFGFLAG_SERVER|CFGFLAG_STORE, ConRecord, this, "Record to a file");
Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, ""); Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, "Stop recording");
Console()->Register("reload", "", CFGFLAG_SERVER, ConMapReload, this, ""); Console()->Register("reload", "", CFGFLAG_SERVER, ConMapReload, this, "Reload the map");
Console()->Chain("sv_name", ConchainSpecialInfoupdate, this); Console()->Chain("sv_name", ConchainSpecialInfoupdate, this);
Console()->Chain("password", ConchainSpecialInfoupdate, this); Console()->Chain("password", ConchainSpecialInfoupdate, this);
Console()->Chain("sv_max_clients_per_ip", ConchainMaxclientsperipUpdate, this); Console()->Chain("sv_max_clients_per_ip", ConchainMaxclientsperipUpdate, this);
Console()->Chain("mod_command", ConchainModCommandUpdate, this);
} }

View file

@ -54,6 +54,8 @@ public:
AUTHED_NO=0, AUTHED_NO=0,
AUTHED_MOD, AUTHED_MOD,
AUTHED_ADMIN, AUTHED_ADMIN,
MAX_RCONCMD_SEND=16,
}; };
class CClient class CClient
@ -100,6 +102,8 @@ public:
int m_Authed; int m_Authed;
int m_AuthTries; int m_AuthTries;
const IConsole::CCommandInfo *m_pRconCmdToSend;
void Reset(); void Reset();
}; };
@ -169,6 +173,10 @@ public:
void SendRconLine(int ClientID, const char *pLine); void SendRconLine(int ClientID, const char *pLine);
static void SendRconLineAuthed(const char *pLine, void *pUser); static void SendRconLineAuthed(const char *pLine, void *pUser);
void SendRconCmdAdd(const IConsole::CCommandInfo *pCommandInfo, int ClientID);
void SendRconCmdRem(const IConsole::CCommandInfo *pCommandInfo, int ClientID);
void UpdateClientRconCommands();
void ProcessClientPacket(CNetChunk *pPacket); void ProcessClientPacket(CNetChunk *pPacket);
void SendServerInfo(NETADDR *pAddr, int Token); void SendServerInfo(NETADDR *pAddr, int Token);
@ -197,6 +205,7 @@ public:
static void ConMapReload(IConsole::IResult *pResult, void *pUser); static void ConMapReload(IConsole::IResult *pResult, void *pUser);
static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
static void ConchainModCommandUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData);
void RegisterCommands(); void RegisterCommands();

View file

@ -33,6 +33,29 @@ float CConsole::CResult::GetFloat(unsigned Index)
return str_tofloat(m_apArgs[Index]); return str_tofloat(m_apArgs[Index]);
} }
const IConsole::CCommandInfo *CConsole::CCommand::NextCommandInfo(int AccessLevel, int FlagMask) const
{
const CCommand *pInfo = m_pNext;
while(pInfo)
{
if(pInfo->m_Flags&FlagMask && pInfo->m_AccessLevel >= AccessLevel)
break;
pInfo = pInfo->m_pNext;
}
return pInfo;
}
const IConsole::CCommandInfo *CConsole::FirstCommandInfo(int AccessLevel, int FlagMask) const
{
for(const CCommand *pCommand = m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext)
{
if(pCommand->m_Flags&FlagMask && pCommand->GetAccessLevel() >= AccessLevel)
return pCommand;
}
return 0;
}
// the maximum number of tokens occurs in a string of length CONSOLE_MAX_STR_LENGTH with tokens size 1 separated by single spaces // the maximum number of tokens occurs in a string of length CONSOLE_MAX_STR_LENGTH with tokens size 1 separated by single spaces
@ -258,7 +281,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr)
if(pCommand) if(pCommand)
{ {
if(pCommand->m_AccessLevel >= m_AccessLevel) if(pCommand->GetAccessLevel() >= m_AccessLevel)
{ {
int IsStrokeCommand = 0; int IsStrokeCommand = 0;
if(Result.m_pCommand[0] == '+') if(Result.m_pCommand[0] == '+')
@ -305,11 +328,11 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr)
} }
} }
void CConsole::PossibleCommands(const char *pStr, int FlagMask, FPossibleCallback pfnCallback, void *pUser) void CConsole::PossibleCommands(const char *pStr, int FlagMask, bool Temp, FPossibleCallback pfnCallback, void *pUser)
{ {
for(CCommand *pCommand = m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext) for(CCommand *pCommand = m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext)
{ {
if(pCommand->m_Flags&FlagMask) if(pCommand->m_Flags&FlagMask && pCommand->m_Temp == Temp)
{ {
if(str_find_nocase(pCommand->m_pName, pStr)) if(str_find_nocase(pCommand->m_pName, pStr))
pfnCallback(pCommand->m_pName, pUser); pfnCallback(pCommand->m_pName, pUser);
@ -403,11 +426,11 @@ void CConsole::ConModCommandAccess(IResult *pResult, void *pUser)
{ {
if(pResult->NumArguments() == 2) if(pResult->NumArguments() == 2)
{ {
pCommand->m_AccessLevel = clamp(pResult->GetInteger(1), (int)(ACCESS_LEVEL_ADMIN), (int)(ACCESS_LEVEL_MOD)); pCommand->SetAccessLevel(pResult->GetInteger(1));
str_format(aBuf, sizeof(aBuf), "moderator access for '%s' is now %s", pResult->GetString(0), pCommand->m_AccessLevel ? "enabled" : "disabled"); str_format(aBuf, sizeof(aBuf), "moderator access for '%s' is now %s", pResult->GetString(0), pCommand->GetAccessLevel() ? "enabled" : "disabled");
} }
else else
str_format(aBuf, sizeof(aBuf), "moderator access for '%s' is %s", pResult->GetString(0), pCommand->m_AccessLevel ? "enabled" : "disabled"); str_format(aBuf, sizeof(aBuf), "moderator access for '%s' is %s", pResult->GetString(0), pCommand->GetAccessLevel() ? "enabled" : "disabled");
} }
else else
str_format(aBuf, sizeof(aBuf), "No such command: '%s'.", pResult->GetString(0)); str_format(aBuf, sizeof(aBuf), "No such command: '%s'.", pResult->GetString(0));
@ -424,7 +447,7 @@ void CConsole::ConModCommandStatus(IResult *pResult, void *pUser)
for(CCommand *pCommand = pConsole->m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext) for(CCommand *pCommand = pConsole->m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext)
{ {
if(pCommand->m_Flags&pConsole->m_FlagMask && pCommand->m_AccessLevel == ACCESS_LEVEL_MOD) if(pCommand->m_Flags&pConsole->m_FlagMask && pCommand->GetAccessLevel() == ACCESS_LEVEL_MOD)
{ {
int Length = str_length(pCommand->m_pName); int Length = str_length(pCommand->m_pName);
if(Used + Length + 2 < (int)(sizeof(aBuf))) if(Used + Length + 2 < (int)(sizeof(aBuf)))
@ -531,6 +554,8 @@ CConsole::CConsole(int FlagMask)
{ {
m_FlagMask = FlagMask; m_FlagMask = FlagMask;
m_AccessLevel = ACCESS_LEVEL_ADMIN; m_AccessLevel = ACCESS_LEVEL_ADMIN;
m_pRecycleList = 0;
m_TempCommands.Reset();
m_StoreCommands = true; m_StoreCommands = true;
m_paStrokeStr[0] = "0"; m_paStrokeStr[0] = "0";
m_paStrokeStr[1] = "1"; m_paStrokeStr[1] = "1";
@ -592,20 +617,131 @@ void CConsole::ParseArguments(int NumArgs, const char **ppArguments)
} }
} }
void CConsole::AddCommandSorted(CCommand *pCommand)
{
if(!m_pFirstCommand || str_comp(pCommand->m_pName, m_pFirstCommand->m_pName) < 0)
{
if(m_pFirstCommand && m_pFirstCommand->m_pNext)
pCommand->m_pNext = m_pFirstCommand;
else
pCommand->m_pNext = 0;
m_pFirstCommand = pCommand;
}
else
{
for(CCommand *p = m_pFirstCommand; p; p = p->m_pNext)
{
if(!p->m_pNext || str_comp(pCommand->m_pName, p->m_pNext->m_pName) < 0)
{
pCommand->m_pNext = p->m_pNext;
p->m_pNext = pCommand;
break;
}
}
}
}
void CConsole::Register(const char *pName, const char *pParams, void CConsole::Register(const char *pName, const char *pParams,
int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp) int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp)
{ {
CCommand *pCommand = new(mem_alloc(sizeof(CCommand), sizeof(void*))) CCommand; CCommand *pCommand = new(mem_alloc(sizeof(CCommand), sizeof(void*))) CCommand;
pCommand->m_pfnCallback = pfnFunc; pCommand->m_pfnCallback = pfnFunc;
pCommand->m_pUserData = pUser; pCommand->m_pUserData = pUser;
pCommand->m_pHelp = pHelp;
pCommand->m_pName = pName;
pCommand->m_pParams = pParams;
pCommand->m_Flags = Flags;
pCommand->m_AccessLevel = ACCESS_LEVEL_ADMIN;
pCommand->m_pNext = m_pFirstCommand; pCommand->m_pName = pName;
m_pFirstCommand = pCommand; pCommand->m_pHelp = pHelp;
pCommand->m_pParams = pParams;
pCommand->m_Flags = Flags;
pCommand->m_Temp = false;
AddCommandSorted(pCommand);
}
void CConsole::RegisterTemp(const char *pName, const char *pParams, int Flags, const char *pHelp)
{
CCommand *pCommand;
if(m_pRecycleList)
{
pCommand = m_pRecycleList;
str_copy(const_cast<char *>(pCommand->m_pName), pName, TEMPCMD_NAME_LENGTH);
str_copy(const_cast<char *>(pCommand->m_pHelp), pHelp, TEMPCMD_HELP_LENGTH);
str_copy(const_cast<char *>(pCommand->m_pParams), pParams, TEMPCMD_PARAMS_LENGTH);
m_pRecycleList = m_pRecycleList->m_pNext;
}
else
{
pCommand = new(m_TempCommands.Allocate(sizeof(CCommand))) CCommand;
char *pMem = static_cast<char *>(m_TempCommands.Allocate(TEMPCMD_NAME_LENGTH));
str_copy(pMem, pName, TEMPCMD_NAME_LENGTH);
pCommand->m_pName = pMem;
pMem = static_cast<char *>(m_TempCommands.Allocate(TEMPCMD_HELP_LENGTH));
str_copy(pMem, pHelp, TEMPCMD_HELP_LENGTH);
pCommand->m_pHelp = pMem;
pMem = static_cast<char *>(m_TempCommands.Allocate(TEMPCMD_PARAMS_LENGTH));
str_copy(pMem, pParams, TEMPCMD_PARAMS_LENGTH);
pCommand->m_pParams = pMem;
}
pCommand->m_pfnCallback = 0;
pCommand->m_pUserData = 0;
pCommand->m_Flags = Flags;
pCommand->m_Temp = true;
AddCommandSorted(pCommand);
}
void CConsole::DeregisterTemp(const char *pName)
{
if(!m_pFirstCommand)
return;
CCommand *pRemoved = 0;
// remove temp entry from command list
if(m_pFirstCommand->m_Temp && str_comp(m_pFirstCommand->m_pName, pName) == 0)
{
pRemoved = m_pFirstCommand;
m_pFirstCommand = m_pFirstCommand->m_pNext;
}
else
{
for(CCommand *pCommand = m_pFirstCommand; pCommand->m_pNext; pCommand = pCommand->m_pNext)
if(pCommand->m_pNext->m_Temp && str_comp(pCommand->m_pNext->m_pName, pName) == 0)
{
pRemoved = pCommand->m_pNext;
pCommand->m_pNext = pCommand->m_pNext->m_pNext;
break;
}
}
// add to recycle list
if(pRemoved)
{
pRemoved->m_pNext = m_pRecycleList;
m_pRecycleList = pRemoved;
}
}
void CConsole::DeregisterTempAll()
{
// set non temp as first one
for(; m_pFirstCommand && m_pFirstCommand->m_Temp; m_pFirstCommand = m_pFirstCommand->m_pNext);
// remove temp entries from command list
for(CCommand *pCommand = m_pFirstCommand; pCommand && pCommand->m_pNext; pCommand = pCommand->m_pNext)
{
CCommand *pNext = pCommand->m_pNext;
if(pNext->m_Temp)
{
for(; pNext && pNext->m_Temp; pNext = pNext->m_pNext);
pCommand->m_pNext = pNext;
}
}
m_TempCommands.Reset();
m_pRecycleList = 0;
} }
void CConsole::Con_Chain(IResult *pResult, void *pUserData) void CConsole::Con_Chain(IResult *pResult, void *pUserData)
@ -651,9 +787,18 @@ void CConsole::StoreCommands(bool Store)
} }
IConsole::CCommandInfo *CConsole::GetCommandInfo(const char *pName, int FlagMask) const IConsole::CCommandInfo *CConsole::GetCommandInfo(const char *pName, int FlagMask, bool Temp)
{ {
return FindCommand(pName, FlagMask); for(CCommand *pCommand = m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext)
{
if(pCommand->m_Flags&FlagMask && pCommand->m_Temp == Temp)
{
if(str_comp_nocase(pCommand->m_pName, pName) == 0)
return pCommand;
}
}
return 0;
} }

View file

@ -13,9 +13,13 @@ class CConsole : public IConsole
public: public:
CCommand *m_pNext; CCommand *m_pNext;
int m_Flags; int m_Flags;
int m_AccessLevel; bool m_Temp;
FCommandCallback m_pfnCallback; FCommandCallback m_pfnCallback;
void *m_pUserData; void *m_pUserData;
virtual const CCommandInfo *NextCommandInfo(int AccessLevel, int FlagMask) const;
void SetAccessLevel(int AccessLevel) { m_AccessLevel = clamp(AccessLevel, (int)(ACCESS_LEVEL_ADMIN), (int)(ACCESS_LEVEL_MOD)); }
}; };
@ -44,6 +48,9 @@ class CConsole : public IConsole
class IStorage *m_pStorage; class IStorage *m_pStorage;
int m_AccessLevel; int m_AccessLevel;
CCommand *m_pRecycleList;
CHeap m_TempCommands;
static void Con_Chain(IResult *pResult, void *pUserData); static void Con_Chain(IResult *pResult, void *pUserData);
static void Con_Echo(IResult *pResult, void *pUserData); static void Con_Echo(IResult *pResult, void *pUserData);
static void Con_Exec(IResult *pResult, void *pUserData); static void Con_Exec(IResult *pResult, void *pUserData);
@ -138,16 +145,21 @@ class CConsole : public IConsole
} }
} m_ExecutionQueue; } m_ExecutionQueue;
void AddCommandSorted(CCommand *pCommand);
CCommand *FindCommand(const char *pName, int FlagMask); CCommand *FindCommand(const char *pName, int FlagMask);
public: public:
CConsole(int FlagMask); CConsole(int FlagMask);
virtual CCommandInfo *GetCommandInfo(const char *pName, int FlagMask); virtual const CCommandInfo *FirstCommandInfo(int AccessLevel, int Flagmask) const;
virtual void PossibleCommands(const char *pStr, int FlagMask, FPossibleCallback pfnCallback, void *pUser) ; virtual const CCommandInfo *GetCommandInfo(const char *pName, int FlagMask, bool Temp);
virtual void PossibleCommands(const char *pStr, int FlagMask, bool Temp, FPossibleCallback pfnCallback, void *pUser);
virtual void ParseArguments(int NumArgs, const char **ppArguments); virtual void ParseArguments(int NumArgs, const char **ppArguments);
virtual void Register(const char *pName, const char *pParams, int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp); virtual void Register(const char *pName, const char *pParams, int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp);
virtual void RegisterTemp(const char *pName, const char *pParams, int Flags, const char *pHelp);
virtual void DeregisterTemp(const char *pName);
virtual void DeregisterTempAll();
virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser); virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser);
virtual void StoreCommands(bool Store); virtual void StoreCommands(bool Store);

View file

@ -65,7 +65,11 @@ enum
// sent by both // sent by both
NETMSG_PING, NETMSG_PING,
NETMSG_PING_REPLY, NETMSG_PING_REPLY,
NETMSG_ERROR NETMSG_ERROR,
// sent by server (todo: move it up)
NETMSG_RCON_CMD_ADD,
NETMSG_RCON_CMD_REM,
}; };
// this should be revised // this should be revised

View file

@ -51,7 +51,7 @@ CGameConsole::CInstance::CInstance(int Type)
m_CompletionChosen = -1; m_CompletionChosen = -1;
m_CompletionRenderOffset = 0.0f; m_CompletionRenderOffset = 0.0f;
m_pCommand = 0x0; m_IsCommand = false;
} }
void CGameConsole::CInstance::Init(CGameConsole *pGameConsole) void CGameConsole::CInstance::Init(CGameConsole *pGameConsole)
@ -147,14 +147,16 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event)
{ {
m_CompletionChosen++; m_CompletionChosen++;
m_CompletionEnumerationCount = 0; m_CompletionEnumerationCount = 0;
m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, PossibleCommandsCompleteCallback, this); m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL &&
m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this);
// handle wrapping // handle wrapping
if(m_CompletionEnumerationCount && m_CompletionChosen >= m_CompletionEnumerationCount) if(m_CompletionEnumerationCount && m_CompletionChosen >= m_CompletionEnumerationCount)
{ {
m_CompletionChosen %= m_CompletionEnumerationCount; m_CompletionChosen %= m_CompletionEnumerationCount;
m_CompletionEnumerationCount = 0; m_CompletionEnumerationCount = 0;
m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, PossibleCommandsCompleteCallback, this); m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL &&
m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this);
} }
} }
} }
@ -190,7 +192,17 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event)
aBuf[i] = *pSrc; aBuf[i] = *pSrc;
aBuf[i] = 0; aBuf[i] = 0;
m_pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask); const IConsole::CCommandInfo *pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask,
m_Type != CGameConsole::CONSOLETYPE_LOCAL && m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands());
if(pCommand)
{
m_IsCommand = true;
str_copy(m_aCommandName, pCommand->m_pName, IConsole::TEMPCMD_NAME_LENGTH);
str_copy(m_aCommandHelp, pCommand->m_pHelp, IConsole::TEMPCMD_HELP_LENGTH);
str_copy(m_aCommandParams, pCommand->m_pParams, IConsole::TEMPCMD_PARAMS_LENGTH);
}
else
m_IsCommand = false;
} }
} }
} }
@ -449,19 +461,19 @@ void CGameConsole::OnRender()
{ {
if(pConsole->m_Input.GetString()[0] != 0) if(pConsole->m_Input.GetString()[0] != 0)
{ {
m_pConsole->PossibleCommands(pConsole->m_aCompletionBuffer, pConsole->m_CompletionFlagmask, PossibleCommandsRenderCallback, &Info); m_pConsole->PossibleCommands(pConsole->m_aCompletionBuffer, pConsole->m_CompletionFlagmask, m_ConsoleType != CGameConsole::CONSOLETYPE_LOCAL &&
Client()->RconAuthed() && Client()->UseTempRconCommands(), PossibleCommandsRenderCallback, &Info);
pConsole->m_CompletionRenderOffset = Info.m_Offset; pConsole->m_CompletionRenderOffset = Info.m_Offset;
if(Info.m_EnumCount <= 0) if(Info.m_EnumCount <= 0)
{ {
if(pConsole->m_pCommand) if(pConsole->m_IsCommand)
{ {
char aBuf[512]; char aBuf[512];
str_format(aBuf, sizeof(aBuf), "Help: %s ", pConsole->m_pCommand->m_pHelp); str_format(aBuf, sizeof(aBuf), "Help: %s ", pConsole->m_aCommandHelp);
TextRender()->TextEx(&Info.m_Cursor, aBuf, -1); TextRender()->TextEx(&Info.m_Cursor, aBuf, -1);
TextRender()->TextColor(0.75f, 0.75f, 0.75f, 1); TextRender()->TextColor(0.75f, 0.75f, 0.75f, 1);
str_format(aBuf, sizeof(aBuf), "Syntax: %s %s", pConsole->m_pCommand->m_pName, pConsole->m_pCommand->m_pParams); str_format(aBuf, sizeof(aBuf), "Syntax: %s %s", pConsole->m_aCommandName, pConsole->m_aCommandParams);
TextRender()->TextEx(&Info.m_Cursor, aBuf, -1); TextRender()->TextEx(&Info.m_Cursor, aBuf, -1);
} }
} }

View file

@ -33,7 +33,10 @@ class CGameConsole : public CComponent
int m_CompletionFlagmask; int m_CompletionFlagmask;
float m_CompletionRenderOffset; float m_CompletionRenderOffset;
IConsole::CCommandInfo *m_pCommand; bool m_IsCommand;
char m_aCommandName[IConsole::TEMPCMD_NAME_LENGTH];
char m_aCommandHelp[IConsole::TEMPCMD_HELP_LENGTH];
char m_aCommandParams[IConsole::TEMPCMD_PARAMS_LENGTH];
CInstance(int t); CInstance(int t);
void Init(CGameConsole *pGameConsole); void Init(CGameConsole *pGameConsole);

View file

@ -1317,22 +1317,22 @@ void CGameContext::OnConsoleInit()
m_pServer = Kernel()->RequestInterface<IServer>(); m_pServer = Kernel()->RequestInterface<IServer>();
m_pConsole = Kernel()->RequestInterface<IConsole>(); m_pConsole = Kernel()->RequestInterface<IConsole>();
Console()->Register("tune", "si", CFGFLAG_SERVER, ConTuneParam, this, ""); Console()->Register("tune", "si", CFGFLAG_SERVER, ConTuneParam, this, "Tune variable to value");
Console()->Register("tune_reset", "", CFGFLAG_SERVER, ConTuneReset, this, ""); Console()->Register("tune_reset", "", CFGFLAG_SERVER, ConTuneReset, this, "Reset tuning");
Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConTuneDump, this, ""); Console()->Register("tune_dump", "", CFGFLAG_SERVER, ConTuneDump, this, "Dump tuning");
Console()->Register("change_map", "?r", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, ""); Console()->Register("change_map", "?r", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, "Change map");
Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, ""); Console()->Register("restart", "?i", CFGFLAG_SERVER|CFGFLAG_STORE, ConRestart, this, "Restart in x seconds");
Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConBroadcast, this, ""); Console()->Register("broadcast", "r", CFGFLAG_SERVER, ConBroadcast, this, "Broadcast message");
Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, ""); Console()->Register("say", "r", CFGFLAG_SERVER, ConSay, this, "Say in chat");
Console()->Register("set_team", "ii?i", CFGFLAG_SERVER, ConSetTeam, this, ""); Console()->Register("set_team", "ii?i", CFGFLAG_SERVER, ConSetTeam, this, "Set team of player to team");
Console()->Register("set_team_all", "i", CFGFLAG_SERVER, ConSetTeamAll, this, ""); Console()->Register("set_team_all", "i", CFGFLAG_SERVER, ConSetTeamAll, this, "Set team of all players to team");
Console()->Register("add_vote", "sr", CFGFLAG_SERVER, ConAddVote, this, ""); Console()->Register("add_vote", "sr", CFGFLAG_SERVER, ConAddVote, this, "Add a voting option");
Console()->Register("remove_vote", "s", CFGFLAG_SERVER, ConRemoveVote, this, ""); Console()->Register("remove_vote", "s", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option");
Console()->Register("force_vote", "ss?r", CFGFLAG_SERVER, ConForceVote, this, ""); Console()->Register("force_vote", "ss?r", CFGFLAG_SERVER, ConForceVote, this, "Force a voting option");
Console()->Register("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, ""); Console()->Register("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, "Clears the voting options");
Console()->Register("vote", "r", CFGFLAG_SERVER, ConVote, this, ""); Console()->Register("vote", "r", CFGFLAG_SERVER, ConVote, this, "Force a vote to yes/no");
Console()->Chain("sv_motd", ConchainSpecialMotdupdate, this); Console()->Chain("sv_motd", ConchainSpecialMotdupdate, this);
} }