Add actually setting m_LastRescue variable

This commit is contained in:
tobi 2024-09-28 23:25:05 +02:00
parent c573427609
commit 56f09e9d92

View file

@ -2376,6 +2376,7 @@ void CCharacter::Rescue()
return;
}
m_LastRescue = Server()->Tick();
float StartTime = m_StartTime;
m_RescueTee[GetPlayer()->m_RescueMode].Load(this, Team());
// Don't load these from saved tee: