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Add actually setting m_LastRescue
variable
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@ -2376,6 +2376,7 @@ void CCharacter::Rescue()
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return;
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}
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m_LastRescue = Server()->Tick();
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float StartTime = m_StartTime;
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m_RescueTee[GetPlayer()->m_RescueMode].Load(this, Team());
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// Don't load these from saved tee:
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