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Better represent the state of the server
Co-Authored-By: heinrich5991 <heinrich5991@gmx.de>
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@ -1585,7 +1585,7 @@ void CServer::SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool Sen
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}
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ADD_INT(p, PlayerCount); // num players
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ADD_INT(p, PlayerCount); // num players
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ADD_INT(p, maximum(MaxClients - g_Config.m_SvSpectatorSlots - g_Config.m_SvReservedSlots, PlayerCount)); // max players
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ADD_INT(p, maximum(MaxClients - maximum(g_Config.m_SvSpectatorSlots, g_Config.m_SvReservedSlots), PlayerCount)); // max players
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ADD_INT(p, ClientCount); // num clients
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ADD_INT(p, ClientCount); // num clients
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ADD_INT(p, maximum(MaxClients - g_Config.m_SvReservedSlots, ClientCount)); // max clients
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ADD_INT(p, maximum(MaxClients - g_Config.m_SvReservedSlots, ClientCount)); // max clients
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