mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Merge #4845
4845: Enable -Wshadow=local r=Jupeyy a=def- > Warn when a local variable shadows another local variable or parameter. Found one actual bug in graphics_threaded.cpp Should reduce confusion in the future when reading source code <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
This commit is contained in:
commit
564a59d603
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@ -244,9 +244,11 @@ if(NOT MSVC AND NOT HAIKU)
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add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-branches)
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add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wlogical-op)
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add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wrestrict)
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||||
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wshadow=local) # global has too many occurences
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||||
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wthread-safety)
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# TODO: Enable for C++ code except gtest
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#add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN "-Wuseless-cast")
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# add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wdouble-promotion) # Many occurences
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||||
# add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wnull-dereference) # Many occurences
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# add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wuseless-cast) # TODO: Enable for C++ code except gtest
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endif()
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if(MSVC)
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||||
|
|
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@ -1051,13 +1051,13 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *pScreen, int *pWid
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}
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||||
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||||
{
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CCommandBuffer::SCommand_Update_Viewport CmdSDL;
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CmdSDL.m_X = 0;
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CmdSDL.m_Y = 0;
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||||
CCommandBuffer::SCommand_Update_Viewport CmdSDL2;
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CmdSDL2.m_X = 0;
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CmdSDL2.m_Y = 0;
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CmdSDL.m_Width = *pCurrentWidth;
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CmdSDL.m_Height = *pCurrentHeight;
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CmdBuffer.AddCommandUnsafe(CmdSDL);
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CmdSDL2.m_Width = *pCurrentWidth;
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CmdSDL2.m_Height = *pCurrentHeight;
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CmdBuffer.AddCommandUnsafe(CmdSDL2);
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RunBuffer(&CmdBuffer);
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WaitForIdle();
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CmdBuffer.Reset();
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|
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@ -158,12 +158,12 @@ void CGraph::Render(IGraphics *pGraphics, IGraphics::CTextureHandle FontTexture,
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float v0 = (m_aValues[i0] - m_Min) / (m_Max - m_Min);
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float v1 = (m_aValues[i1] - m_Min) / (m_Max - m_Min);
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IGraphics::CColorVertex Array[2] = {
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IGraphics::CColorVertex ArrayV[2] = {
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IGraphics::CColorVertex(0, m_aColors[i0][0], m_aColors[i0][1], m_aColors[i0][2], 0.75f),
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IGraphics::CColorVertex(1, m_aColors[i1][0], m_aColors[i1][1], m_aColors[i1][2], 0.75f)};
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pGraphics->SetColorVertex(Array, 2);
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IGraphics::CLineItem LineItem(x + a0 * w, y + h - v0 * h, x + a1 * w, y + h - v1 * h);
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pGraphics->LinesDraw(&LineItem, 1);
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pGraphics->SetColorVertex(ArrayV, 2);
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IGraphics::CLineItem LineItem2(x + a0 * w, y + h - v0 * h, x + a1 * w, y + h - v1 * h);
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pGraphics->LinesDraw(&LineItem2, 1);
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}
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pGraphics->LinesEnd();
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@ -1758,9 +1758,9 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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// request new chunk
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m_MapdownloadChunk++;
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CMsgPacker Msg(NETMSG_REQUEST_MAP_DATA, true);
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Msg.AddInt(m_MapdownloadChunk);
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SendMsg(CONN_MAIN, &Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH);
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CMsgPacker MsgP(NETMSG_REQUEST_MAP_DATA, true);
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MsgP.AddInt(m_MapdownloadChunk);
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SendMsg(CONN_MAIN, &MsgP, MSGFLAG_VITAL | MSGFLAG_FLUSH);
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if(g_Config.m_Debug)
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{
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@ -1784,8 +1784,8 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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}
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else if(Msg == NETMSG_PING)
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{
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CMsgPacker Msg(NETMSG_PING_REPLY, true);
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SendMsg(Conn, &Msg, 0);
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CMsgPacker MsgP(NETMSG_PING_REPLY, true);
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SendMsg(Conn, &MsgP, 0);
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}
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else if(Msg == NETMSG_PINGEX)
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||||
{
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||||
|
@ -1794,9 +1794,9 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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{
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||||
return;
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||||
}
|
||||
CMsgPacker Msg(NETMSG_PONGEX, true);
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Msg.AddRaw(pID, sizeof(*pID));
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SendMsg(Conn, &Msg, MSGFLAG_FLUSH);
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CMsgPacker MsgP(NETMSG_PONGEX, true);
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MsgP.AddRaw(pID, sizeof(*pID));
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SendMsg(Conn, &MsgP, MSGFLAG_FLUSH);
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}
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else if(Conn == CONN_MAIN && Msg == NETMSG_PONGEX)
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{
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||||
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@ -1823,13 +1823,13 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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|||
{
|
||||
return;
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||||
}
|
||||
int Result = HandleChecksum(Conn, *pUuid, &Unpacker);
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||||
if(Result)
|
||||
int ResultCheck = HandleChecksum(Conn, *pUuid, &Unpacker);
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||||
if(ResultCheck)
|
||||
{
|
||||
CMsgPacker Msg(NETMSG_CHECKSUM_ERROR, true);
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Msg.AddRaw(pUuid, sizeof(*pUuid));
|
||||
Msg.AddInt(Result);
|
||||
SendMsg(Conn, &Msg, MSGFLAG_VITAL);
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CMsgPacker MsgP(NETMSG_CHECKSUM_ERROR, true);
|
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MsgP.AddRaw(pUuid, sizeof(*pUuid));
|
||||
MsgP.AddInt(ResultCheck);
|
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SendMsg(Conn, &MsgP, MSGFLAG_VITAL);
|
||||
}
|
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}
|
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else if(Conn == CONN_MAIN && (pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_CMD_ADD)
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|
@ -1848,9 +1848,9 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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}
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else if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_AUTH_STATUS)
|
||||
{
|
||||
int Result = Unpacker.GetInt();
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||||
int ResultInt = Unpacker.GetInt();
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||||
if(Unpacker.Error() == 0)
|
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m_RconAuthed[Conn] = Result;
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||||
m_RconAuthed[Conn] = ResultInt;
|
||||
if(Conn == CONN_MAIN)
|
||||
{
|
||||
int Old = m_UseTempRconCommands;
|
||||
|
@ -2102,8 +2102,8 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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{
|
||||
if(m_ServerCapabilities.m_ChatTimeoutCode || ShouldSendChatTimeoutCodeHeuristic())
|
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{
|
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CNetMsg_Cl_Say Msg;
|
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Msg.m_Team = 0;
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||||
CNetMsg_Cl_Say MsgP;
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MsgP.m_Team = 0;
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char aBuf[256];
|
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if(g_Config.m_ClRunOnJoin[0])
|
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{
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||||
|
@ -2113,10 +2113,10 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
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{
|
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str_format(aBuf, sizeof(aBuf), "/timeout %s", m_aTimeoutCodes[Conn]);
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}
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Msg.m_pMessage = aBuf;
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CMsgPacker Packer(Msg.MsgID(), false);
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Msg.Pack(&Packer);
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SendMsg(Conn, &Packer, MSGFLAG_VITAL);
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MsgP.m_pMessage = aBuf;
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CMsgPacker PackerTimeout(MsgP.MsgID(), false);
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MsgP.Pack(&PackerTimeout);
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SendMsg(Conn, &PackerTimeout, MSGFLAG_VITAL);
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}
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m_CodeRunAfterJoin[Conn] = true;
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}
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|
@ -2642,7 +2642,7 @@ void CClient::Update()
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m_CurrentServerNextPingTime >= 0 &&
|
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time_get() > m_CurrentServerNextPingTime)
|
||||
{
|
||||
int64_t Now = time_get();
|
||||
int64_t NowPing = time_get();
|
||||
int64_t Freq = time_freq();
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char aBuf[64];
|
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@ -2660,8 +2660,8 @@ void CClient::Update()
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Msg.AddRaw(&m_CurrentServerPingUuid, sizeof(m_CurrentServerPingUuid));
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SendMsg(CONN_MAIN, &Msg, MSGFLAG_FLUSH);
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}
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m_CurrentServerCurrentPingTime = Now;
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m_CurrentServerNextPingTime = Now + 600 * Freq; // ping every 10 minutes
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m_CurrentServerCurrentPingTime = NowPing;
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m_CurrentServerNextPingTime = NowPing + 600 * Freq; // ping every 10 minutes
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}
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}
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@ -4053,11 +4053,11 @@ void CClient::LoadFont()
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File = Storage()->OpenFile(pFallbackFontFile, IOFLAG_READ, IStorage::TYPE_ALL, aFilename, sizeof(aFilename));
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if(File)
|
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{
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size_t Size = io_length(File);
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unsigned char *pBuf = (unsigned char *)malloc(Size);
|
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Size = io_length(File);
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pBuf = (unsigned char *)malloc(Size);
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io_read(File, pBuf, Size);
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io_close(File);
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IEngineTextRender *pTextRender = Kernel()->RequestInterface<IEngineTextRender>();
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pTextRender = Kernel()->RequestInterface<IEngineTextRender>();
|
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FontLoaded = pTextRender->LoadFallbackFont(pDefaultFont, aFilename, pBuf, Size);
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}
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|
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@ -1121,7 +1121,7 @@ void CGraphics_Threaded::RenderTileLayer(int BufferContainerIndex, float *pColor
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// kick command buffer and try again
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KickCommandBuffer();
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void *Data = m_pCommandBuffer->AllocData((sizeof(char *) + sizeof(unsigned int)) * NumIndicesOffet);
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Data = m_pCommandBuffer->AllocData((sizeof(char *) + sizeof(unsigned int)) * NumIndicesOffet);
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if(Data == 0x0)
|
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{
|
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dbg_msg("graphics", "failed to allocate data for vertices");
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|
|
|
@ -678,10 +678,10 @@ void CServerBrowser::Set(const NETADDR &Addr, int Type, int Token, const CServer
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NETADDR Broadcast;
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mem_zero(&Broadcast, sizeof(Broadcast));
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Broadcast.type = m_pNetClient->NetType() | NETTYPE_LINK_BROADCAST;
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int Token = GenerateToken(Broadcast);
|
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int TokenBC = GenerateToken(Broadcast);
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bool Drop = false;
|
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Drop = Drop || BasicToken != GetBasicToken(Token);
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Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(Token));
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Drop = Drop || BasicToken != GetBasicToken(TokenBC);
|
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Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(TokenBC));
|
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if(Drop)
|
||||
{
|
||||
return;
|
||||
|
@ -696,10 +696,10 @@ void CServerBrowser::Set(const NETADDR &Addr, int Type, int Token, const CServer
|
|||
{
|
||||
return;
|
||||
}
|
||||
int Token = GenerateToken(Addr);
|
||||
int TokenAddr = GenerateToken(Addr);
|
||||
bool Drop = false;
|
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Drop = Drop || BasicToken != GetBasicToken(Token);
|
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Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(Token));
|
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Drop = Drop || BasicToken != GetBasicToken(TokenAddr);
|
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Drop = Drop || (pInfo->m_Type == SERVERINFO_EXTENDED && ExtraToken != GetExtraToken(TokenAddr));
|
||||
if(Drop)
|
||||
{
|
||||
return;
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||||
|
@ -1646,11 +1646,11 @@ void CServerBrowser::CountryFilterClean(int Network)
|
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char aNewList[128];
|
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aNewList[0] = '\0';
|
||||
|
||||
for(auto &Network : m_aNetworks)
|
||||
for(auto &Net : m_aNetworks)
|
||||
{
|
||||
for(int i = 0; i < Network.m_NumCountries; i++)
|
||||
for(int i = 0; i < Net.m_NumCountries; i++)
|
||||
{
|
||||
const char *pName = Network.m_aCountries[i].m_aName;
|
||||
const char *pName = Net.m_aCountries[i].m_aName;
|
||||
if(DDNetFiltered(pExcludeCountries, pName))
|
||||
{
|
||||
char aBuf[128];
|
||||
|
|
|
@ -1086,18 +1086,18 @@ public:
|
|||
int SelectionStartChar = -1;
|
||||
int SelectionEndChar = -1;
|
||||
|
||||
auto &&CheckInsideChar = [&](bool CheckOuter, int CursorX, int CursorY, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) -> bool {
|
||||
return (LastCharX - LastCharWidth / 2 <= CursorX &&
|
||||
CharX + CharWidth / 2 > CursorX &&
|
||||
CharY - Size <= CursorY &&
|
||||
CharY > CursorY) ||
|
||||
auto &&CheckInsideChar = [&](bool CheckOuter, int CursorX_, int CursorY_, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) -> bool {
|
||||
return (LastCharX - LastCharWidth / 2 <= CursorX_ &&
|
||||
CharX + CharWidth / 2 > CursorX_ &&
|
||||
CharY - Size <= CursorY_ &&
|
||||
CharY > CursorY_) ||
|
||||
(CheckOuter &&
|
||||
CharY - Size > CursorY);
|
||||
CharY - Size > CursorY_);
|
||||
};
|
||||
auto &&CheckSelectionStart = [&](bool CheckOuter, int CursorX, int CursorY, int &SelectionChar, bool &SelectionUsedCase, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) {
|
||||
auto &&CheckSelectionStart = [&](bool CheckOuter, int CursorX_, int CursorY_, int &SelectionChar, bool &SelectionUsedCase, float LastCharX, float LastCharWidth, float CharX, float CharWidth, float CharY) {
|
||||
if(!SelectionStarted && !SelectionUsedCase)
|
||||
{
|
||||
if(CheckInsideChar(CheckOuter, CursorX, CursorY, LastCharX, LastCharWidth, CharX, CharWidth, CharY))
|
||||
if(CheckInsideChar(CheckOuter, CursorX_, CursorY_, LastCharX, LastCharWidth, CharX, CharWidth, CharY))
|
||||
{
|
||||
SelectionChar = CharacterCounter;
|
||||
SelectionStarted = !SelectionStarted;
|
||||
|
@ -1105,17 +1105,17 @@ public:
|
|||
}
|
||||
}
|
||||
};
|
||||
auto &&CheckOutsideChar = [&](bool CheckOuter, int CursorX, int CursorY, float CharX, float CharWidth, float CharY) -> bool {
|
||||
return (CharX + CharWidth / 2 > CursorX &&
|
||||
CharY - Size <= CursorY &&
|
||||
CharY > CursorY) ||
|
||||
auto &&CheckOutsideChar = [&](bool CheckOuter, int CursorX_, int CursorY_, float CharX, float CharWidth, float CharY) -> bool {
|
||||
return (CharX + CharWidth / 2 > CursorX_ &&
|
||||
CharY - Size <= CursorY_ &&
|
||||
CharY > CursorY_) ||
|
||||
(CheckOuter &&
|
||||
CharY <= CursorY);
|
||||
CharY <= CursorY_);
|
||||
};
|
||||
auto &&CheckSelectionEnd = [&](bool CheckOuter, int CursorX, int CursorY, int &SelectionChar, bool &SelectionUsedCase, float CharX, float CharWidth, float CharY) {
|
||||
auto &&CheckSelectionEnd = [&](bool CheckOuter, int CursorX_, int CursorY_, int &SelectionChar, bool &SelectionUsedCase, float CharX, float CharWidth, float CharY) {
|
||||
if(SelectionStarted && !SelectionUsedCase)
|
||||
{
|
||||
if(CheckOutsideChar(CheckOuter, CursorX, CursorY, CharX, CharWidth, CharY))
|
||||
if(CheckOutsideChar(CheckOuter, CursorX_, CursorY_, CharX, CharWidth, CharY))
|
||||
{
|
||||
SelectionChar = CharacterCounter;
|
||||
SelectionStarted = !SelectionStarted;
|
||||
|
|
|
@ -146,9 +146,9 @@ void CVideo::Start()
|
|||
int Ret = avio_open(&m_pFormatContext->pb, aWholePath, AVIO_FLAG_WRITE);
|
||||
if(Ret < 0)
|
||||
{
|
||||
char aBuf[AV_ERROR_MAX_STRING_SIZE];
|
||||
av_strerror(Ret, aBuf, sizeof(aBuf));
|
||||
dbg_msg("video_recorder", "Could not open '%s': %s", aWholePath, aBuf);
|
||||
char aError[AV_ERROR_MAX_STRING_SIZE];
|
||||
av_strerror(Ret, aError, sizeof(aError));
|
||||
dbg_msg("video_recorder", "Could not open '%s': %s", aWholePath, aError);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -166,9 +166,9 @@ void CVideo::Start()
|
|||
int Ret = avformat_write_header(m_pFormatContext, &m_pOptDict);
|
||||
if(Ret < 0)
|
||||
{
|
||||
char aBuf[AV_ERROR_MAX_STRING_SIZE];
|
||||
av_strerror(Ret, aBuf, sizeof(aBuf));
|
||||
dbg_msg("video_recorder", "Error occurred when opening output file: %s", aBuf);
|
||||
char aError[AV_ERROR_MAX_STRING_SIZE];
|
||||
av_strerror(Ret, aError, sizeof(aError));
|
||||
dbg_msg("video_recorder", "Error occurred when opening output file: %s", aError);
|
||||
return;
|
||||
}
|
||||
m_Recording = true;
|
||||
|
|
|
@ -848,12 +848,11 @@ void CServer::DoSnapshot()
|
|||
if(m_aDemoRecorder[MAX_CLIENTS].IsRecording())
|
||||
{
|
||||
char aData[CSnapshot::MAX_SIZE];
|
||||
int SnapshotSize;
|
||||
|
||||
// build snap and possibly add some messages
|
||||
m_SnapshotBuilder.Init();
|
||||
GameServer()->OnSnap(-1);
|
||||
SnapshotSize = m_SnapshotBuilder.Finish(aData);
|
||||
int SnapshotSize = m_SnapshotBuilder.Finish(aData);
|
||||
|
||||
// write snapshot
|
||||
m_aDemoRecorder[MAX_CLIENTS].RecordSnapshot(Tick(), aData, SnapshotSize);
|
||||
|
@ -879,7 +878,6 @@ void CServer::DoSnapshot()
|
|||
CSnapshot *pData = (CSnapshot *)aData; // Fix compiler warning for strict-aliasing
|
||||
char aDeltaData[CSnapshot::MAX_SIZE];
|
||||
char aCompData[CSnapshot::MAX_SIZE];
|
||||
int SnapshotSize;
|
||||
int Crc;
|
||||
static CSnapshot s_EmptySnap;
|
||||
CSnapshot *pDeltashot = &s_EmptySnap;
|
||||
|
@ -892,7 +890,7 @@ void CServer::DoSnapshot()
|
|||
GameServer()->OnSnap(i);
|
||||
|
||||
// finish snapshot
|
||||
SnapshotSize = m_SnapshotBuilder.Finish(pData);
|
||||
int SnapshotSize = m_SnapshotBuilder.Finish(pData);
|
||||
|
||||
if(m_aDemoRecorder[i].IsRecording())
|
||||
{
|
||||
|
@ -932,7 +930,6 @@ void CServer::DoSnapshot()
|
|||
if(DeltaSize)
|
||||
{
|
||||
// compress it
|
||||
int SnapshotSize;
|
||||
const int MaxSize = MAX_SNAPSHOT_PACKSIZE;
|
||||
int NumPackets;
|
||||
|
||||
|
@ -1512,9 +1509,9 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
|
|||
m_aClients[ClientID].m_State = CClient::STATE_INGAME;
|
||||
if(IsSixup(ClientID))
|
||||
{
|
||||
CMsgPacker Msg(4, true, true); //NETMSG_SERVERINFO //TODO: Import the shared protocol from 7 aswell
|
||||
GetServerInfoSixup(&Msg, -1, false);
|
||||
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
|
||||
CMsgPacker Msgp(4, true, true); //NETMSG_SERVERINFO //TODO: Import the shared protocol from 7 aswell
|
||||
GetServerInfoSixup(&Msgp, -1, false);
|
||||
SendMsg(&Msgp, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
|
||||
}
|
||||
GameServer()->OnClientEnter(ClientID);
|
||||
}
|
||||
|
@ -1544,10 +1541,10 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
|
|||
{
|
||||
int TimeLeft = ((TickStartTime(IntendedTick) - time_get()) * 1000) / time_freq();
|
||||
|
||||
CMsgPacker Msg(NETMSG_INPUTTIMING, true);
|
||||
Msg.AddInt(IntendedTick);
|
||||
Msg.AddInt(TimeLeft);
|
||||
SendMsg(&Msg, 0, ClientID);
|
||||
CMsgPacker Msgp(NETMSG_INPUTTIMING, true);
|
||||
Msgp.AddInt(IntendedTick);
|
||||
Msgp.AddInt(TimeLeft);
|
||||
SendMsg(&Msgp, 0, ClientID);
|
||||
}
|
||||
|
||||
m_aClients[ClientID].m_LastInputTick = IntendedTick;
|
||||
|
@ -1641,15 +1638,15 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
|
|||
{
|
||||
if(!IsSixup(ClientID))
|
||||
{
|
||||
CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS, true);
|
||||
Msg.AddInt(1); //authed
|
||||
Msg.AddInt(1); //cmdlist
|
||||
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
||||
CMsgPacker Msgp(NETMSG_RCON_AUTH_STATUS, true);
|
||||
Msgp.AddInt(1); //authed
|
||||
Msgp.AddInt(1); //cmdlist
|
||||
SendMsg(&Msgp, MSGFLAG_VITAL, ClientID);
|
||||
}
|
||||
else
|
||||
{
|
||||
CMsgPacker Msg(11, true, true); //NETMSG_RCON_AUTH_ON
|
||||
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
||||
CMsgPacker Msgp(11, true, true); //NETMSG_RCON_AUTH_ON
|
||||
SendMsg(&Msgp, MSGFLAG_VITAL, ClientID);
|
||||
}
|
||||
|
||||
m_aClients[ClientID].m_Authed = AuthLevel; // Keeping m_Authed around is unwise...
|
||||
|
@ -1710,8 +1707,8 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
|
|||
}
|
||||
else if(Msg == NETMSG_PING)
|
||||
{
|
||||
CMsgPacker Msg(NETMSG_PING_REPLY, true);
|
||||
SendMsg(&Msg, 0, ClientID);
|
||||
CMsgPacker Msgp(NETMSG_PING_REPLY, true);
|
||||
SendMsg(&Msgp, 0, ClientID);
|
||||
}
|
||||
else if(Msg == NETMSG_PINGEX)
|
||||
{
|
||||
|
@ -1720,9 +1717,9 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
|
|||
{
|
||||
return;
|
||||
}
|
||||
CMsgPacker Msg(NETMSG_PONGEX, true);
|
||||
Msg.AddRaw(pID, sizeof(*pID));
|
||||
SendMsg(&Msg, MSGFLAG_FLUSH, ClientID);
|
||||
CMsgPacker Msgp(NETMSG_PONGEX, true);
|
||||
Msgp.AddRaw(pID, sizeof(*pID));
|
||||
SendMsg(&Msgp, MSGFLAG_FLUSH, ClientID);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2268,7 +2265,6 @@ void CServer::PumpNetwork(bool PacketWaiting)
|
|||
{
|
||||
unsigned char aBuffer[NET_MAX_PAYLOAD];
|
||||
int Flags;
|
||||
CNetChunk Packet;
|
||||
mem_zero(&Packet, sizeof(Packet));
|
||||
Packet.m_pData = aBuffer;
|
||||
while(Antibot()->OnEngineSimulateClientMessage(&Packet.m_ClientID, aBuffer, sizeof(aBuffer), &Packet.m_DataSize, &Flags))
|
||||
|
@ -2492,7 +2488,6 @@ int CServer::Run()
|
|||
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "version " GAME_RELEASE_VERSION " on " CONF_PLATFORM_STRING " " CONF_ARCH_STRING);
|
||||
if(GIT_SHORTREV_HASH)
|
||||
{
|
||||
char aBuf[64];
|
||||
str_format(aBuf, sizeof(aBuf), "git revision hash: %s", GIT_SHORTREV_HASH);
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
||||
}
|
||||
|
@ -2607,8 +2602,6 @@ int CServer::Run()
|
|||
char aAddrStr[NETADDR_MAXSTRSIZE];
|
||||
net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true);
|
||||
|
||||
char aBuf[256];
|
||||
|
||||
str_format(aBuf, sizeof(aBuf), "ClientID=%d addr=<{%s}> secure=%s blacklisted", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID) ? "yes" : "no");
|
||||
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "dnsbl", aBuf);
|
||||
|
@ -2712,7 +2705,7 @@ int CServer::Run()
|
|||
m_ReloadedWhenEmpty = false;
|
||||
|
||||
set_new_tick();
|
||||
int64_t t = time_get();
|
||||
t = time_get();
|
||||
int x = (TickStartTime(m_CurrentGameTick + 1) - t) * 1000000 / time_freq() + 1;
|
||||
|
||||
PacketWaiting = x > 0 ? net_socket_read_wait(m_NetServer.Socket(), x) : true;
|
||||
|
|
|
@ -373,11 +373,11 @@ int CNetBan::UnbanByIndex(int Index)
|
|||
}
|
||||
else
|
||||
{
|
||||
CBanRange *pBan = m_BanRangePool.Get(Index - m_BanAddrPool.Num());
|
||||
if(pBan)
|
||||
CBanRange *pBanRange = m_BanRangePool.Get(Index - m_BanAddrPool.Num());
|
||||
if(pBanRange)
|
||||
{
|
||||
NetToString(&pBan->m_Data, aBuf, sizeof(aBuf));
|
||||
Result = m_BanRangePool.Remove(pBan);
|
||||
NetToString(&pBanRange->m_Data, aBuf, sizeof(aBuf));
|
||||
Result = m_BanRangePool.Remove(pBanRange);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -416,11 +416,11 @@ bool CNetBan::IsBanned(const NETADDR *pOrigAddr, char *pBuf, unsigned BufferSize
|
|||
// check ban ranges
|
||||
for(int i = Length - 1; i >= 0; --i)
|
||||
{
|
||||
for(CBanRange *pBan = m_BanRangePool.First(&aHash[i]); pBan; pBan = pBan->m_pHashNext)
|
||||
for(CBanRange *pBanRange = m_BanRangePool.First(&aHash[i]); pBanRange; pBanRange = pBanRange->m_pHashNext)
|
||||
{
|
||||
if(NetMatch(&pBan->m_Data, pAddr, i, Length))
|
||||
if(NetMatch(&pBanRange->m_Data, pAddr, i, Length))
|
||||
{
|
||||
MakeBanInfo(pBan, pBuf, BufferSize, MSGTYPE_PLAYER);
|
||||
MakeBanInfo(pBanRange, pBuf, BufferSize, MSGTYPE_PLAYER);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -93,13 +93,13 @@ bool CServerInfo2::FromJsonRaw(CServerInfo2 *pOut, const json_value *pJson)
|
|||
for(unsigned i = 0; i < Clients.u.array.length; i++)
|
||||
{
|
||||
const json_value &Client = Clients[i];
|
||||
const json_value &Name = Client["name"];
|
||||
const json_value &ClientName = Client["name"];
|
||||
const json_value &Clan = Client["clan"];
|
||||
const json_value &Country = Client["country"];
|
||||
const json_value &Score = Client["score"];
|
||||
const json_value &IsPlayer = Client["is_player"];
|
||||
Error = false;
|
||||
Error = Error || Name.type != json_string;
|
||||
Error = Error || ClientName.type != json_string;
|
||||
Error = Error || Clan.type != json_string;
|
||||
Error = Error || Country.type != json_integer;
|
||||
Error = Error || Score.type != json_integer;
|
||||
|
@ -111,7 +111,7 @@ bool CServerInfo2::FromJsonRaw(CServerInfo2 *pOut, const json_value *pJson)
|
|||
if(i < SERVERINFO_MAX_CLIENTS)
|
||||
{
|
||||
CClient *pClient = &pOut->m_aClients[i];
|
||||
str_copy(pClient->m_aName, Name, sizeof(pClient->m_aName));
|
||||
str_copy(pClient->m_aName, ClientName, sizeof(pClient->m_aName));
|
||||
str_copy(pClient->m_aClan, Clan, sizeof(pClient->m_aClan));
|
||||
pClient->m_Country = json_int_get(&Country);
|
||||
pClient->m_Score = json_int_get(&Score);
|
||||
|
|
|
@ -120,13 +120,13 @@ static int websocket_callback(struct lws *wsi, enum lws_callback_reasons reason,
|
|||
websocket_chunk *chunk = (websocket_chunk *)pss->send_buffer.First();
|
||||
if(chunk == NULL)
|
||||
break;
|
||||
int len = chunk->size - chunk->read;
|
||||
int chunk_len = chunk->size - chunk->read;
|
||||
int n =
|
||||
lws_write(wsi, &chunk->data[LWS_SEND_BUFFER_PRE_PADDING + chunk->read],
|
||||
chunk->size - chunk->read, LWS_WRITE_BINARY);
|
||||
if(n < 0)
|
||||
return 1;
|
||||
if(n < len)
|
||||
if(n < chunk_len)
|
||||
{
|
||||
chunk->read += n;
|
||||
lws_callback_on_writable(wsi);
|
||||
|
|
|
@ -693,36 +693,36 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine)
|
|||
if(*p == 0)
|
||||
return;
|
||||
|
||||
auto &&FChatMsgCheckAndPrint = [this](CLine *pLine) {
|
||||
if(pLine->m_ClientID < 0) // server or client message
|
||||
auto &&FChatMsgCheckAndPrint = [this](CLine *pLine_) {
|
||||
if(pLine_->m_ClientID < 0) // server or client message
|
||||
{
|
||||
if(Client()->State() != IClient::STATE_DEMOPLAYBACK)
|
||||
StoreSave(pLine->m_aText);
|
||||
StoreSave(pLine_->m_aText);
|
||||
}
|
||||
|
||||
char aBuf[1024];
|
||||
str_format(aBuf, sizeof(aBuf), "%s%s%s", pLine->m_aName, pLine->m_ClientID >= 0 ? ": " : "", pLine->m_aText);
|
||||
str_format(aBuf, sizeof(aBuf), "%s%s%s", pLine_->m_aName, pLine_->m_ClientID >= 0 ? ": " : "", pLine_->m_aText);
|
||||
|
||||
ColorRGBA ChatLogColor{1, 1, 1, 1};
|
||||
if(pLine->m_Highlighted)
|
||||
if(pLine_->m_Highlighted)
|
||||
{
|
||||
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(pLine->m_Friend && g_Config.m_ClMessageFriend)
|
||||
if(pLine_->m_Friend && g_Config.m_ClMessageFriend)
|
||||
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageFriendColor));
|
||||
else if(pLine->m_Team)
|
||||
else if(pLine_->m_Team)
|
||||
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageTeamColor));
|
||||
else if(pLine->m_ClientID == -1) // system
|
||||
else if(pLine_->m_ClientID == -1) // system
|
||||
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageSystemColor));
|
||||
else if(pLine->m_ClientID == -2) // client
|
||||
else if(pLine_->m_ClientID == -2) // client
|
||||
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageClientColor));
|
||||
else // regular message
|
||||
ChatLogColor = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageColor));
|
||||
}
|
||||
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, pLine->m_Whisper ? "whisper" : (pLine->m_Team ? "teamchat" : "chat"), aBuf, ChatLogColor);
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, pLine_->m_Whisper ? "whisper" : (pLine_->m_Team ? "teamchat" : "chat"), aBuf, ChatLogColor);
|
||||
};
|
||||
|
||||
while(*p)
|
||||
|
|
|
@ -227,7 +227,6 @@ void CEffects::Explosion(vec2 Pos)
|
|||
// add the smoke
|
||||
for(int i = 0; i < 24; i++)
|
||||
{
|
||||
CParticle p;
|
||||
p.SetDefault();
|
||||
p.m_Spr = SPRITE_PART_SMOKE;
|
||||
p.m_Pos = Pos;
|
||||
|
|
|
@ -189,9 +189,9 @@ void CEmoticon::Emote(int Emoticon)
|
|||
|
||||
if(g_Config.m_ClDummyCopyMoves)
|
||||
{
|
||||
CMsgPacker Msg(NETMSGTYPE_CL_EMOTICON, false);
|
||||
Msg.AddInt(Emoticon);
|
||||
Client()->SendMsg(!g_Config.m_ClDummy, &Msg, MSGFLAG_VITAL);
|
||||
CMsgPacker MsgDummy(NETMSGTYPE_CL_EMOTICON, false);
|
||||
MsgDummy.AddInt(Emoticon);
|
||||
Client()->SendMsg(!g_Config.m_ClDummy, &MsgDummy, MSGFLAG_VITAL);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -160,7 +160,7 @@ int CMenus::DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect,
|
|||
if(UI()->HotItem() == pID && Active)
|
||||
{
|
||||
RenderTools()->SelectSprite(SPRITE_GUIBUTTON_HOVER);
|
||||
IGraphics::CQuadItem QuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
|
||||
QuadItem = IGraphics::CQuadItem(pRect->x, pRect->y, pRect->w, pRect->h);
|
||||
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
||||
}
|
||||
Graphics()->QuadsEnd();
|
||||
|
@ -1639,7 +1639,6 @@ int CMenus::Render()
|
|||
Box.VMargin(20.f / UI()->Scale(), &Box);
|
||||
if(m_pClient->Editor()->HasUnsavedData())
|
||||
{
|
||||
char aBuf[256];
|
||||
str_format(aBuf, sizeof(aBuf), "%s\n%s", Localize("There's an unsaved map in the editor, you might want to save it before you quit the game."), Localize("Quit anyway?"));
|
||||
Props.m_MaxWidth = Part.w - 20.0f;
|
||||
UI()->DoLabelScaled(&Box, aBuf, 20.f, TEXTALIGN_LEFT, Props);
|
||||
|
@ -1906,7 +1905,6 @@ int CMenus::Render()
|
|||
// delete demo
|
||||
if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir)
|
||||
{
|
||||
char aBuf[512];
|
||||
str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
|
||||
if(Storage()->RemoveFile(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType))
|
||||
{
|
||||
|
@ -2119,7 +2117,6 @@ int CMenus::Render()
|
|||
{
|
||||
m_Popup = POPUP_NONE;
|
||||
// render video
|
||||
char aBuf[512];
|
||||
str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename);
|
||||
const char *pError = Client()->DemoPlayer_Render(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType, m_aCurrentDemoFile, m_Speed);
|
||||
m_Speed = 4;
|
||||
|
@ -2189,7 +2186,6 @@ int CMenus::Render()
|
|||
Box.HSplitBottom(24.f, &Box, &Part);
|
||||
|
||||
Part.VSplitLeft(30.0f, 0, &Part);
|
||||
char aBuf[128];
|
||||
str_format(aBuf, sizeof(aBuf), "%s\n(%s)",
|
||||
Localize("Show DDNet map finishes in server browser"),
|
||||
Localize("transmits your player name to info2.ddnet.tw"));
|
||||
|
@ -2620,7 +2616,7 @@ void CMenus::RenderBackground()
|
|||
for(int x = -2; x < (int)(sh / Size); x++)
|
||||
{
|
||||
Graphics()->SetColor(0, 0, 0, 0.045f);
|
||||
IGraphics::CQuadItem QuadItem((x - OffsetTime) * Size * 2 + (y & 1) * Size, (y + OffsetTime) * Size, Size, Size);
|
||||
QuadItem = IGraphics::CQuadItem((x - OffsetTime) * Size * 2 + (y & 1) * Size, (y + OffsetTime) * Size, Size, Size);
|
||||
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
||||
}
|
||||
Graphics()->QuadsEnd();
|
||||
|
|
|
@ -872,8 +872,8 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
|
|||
Rect.w = TypesWidth;
|
||||
Rect.h = TypesHeight;
|
||||
|
||||
int Button = UI()->DoButtonLogic(&s_aTypeButtons[TypeIndex], "", 0, &Rect);
|
||||
if(Button == 1 || Button == 2)
|
||||
int Click = UI()->DoButtonLogic(&s_aTypeButtons[TypeIndex], "", 0, &Rect);
|
||||
if(Click == 1 || Click == 2)
|
||||
{
|
||||
// left/right click to toggle filter
|
||||
if(pFilterExcludeTypes[0] == '\0')
|
||||
|
@ -913,7 +913,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
|
|||
|
||||
ServerBrowser()->Refresh(ServerBrowser()->GetCurrentType());
|
||||
}
|
||||
else if(Button == 3)
|
||||
else if(Click == 3)
|
||||
{
|
||||
// middle click to reset (re-enable all)
|
||||
pFilterExcludeTypes[0] = '\0';
|
||||
|
@ -967,8 +967,8 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
|
|||
Rect.w = FlagWidth;
|
||||
Rect.h = FlagHeight;
|
||||
|
||||
int Button = UI()->DoButtonLogic(&s_aFlagButtons[CountryIndex], "", 0, &Rect);
|
||||
if(Button == 1 || Button == 2)
|
||||
int Click = UI()->DoButtonLogic(&s_aFlagButtons[CountryIndex], "", 0, &Rect);
|
||||
if(Click == 1 || Click == 2)
|
||||
{
|
||||
// left/right click to toggle filter
|
||||
if(pFilterExcludeCountries[0] == '\0')
|
||||
|
@ -1008,7 +1008,7 @@ void CMenus::RenderServerbrowserFilters(CUIRect View)
|
|||
|
||||
ServerBrowser()->Refresh(ServerBrowser()->GetCurrentType());
|
||||
}
|
||||
else if(Button == 3)
|
||||
else if(Click == 3)
|
||||
{
|
||||
// middle click to reset (re-enable all)
|
||||
pFilterExcludeCountries[0] = '\0';
|
||||
|
|
|
@ -339,17 +339,16 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
|
|||
else
|
||||
{
|
||||
static float PrevAmount = 0.0f;
|
||||
float Amount = (UI()->MouseX() - SeekBar.x) / SeekBar.w;
|
||||
float AmountSeek = (UI()->MouseX() - SeekBar.x) / SeekBar.w;
|
||||
|
||||
if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT))
|
||||
{
|
||||
Amount = PrevAmount + (Amount - PrevAmount) * 0.05f;
|
||||
AmountSeek = PrevAmount + (AmountSeek - PrevAmount) * 0.05f;
|
||||
|
||||
if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount - Amount) >= 0.0001f)
|
||||
if(AmountSeek > 0.0f && AmountSeek < 1.0f && absolute(PrevAmount - AmountSeek) >= 0.0001f)
|
||||
{
|
||||
//PrevAmount = Amount;
|
||||
m_pClient->m_SuppressEvents = true;
|
||||
DemoPlayer()->SeekPercent(Amount);
|
||||
DemoPlayer()->SeekPercent(AmountSeek);
|
||||
m_pClient->m_SuppressEvents = false;
|
||||
m_pClient->m_MapLayersBackGround.EnvelopeUpdate();
|
||||
m_pClient->m_MapLayersForeGround.EnvelopeUpdate();
|
||||
|
@ -357,11 +356,11 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
|
|||
}
|
||||
else
|
||||
{
|
||||
if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount - Amount) >= 0.001f)
|
||||
if(AmountSeek > 0.0f && AmountSeek < 1.0f && absolute(PrevAmount - AmountSeek) >= 0.001f)
|
||||
{
|
||||
PrevAmount = Amount;
|
||||
PrevAmount = AmountSeek;
|
||||
m_pClient->m_SuppressEvents = true;
|
||||
DemoPlayer()->SeekPercent(Amount);
|
||||
DemoPlayer()->SeekPercent(AmountSeek);
|
||||
m_pClient->m_SuppressEvents = false;
|
||||
m_pClient->m_MapLayersBackGround.EnvelopeUpdate();
|
||||
m_pClient->m_MapLayersForeGround.EnvelopeUpdate();
|
||||
|
@ -1112,15 +1111,15 @@ void CMenus::RenderDemoList(CUIRect MainView)
|
|||
{
|
||||
if(Selected)
|
||||
{
|
||||
CUIRect r = Row;
|
||||
r.Margin(0.5f, &r);
|
||||
RenderTools()->DrawUIRect(&r, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_ALL, 4.0f);
|
||||
CUIRect Rect = Row;
|
||||
Rect.Margin(0.5f, &Rect);
|
||||
RenderTools()->DrawUIRect(&Rect, ColorRGBA(1, 1, 1, 0.5f), CUI::CORNER_ALL, 4.0f);
|
||||
}
|
||||
else if(UI()->MouseInside(&SelectHitBox))
|
||||
{
|
||||
CUIRect r = Row;
|
||||
r.Margin(0.5f, &r);
|
||||
RenderTools()->DrawUIRect(&r, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 4.0f);
|
||||
CUIRect Rect = Row;
|
||||
Rect.Margin(0.5f, &Rect);
|
||||
RenderTools()->DrawUIRect(&Rect, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 4.0f);
|
||||
}
|
||||
|
||||
// clip the selection
|
||||
|
|
|
@ -664,7 +664,7 @@ void CMenus::RenderServerControl(CUIRect MainView)
|
|||
|
||||
// vote menu
|
||||
{
|
||||
CUIRect Button, QuickSearch;
|
||||
CUIRect QuickSearch;
|
||||
|
||||
// render quick search
|
||||
{
|
||||
|
|
|
@ -71,7 +71,7 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
|
|||
static int s_ClShowConsole = g_Config.m_ClShowConsole;
|
||||
#endif
|
||||
|
||||
char aBuf[128];
|
||||
char aBuf[128 + IO_MAX_PATH_LENGTH];
|
||||
CUIRect Label, Button, Left, Right, Game, Client;
|
||||
MainView.HSplitTop(150.0f, &Game, &Client);
|
||||
|
||||
|
@ -206,7 +206,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
|
|||
g_Config.m_ClAutoDemoRecord ^= 1;
|
||||
|
||||
Right.HSplitTop(20.0f, &Label, &Right);
|
||||
char aBuf[64];
|
||||
if(g_Config.m_ClAutoDemoMax)
|
||||
str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Max demos"), g_Config.m_ClAutoDemoMax);
|
||||
else
|
||||
|
@ -232,7 +231,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
|
|||
|
||||
Left.HSplitTop(10.0f, 0, &Left);
|
||||
Left.HSplitTop(20.0f, &Label, &Left);
|
||||
char aBuf[64];
|
||||
if(g_Config.m_ClRefreshRate)
|
||||
str_format(aBuf, sizeof(aBuf), "%s: %i Hz", Localize("Refresh Rate"), g_Config.m_ClRefreshRate);
|
||||
else
|
||||
|
@ -262,7 +260,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
|
|||
static int s_SettingsButtonID = 0;
|
||||
if(DoButton_Menu(&s_SettingsButtonID, Localize("Settings file"), 0, &SettingsButton))
|
||||
{
|
||||
char aBuf[IO_MAX_PATH_LENGTH];
|
||||
Storage()->GetCompletePath(IStorage::TYPE_SAVE, CONFIG_FILE, aBuf, sizeof(aBuf));
|
||||
if(!open_file(aBuf))
|
||||
{
|
||||
|
@ -278,7 +275,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
|
|||
static int s_ConfigButtonID = 0;
|
||||
if(DoButton_Menu(&s_ConfigButtonID, Localize("Config directory"), 0, &ConfigButton))
|
||||
{
|
||||
char aBuf[IO_MAX_PATH_LENGTH];
|
||||
Storage()->GetCompletePath(IStorage::TYPE_SAVE, "", aBuf, sizeof(aBuf));
|
||||
if(!open_file(aBuf))
|
||||
{
|
||||
|
@ -295,7 +291,6 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView)
|
|||
static int s_ThemesButtonID = 0;
|
||||
if(DoButton_Menu(&s_ThemesButtonID, Localize("Themes directory"), 0, &DirectoryButton))
|
||||
{
|
||||
char aBuf[IO_MAX_PATH_LENGTH];
|
||||
Storage()->GetCompletePath(IStorage::TYPE_SAVE, "themes", aBuf, sizeof(aBuf));
|
||||
Storage()->CreateFolder("themes", IStorage::TYPE_SAVE);
|
||||
if(!open_file(aBuf))
|
||||
|
@ -437,7 +432,6 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView)
|
|||
CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i, s_ListBoxUsed);
|
||||
if(Item.m_Visible)
|
||||
{
|
||||
CUIRect Label;
|
||||
Item.m_Rect.Margin(5.0f, &Item.m_Rect);
|
||||
Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label);
|
||||
float OldWidth = Item.m_Rect.w;
|
||||
|
@ -521,7 +515,7 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
|
|||
Label.VSplitLeft(230.0f, &Label, 0);
|
||||
Dummy.VSplitLeft(170.0f, &Dummy, &SkinPrefix);
|
||||
SkinPrefix.VSplitLeft(120.0f, &SkinPrefix, 0);
|
||||
char aBuf[128];
|
||||
char aBuf[128 + IO_MAX_PATH_LENGTH];
|
||||
str_format(aBuf, sizeof(aBuf), "%s:", Localize("Your skin"));
|
||||
UI()->DoLabelScaled(&Label, aBuf, 14.0f, TEXTALIGN_LEFT);
|
||||
|
||||
|
@ -569,7 +563,6 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
|
|||
static const char *s_aSkinPrefixes[] = {"kitty", "santa"};
|
||||
for(auto &pPrefix : s_aSkinPrefixes)
|
||||
{
|
||||
CUIRect Button;
|
||||
SkinPrefix.HSplitTop(20.0f, &Button, &SkinPrefix);
|
||||
Button.HMargin(2.0f, &Button);
|
||||
if(DoButton_Menu(&pPrefix, pPrefix, 0, &Button))
|
||||
|
@ -682,7 +675,6 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
|
|||
OldSelected = i;
|
||||
|
||||
CListboxItem Item = UiDoListboxNextItem(s_paSkinList[i].m_pSkin, OldSelected == i);
|
||||
char aBuf[128];
|
||||
if(Item.m_Visible)
|
||||
{
|
||||
CTeeRenderInfo Info = OwnSkinInfo;
|
||||
|
@ -739,17 +731,17 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
|
|||
QuickSearch.VSplitLeft(wSearch, 0, &QuickSearch);
|
||||
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
|
||||
QuickSearch.VSplitLeft(QuickSearch.w - 15.0f, &QuickSearch, &QuickSearchClearButton);
|
||||
static int s_ClearButton = 0;
|
||||
static int s_ClearButtonSearch = 0;
|
||||
static float s_Offset = 0.0f;
|
||||
SUIExEditBoxProperties EditProps;
|
||||
SUIExEditBoxProperties EditPropsSearch;
|
||||
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
|
||||
{
|
||||
UI()->SetActiveItem(&g_Config.m_ClSkinFilterString);
|
||||
|
||||
EditProps.m_SelectText = true;
|
||||
EditPropsSearch.m_SelectText = true;
|
||||
}
|
||||
EditProps.m_pEmptyText = Localize("Search");
|
||||
if(UIEx()->DoClearableEditBox(&g_Config.m_ClSkinFilterString, &s_ClearButton, &QuickSearch, g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString), 14.0f, &s_Offset, false, CUI::CORNER_ALL, EditProps))
|
||||
EditPropsSearch.m_pEmptyText = Localize("Search");
|
||||
if(UIEx()->DoClearableEditBox(&g_Config.m_ClSkinFilterString, &s_ClearButtonSearch, &QuickSearch, g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString), 14.0f, &s_Offset, false, CUI::CORNER_ALL, EditPropsSearch))
|
||||
s_InitSkinlist = true;
|
||||
}
|
||||
|
||||
|
@ -771,7 +763,6 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
|
|||
static int s_DirectoryButtonID = 0;
|
||||
if(DoButton_Menu(&s_DirectoryButtonID, Localize("Skins directory"), 0, &DirectoryButton))
|
||||
{
|
||||
char aBuf[IO_MAX_PATH_LENGTH];
|
||||
Storage()->GetCompletePath(IStorage::TYPE_SAVE, "skins", aBuf, sizeof(aBuf));
|
||||
Storage()->CreateFolder("skins", IStorage::TYPE_SAVE);
|
||||
if(!open_file(aBuf))
|
||||
|
@ -1142,8 +1133,10 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
|
|||
static const float sc_FontSizeResListHeader = 12.0f;
|
||||
static const float sc_FontSizeResList = 10.0f;
|
||||
int OldSelected = -1;
|
||||
{
|
||||
int G = gcd(g_Config.m_GfxScreenWidth, g_Config.m_GfxScreenHeight);
|
||||
str_format(aBuf, sizeof(aBuf), "%s: %dx%d @%dhz %d bit (%d:%d)", Localize("Current"), int(g_Config.m_GfxScreenWidth * Graphics()->ScreenHiDPIScale()), int(g_Config.m_GfxScreenHeight * Graphics()->ScreenHiDPIScale()), g_Config.m_GfxScreenRefreshRate, g_Config.m_GfxColorDepth, g_Config.m_GfxScreenWidth / G, g_Config.m_GfxScreenHeight / G);
|
||||
}
|
||||
|
||||
UI()->DoLabelScaled(&ModeLabel, aBuf, sc_FontSizeResListHeader, TEXTALIGN_CENTER);
|
||||
UiDoListboxStart(&s_NumNodes, &ModeList, sc_RowHeightResList, Localize("Display Modes"), aBuf, s_NumNodes - 1, 1, OldSelected, s_ScrollValue);
|
||||
|
@ -1326,7 +1319,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
|
|||
|
||||
void CMenus::RenderSettingsSound(CUIRect MainView)
|
||||
{
|
||||
CUIRect Button;
|
||||
CUIRect Button, Label;
|
||||
static int s_SndEnable = g_Config.m_SndEnable;
|
||||
static int s_SndRate = g_Config.m_SndRate;
|
||||
|
||||
|
@ -1411,7 +1404,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
|
|||
|
||||
// volume slider
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
MainView.HSplitTop(5.0f, &Button, &MainView);
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
Button.VSplitLeft(190.0f, &Label, &Button);
|
||||
|
@ -1421,7 +1413,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
|
|||
|
||||
// volume slider game sounds
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
MainView.HSplitTop(5.0f, &Button, &MainView);
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
Button.VSplitLeft(190.0f, &Label, &Button);
|
||||
|
@ -1431,7 +1422,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
|
|||
|
||||
// volume slider gui sounds
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
MainView.HSplitTop(5.0f, &Button, &MainView);
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
Button.VSplitLeft(190.0f, &Label, &Button);
|
||||
|
@ -1441,7 +1431,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
|
|||
|
||||
// volume slider map sounds
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
MainView.HSplitTop(5.0f, &Button, &MainView);
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
Button.VSplitLeft(190.0f, &Label, &Button);
|
||||
|
@ -1451,7 +1440,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
|
|||
|
||||
// volume slider background music
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
MainView.HSplitTop(5.0f, &Button, &MainView);
|
||||
MainView.HSplitTop(20.0f, &Button, &MainView);
|
||||
Button.VSplitLeft(190.0f, &Label, &Button);
|
||||
|
@ -1958,8 +1946,8 @@ ColorHSLA CMenus::RenderHSLScrollbars(CUIRect *pRect, unsigned int *pColor, bool
|
|||
LeftColor.b = 0;
|
||||
RightColor.b = ColorHSLA::DARKEST_LGT;
|
||||
|
||||
ColorRGBA RightColorRGBA = color_cast<ColorRGBA>(RightColor);
|
||||
ColorRGBA LeftColorRGBA = color_cast<ColorRGBA>(LeftColor);
|
||||
RightColorRGBA = color_cast<ColorRGBA>(RightColor);
|
||||
LeftColorRGBA = color_cast<ColorRGBA>(LeftColor);
|
||||
|
||||
IGraphics::CColorVertex Array[4] = {
|
||||
IGraphics::CColorVertex(0, LeftColorRGBA.r, LeftColorRGBA.g, LeftColorRGBA.b, 1),
|
||||
|
@ -2317,19 +2305,19 @@ void CMenus::RenderSettingsHUD(CUIRect MainView)
|
|||
|
||||
int DefaultInd = GameClient()->m_Skins.Find("default");
|
||||
|
||||
for(auto &i : RenderInfo)
|
||||
for(auto &Info : RenderInfo)
|
||||
{
|
||||
i.m_Size = RealTeeSize;
|
||||
i.m_CustomColoredSkin = false;
|
||||
Info.m_Size = RealTeeSize;
|
||||
Info.m_CustomColoredSkin = false;
|
||||
}
|
||||
|
||||
int ind = -1;
|
||||
int i = 0;
|
||||
int pos = 0;
|
||||
|
||||
RenderInfo[i++].m_OriginalRenderSkin = GameClient()->m_Skins.Get(DefaultInd)->m_OriginalSkin;
|
||||
RenderInfo[i++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("pinky")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
|
||||
RenderInfo[i++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("cammostripes")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
|
||||
RenderInfo[i++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("beast")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
|
||||
RenderInfo[pos++].m_OriginalRenderSkin = GameClient()->m_Skins.Get(DefaultInd)->m_OriginalSkin;
|
||||
RenderInfo[pos++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("pinky")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
|
||||
RenderInfo[pos++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("cammostripes")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
|
||||
RenderInfo[pos++].m_OriginalRenderSkin = (ind = GameClient()->m_Skins.Find("beast")) != -1 ? GameClient()->m_Skins.Get(ind)->m_OriginalSkin : RenderInfo[0].m_OriginalRenderSkin;
|
||||
}
|
||||
|
||||
// System
|
||||
|
@ -2429,7 +2417,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
|
|||
}
|
||||
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
Left.HSplitTop(20.0f, &Button, &Left);
|
||||
|
||||
if(DoButton_CheckBox(&g_Config.m_ClReplays, Localize("Enable replays"), g_Config.m_ClReplays, &Button))
|
||||
|
@ -2489,7 +2476,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
|
|||
Right.VMargin(5.0f, &Right);
|
||||
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
Left.HSplitTop(20.0f, &Button, &Left);
|
||||
Button.VSplitLeft(120.0f, &Label, &Button);
|
||||
UI()->DoLabelScaled(&Label, Localize("Overlay entities"), 14.0f, TEXTALIGN_LEFT);
|
||||
|
@ -2497,7 +2483,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
|
|||
}
|
||||
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
Left.HSplitTop(20.0f, &Button, &Left);
|
||||
Button.VSplitMid(&LeftLeft, &Button);
|
||||
|
||||
|
@ -2512,7 +2497,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
|
|||
}
|
||||
|
||||
{
|
||||
CUIRect Button, Label;
|
||||
Left.HSplitTop(20.0f, &Button, &Left);
|
||||
Button.VSplitMid(&LeftLeft, &Button);
|
||||
|
||||
|
@ -2541,7 +2525,7 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
|
|||
|
||||
Right.HSplitTop(20.0f, &Label, &Right);
|
||||
Label.VSplitLeft(130.0f, &Label, &Button);
|
||||
char aBuf[64];
|
||||
char aBuf[256];
|
||||
str_format(aBuf, sizeof(aBuf), "%s: %i", Localize("Default zoom"), g_Config.m_ClDefaultZoom);
|
||||
UI()->DoLabelScaled(&Label, aBuf, 14.0f, TEXTALIGN_LEFT);
|
||||
g_Config.m_ClDefaultZoom = static_cast<int>(UIEx()->DoScrollbarH(&g_Config.m_ClDefaultZoom, &Button, g_Config.m_ClDefaultZoom / 20.0f) * 20.0f + 0.1f);
|
||||
|
@ -2685,7 +2669,6 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
|
|||
Left.w += 20.0f;
|
||||
Left.HSplitBottom(20.0f, 0x0, &Label);
|
||||
bool NeedUpdate = str_comp(Client()->LatestVersion(), "0");
|
||||
char aBuf[256];
|
||||
int State = Updater()->GetCurrentState();
|
||||
|
||||
// Update Button
|
||||
|
|
|
@ -46,7 +46,6 @@ void CMenus::LoadEntities(SCustomEntities *pEntitiesItem, void *pUser)
|
|||
else
|
||||
{
|
||||
str_format(aBuff, sizeof(aBuff), "assets/entities/%s.png", pEntitiesItem->m_aName);
|
||||
CImageInfo ImgInfo;
|
||||
if(pThis->Graphics()->LoadPNG(&ImgInfo, aBuff, IStorage::TYPE_ALL))
|
||||
{
|
||||
pEntitiesItem->m_aImages[i].m_Texture = pThis->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, ImgInfo.m_Format, 0);
|
||||
|
@ -124,7 +123,6 @@ static void LoadAsset(TName *pAssetItem, const char *pAssetName, IGraphics *pGra
|
|||
else
|
||||
{
|
||||
str_format(aBuff, sizeof(aBuff), "assets/%s/%s/%s.png", pAssetName, pAssetItem->m_aName, pAssetName);
|
||||
CImageInfo ImgInfo;
|
||||
if(pGraphics->LoadPNG(&ImgInfo, aBuff, IStorage::TYPE_ALL))
|
||||
{
|
||||
pAssetItem->m_RenderTexture = pGraphics->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, ImgInfo.m_Format, 0);
|
||||
|
|
|
@ -449,7 +449,6 @@ void CPlayers::RenderPlayer(
|
|||
}
|
||||
if(g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX])
|
||||
{
|
||||
vec2 Dir;
|
||||
if(PredictLocalWeapons)
|
||||
Dir = vec2(pPlayerChar->m_X, pPlayerChar->m_Y) - vec2(pPrevChar->m_X, pPrevChar->m_Y);
|
||||
else
|
||||
|
@ -465,7 +464,7 @@ void CPlayers::RenderPlayer(
|
|||
Dir = vec2(1, 0);
|
||||
}
|
||||
Graphics()->QuadsSetRotation(HadOkenAngle);
|
||||
int QuadOffset = IteX * 2;
|
||||
QuadOffset = IteX * 2;
|
||||
vec2 DirY(-Dir.y, Dir.x);
|
||||
p = Position;
|
||||
float OffsetX = g_pData->m_Weapons.m_aId[iw].m_Muzzleoffsetx;
|
||||
|
@ -533,7 +532,7 @@ void CPlayers::RenderPlayer(
|
|||
if(AlphaMuzzle > 0.0f && g_pData->m_Weapons.m_aId[iw].m_aSpriteMuzzles[IteX])
|
||||
{
|
||||
float OffsetY = -g_pData->m_Weapons.m_aId[iw].m_Muzzleoffsety;
|
||||
int QuadOffset = IteX * 2 + (Direction.x < 0 ? 1 : 0);
|
||||
QuadOffset = IteX * 2 + (Direction.x < 0 ? 1 : 0);
|
||||
if(Direction.x < 0)
|
||||
OffsetY = -OffsetY;
|
||||
|
||||
|
|
|
@ -392,7 +392,6 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
|
|||
|
||||
if(NextDDTeam != DDTeam)
|
||||
{
|
||||
char aBuf[64];
|
||||
if(m_pClient->m_Snap.m_aTeamSize[0] > 8)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "%d", DDTeam);
|
||||
|
@ -674,8 +673,8 @@ void CScoreboard::OnRender()
|
|||
str_copy(aText, Localize("Blue team wins!"), sizeof(aText));
|
||||
}
|
||||
|
||||
float w = TextRender()->TextWidth(0, 86.0f, aText, -1, -1.0f);
|
||||
TextRender()->Text(0, Width / 2 - w / 2, 39, 86.0f, aText, -1.0f);
|
||||
float TextWidth = TextRender()->TextWidth(0, 86.0f, aText, -1, -1.0f);
|
||||
TextRender()->Text(0, Width / 2 - TextWidth / 2, 39, 86.0f, aText, -1.0f);
|
||||
}
|
||||
|
||||
//decrease width, because team games use additional offsets
|
||||
|
|
|
@ -420,9 +420,9 @@ int CGameClient::OnSnapInput(int *pData, bool Dummy, bool Force)
|
|||
m_DummyInput.m_WantedWeapon = WEAPON_HAMMER + 1;
|
||||
}
|
||||
|
||||
vec2 Main = m_LocalCharacterPos;
|
||||
vec2 Dummy = m_aClients[m_LocalIDs[!g_Config.m_ClDummy]].m_Predicted.m_Pos;
|
||||
vec2 Dir = Main - Dummy;
|
||||
vec2 MainPos = m_LocalCharacterPos;
|
||||
vec2 DummyPos = m_aClients[m_LocalIDs[!g_Config.m_ClDummy]].m_Predicted.m_Pos;
|
||||
vec2 Dir = MainPos - DummyPos;
|
||||
m_HammerInput.m_TargetX = (int)(Dir.x);
|
||||
m_HammerInput.m_TargetY = (int)(Dir.y);
|
||||
|
||||
|
@ -1428,31 +1428,31 @@ void CGameClient::OnNewSnapshot()
|
|||
Collision()->m_NumSwitchers = NumSwitchers;
|
||||
}
|
||||
|
||||
for(int i = 0; i < NumSwitchers + 1; i++)
|
||||
for(int j = 0; j < NumSwitchers + 1; j++)
|
||||
{
|
||||
if(i < 32)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status1 & (1 << i);
|
||||
else if(i < 64)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status2 & (1 << (i - 32));
|
||||
else if(i < 96)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status3 & (1 << (i - 64));
|
||||
else if(i < 128)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status4 & (1 << (i - 96));
|
||||
else if(i < 160)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status5 & (1 << (i - 128));
|
||||
else if(i < 192)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status6 & (1 << (i - 160));
|
||||
else if(i < 224)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status7 & (1 << (i - 192));
|
||||
else if(i < 256)
|
||||
Collision()->m_pSwitchers[i].m_Status[Team] = pSwitchStateData->m_Status8 & (1 << (i - 224));
|
||||
if(j < 32)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status1 & (1 << j);
|
||||
else if(j < 64)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status2 & (1 << (j - 32));
|
||||
else if(j < 96)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status3 & (1 << (j - 64));
|
||||
else if(j < 128)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status4 & (1 << (j - 96));
|
||||
else if(j < 160)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status5 & (1 << (j - 128));
|
||||
else if(j < 192)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status6 & (1 << (j - 160));
|
||||
else if(j < 224)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status7 & (1 << (j - 192));
|
||||
else if(j < 256)
|
||||
Collision()->m_pSwitchers[j].m_Status[Team] = pSwitchStateData->m_Status8 & (1 << (j - 224));
|
||||
|
||||
// update
|
||||
if(Collision()->m_pSwitchers[i].m_Status[Team])
|
||||
Collision()->m_pSwitchers[i].m_Type[Team] = TILE_SWITCHOPEN;
|
||||
if(Collision()->m_pSwitchers[j].m_Status[Team])
|
||||
Collision()->m_pSwitchers[j].m_Type[Team] = TILE_SWITCHOPEN;
|
||||
else
|
||||
Collision()->m_pSwitchers[i].m_Type[Team] = TILE_SWITCHCLOSE;
|
||||
Collision()->m_pSwitchers[i].m_EndTick[Team] = 0;
|
||||
Collision()->m_pSwitchers[j].m_Type[Team] = TILE_SWITCHCLOSE;
|
||||
Collision()->m_pSwitchers[j].m_EndTick[Team] = 0;
|
||||
}
|
||||
|
||||
if(!GotSwitchStateTeam)
|
||||
|
@ -2112,8 +2112,8 @@ void CGameClient::SendKill(int ClientID)
|
|||
|
||||
if(g_Config.m_ClDummyCopyMoves)
|
||||
{
|
||||
CMsgPacker Msg(NETMSGTYPE_CL_KILL, false);
|
||||
Client()->SendMsg(!g_Config.m_ClDummy, &Msg, MSGFLAG_VITAL);
|
||||
CMsgPacker MsgP(NETMSGTYPE_CL_KILL, false);
|
||||
Client()->SendMsg(!g_Config.m_ClDummy, &MsgP, MSGFLAG_VITAL);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -32,12 +32,12 @@ void CPickup::Tick()
|
|||
continue;
|
||||
if(pChr->m_Super)
|
||||
continue;
|
||||
for(int i = WEAPON_SHOTGUN; i < NUM_WEAPONS; i++)
|
||||
for(int j = WEAPON_SHOTGUN; j < NUM_WEAPONS; j++)
|
||||
{
|
||||
if(pChr->GetWeaponGot(i))
|
||||
if(pChr->GetWeaponGot(j))
|
||||
{
|
||||
pChr->SetWeaponGot(i, false);
|
||||
pChr->SetWeaponAmmo(i, 0);
|
||||
pChr->SetWeaponGot(j, false);
|
||||
pChr->SetWeaponAmmo(j, 0);
|
||||
sound = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -86,7 +86,6 @@ void CProjectile::Tick()
|
|||
if(m_LifeSpan > -1)
|
||||
m_LifeSpan--;
|
||||
|
||||
int64_t TeamMask = -1LL;
|
||||
bool isWeaponCollide = false;
|
||||
if(
|
||||
pOwnerChar &&
|
||||
|
@ -102,8 +101,7 @@ void CProjectile::Tick()
|
|||
{
|
||||
if(m_Explosive && (!pTargetChr || (pTargetChr && (!m_Freeze || (m_Type == WEAPON_SHOTGUN && Collide)))))
|
||||
{
|
||||
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pTargetChr ? -1 : pTargetChr->Team()),
|
||||
(m_Owner != -1) ? TeamMask : -1LL);
|
||||
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pTargetChr ? -1 : pTargetChr->Team()), -1LL);
|
||||
}
|
||||
else if(m_Freeze)
|
||||
{
|
||||
|
@ -141,10 +139,7 @@ void CProjectile::Tick()
|
|||
if(m_Owner >= 0)
|
||||
pOwnerChar = GameWorld()->GetCharacterByID(m_Owner);
|
||||
|
||||
int64_t TeamMask = -1LL;
|
||||
|
||||
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pOwnerChar ? -1 : pOwnerChar->Team()),
|
||||
(m_Owner != -1) ? TeamMask : -1LL);
|
||||
GameWorld()->CreateExplosion(ColPos, m_Owner, m_Type, m_Owner == -1, (!pOwnerChar ? -1 : pOwnerChar->Team()), -1LL);
|
||||
}
|
||||
m_MarkedForDestroy = true;
|
||||
}
|
||||
|
|
|
@ -345,25 +345,25 @@ void CRenderTools::DrawRoundRectExt4(float x, float y, float w, float h, vec4 Co
|
|||
if(!(Corners & 1))
|
||||
{
|
||||
Graphics()->SetColor(ColorTopLeft.r, ColorTopLeft.g, ColorTopLeft.b, ColorTopLeft.a);
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x, y, r, r); // TL
|
||||
ItemQ = IGraphics::CQuadItem(x, y, r, r); // TL
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 2))
|
||||
{
|
||||
Graphics()->SetColor(ColorTopRight.r, ColorTopRight.g, ColorTopRight.b, ColorTopRight.a);
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x + w, y, -r, r); // TR
|
||||
ItemQ = IGraphics::CQuadItem(x + w, y, -r, r); // TR
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 4))
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomLeft.r, ColorBottomLeft.g, ColorBottomLeft.b, ColorBottomLeft.a);
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x, y + h, r, -r); // BL
|
||||
ItemQ = IGraphics::CQuadItem(x, y + h, r, -r); // BL
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
if(!(Corners & 8))
|
||||
{
|
||||
Graphics()->SetColor(ColorBottomRight.r, ColorBottomRight.g, ColorBottomRight.b, ColorBottomRight.a);
|
||||
IGraphics::CQuadItem ItemQ = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
ItemQ = IGraphics::CQuadItem(x + w, y + h, -r, -r); // BR
|
||||
Graphics()->QuadsDrawTL(&ItemQ, 1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -502,9 +502,9 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID, int Seed, int SeedO
|
|||
if(pRule->m_Value == CPosRule::INDEX)
|
||||
{
|
||||
RespectRules = false;
|
||||
for(int i = 0; i < pRule->m_aIndexList.size(); ++i)
|
||||
for(int k = 0; k < pRule->m_aIndexList.size(); ++k)
|
||||
{
|
||||
if(CheckIndex == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_TestFlag || CheckFlags == pRule->m_aIndexList[i].m_Flag))
|
||||
if(CheckIndex == pRule->m_aIndexList[k].m_ID && (!pRule->m_aIndexList[k].m_TestFlag || CheckFlags == pRule->m_aIndexList[k].m_Flag))
|
||||
{
|
||||
RespectRules = true;
|
||||
break;
|
||||
|
@ -513,9 +513,9 @@ void CAutoMapper::Proceed(CLayerTiles *pLayer, int ConfigID, int Seed, int SeedO
|
|||
}
|
||||
else if(pRule->m_Value == CPosRule::NOTINDEX)
|
||||
{
|
||||
for(int i = 0; i < pRule->m_aIndexList.size(); ++i)
|
||||
for(int k = 0; k < pRule->m_aIndexList.size(); ++k)
|
||||
{
|
||||
if(CheckIndex == pRule->m_aIndexList[i].m_ID && (!pRule->m_aIndexList[i].m_TestFlag || CheckFlags == pRule->m_aIndexList[i].m_Flag))
|
||||
if(CheckIndex == pRule->m_aIndexList[k].m_ID && (!pRule->m_aIndexList[k].m_TestFlag || CheckFlags == pRule->m_aIndexList[k].m_Flag))
|
||||
{
|
||||
RespectRules = false;
|
||||
break;
|
||||
|
|
|
@ -2387,10 +2387,10 @@ void CEditor::DoMapEditor(CUIRect View)
|
|||
}
|
||||
else
|
||||
{
|
||||
CLayerQuads *t = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
|
||||
if(t)
|
||||
CLayerQuads *q = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
|
||||
if(q)
|
||||
{
|
||||
m_QuadsetPicker.m_Image = t->m_Image;
|
||||
m_QuadsetPicker.m_Image = q->m_Image;
|
||||
m_QuadsetPicker.m_lQuads[0].m_aPoints[0].x = f2fx(View.x);
|
||||
m_QuadsetPicker.m_lQuads[0].m_aPoints[0].y = f2fx(View.y);
|
||||
m_QuadsetPicker.m_lQuads[0].m_aPoints[1].x = f2fx((View.x + View.w));
|
||||
|
@ -3092,14 +3092,14 @@ int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int *
|
|||
NewColorHex |= UiDoValueSelector(((char *)&pIDs[i] - 1), &Shifter, "", (pProps[i].m_Value >> 8) & 0xFFFFFF, 0, 0xFFFFFF, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise. Rightclick to edit as text.", false, true) << 8;
|
||||
|
||||
// color picker
|
||||
ColorRGBA Color = ColorRGBA(
|
||||
ColorRGBA ColorPick = ColorRGBA(
|
||||
((pProps[i].m_Value >> s_aShift[0]) & 0xff) / 255.0f,
|
||||
((pProps[i].m_Value >> s_aShift[1]) & 0xff) / 255.0f,
|
||||
((pProps[i].m_Value >> s_aShift[2]) & 0xff) / 255.0f,
|
||||
1.0f);
|
||||
|
||||
static int s_ColorPicker, s_ColorPickerID;
|
||||
if(DoButton_ColorPicker(&s_ColorPicker, &ColorBox, &Color))
|
||||
if(DoButton_ColorPicker(&s_ColorPicker, &ColorBox, &ColorPick))
|
||||
{
|
||||
ms_PickerColor = color_cast<ColorHSVA>(Color);
|
||||
UiInvokePopupMenu(&s_ColorPickerID, 0, UI()->MouseX(), UI()->MouseY(), 180, 150, PopupColorPicker);
|
||||
|
@ -3457,10 +3457,10 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect View)
|
|||
if(m_lSelectedLayers.size() > 1)
|
||||
{
|
||||
bool AllTile = true;
|
||||
for(int i = 0; AllTile && i < m_lSelectedLayers.size(); i++)
|
||||
for(int j = 0; AllTile && j < m_lSelectedLayers.size(); j++)
|
||||
{
|
||||
if(m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[i]]->m_Type == LAYERTYPE_TILES)
|
||||
s_LayerPopupContext.m_aLayers.add((CLayerTiles *)m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[i]]);
|
||||
if(m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[j]]->m_Type == LAYERTYPE_TILES)
|
||||
s_LayerPopupContext.m_aLayers.add((CLayerTiles *)m_Map.m_lGroups[m_SelectedGroup]->m_lLayers[m_lSelectedLayers[j]]);
|
||||
else
|
||||
AllTile = false;
|
||||
}
|
||||
|
@ -4449,10 +4449,10 @@ void CEditor::RenderFileDialog()
|
|||
{
|
||||
//scroll
|
||||
float IndexY = View.y - m_FileDialogScrollValue * ScrollNum * 17.0f + NewIndex * 17.0f;
|
||||
int Scroll = View.y > IndexY ? -1 : View.y + View.h < IndexY + 17.0f ? 1 : 0;
|
||||
if(Scroll)
|
||||
int ScrollPos = View.y > IndexY ? -1 : View.y + View.h < IndexY + 17.0f ? 1 : 0;
|
||||
if(ScrollPos)
|
||||
{
|
||||
if(Scroll < 0)
|
||||
if(ScrollPos < 0)
|
||||
m_FileDialogScrollValue = ((float)(NewIndex) + 0.5f) / ScrollNum;
|
||||
else
|
||||
m_FileDialogScrollValue = ((float)(NewIndex - Num) + 2.5f) / ScrollNum;
|
||||
|
@ -5744,27 +5744,27 @@ void CEditor::Render()
|
|||
if(m_apSavedBrushes[Slot])
|
||||
{
|
||||
CLayerGroup *pPrev = m_apSavedBrushes[Slot];
|
||||
for(int i = 0; i < pPrev->m_lLayers.size(); i++)
|
||||
for(int j = 0; j < pPrev->m_lLayers.size(); j++)
|
||||
{
|
||||
if(pPrev->m_lLayers[i]->m_BrushRefCount == 1)
|
||||
delete pPrev->m_lLayers[i];
|
||||
if(pPrev->m_lLayers[j]->m_BrushRefCount == 1)
|
||||
delete pPrev->m_lLayers[j];
|
||||
else
|
||||
pPrev->m_lLayers[i]->m_BrushRefCount--;
|
||||
pPrev->m_lLayers[j]->m_BrushRefCount--;
|
||||
}
|
||||
}
|
||||
delete m_apSavedBrushes[Slot];
|
||||
m_apSavedBrushes[Slot] = new CLayerGroup(m_Brush);
|
||||
|
||||
for(int i = 0; i < m_apSavedBrushes[Slot]->m_lLayers.size(); i++)
|
||||
m_apSavedBrushes[Slot]->m_lLayers[i]->m_BrushRefCount++;
|
||||
for(int j = 0; j < m_apSavedBrushes[Slot]->m_lLayers.size(); j++)
|
||||
m_apSavedBrushes[Slot]->m_lLayers[j]->m_BrushRefCount++;
|
||||
}
|
||||
else if(m_apSavedBrushes[Slot])
|
||||
{
|
||||
dbg_msg("editor", "loading brush from slot %d", Slot);
|
||||
|
||||
CLayerGroup *pNew = m_apSavedBrushes[Slot];
|
||||
for(int i = 0; i < pNew->m_lLayers.size(); i++)
|
||||
pNew->m_lLayers[i]->m_BrushRefCount++;
|
||||
for(int j = 0; j < pNew->m_lLayers.size(); j++)
|
||||
pNew->m_lLayers[j]->m_BrushRefCount++;
|
||||
|
||||
m_Brush = *pNew;
|
||||
}
|
||||
|
|
|
@ -310,12 +310,12 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
|
|||
// Convert to RGBA
|
||||
unsigned char *pDataRGBA = (unsigned char *)malloc((size_t)Item.m_Width * Item.m_Height * 4);
|
||||
unsigned char *pDataRGB = (unsigned char *)pImg->m_pData;
|
||||
for(int i = 0; i < Item.m_Width * Item.m_Height; i++)
|
||||
for(int j = 0; j < Item.m_Width * Item.m_Height; j++)
|
||||
{
|
||||
pDataRGBA[i * 4] = pDataRGB[i * 3];
|
||||
pDataRGBA[i * 4 + 1] = pDataRGB[i * 3 + 1];
|
||||
pDataRGBA[i * 4 + 2] = pDataRGB[i * 3 + 2];
|
||||
pDataRGBA[i * 4 + 3] = 255;
|
||||
pDataRGBA[j * 4] = pDataRGB[j * 3];
|
||||
pDataRGBA[j * 4 + 1] = pDataRGB[j * 3 + 1];
|
||||
pDataRGBA[j * 4 + 2] = pDataRGB[j * 3 + 2];
|
||||
pDataRGBA[j * 4 + 3] = 255;
|
||||
}
|
||||
Item.m_ImageData = df.AddData(Item.m_Width * Item.m_Height * 4, pDataRGBA);
|
||||
free(pDataRGBA);
|
||||
|
@ -602,8 +602,8 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
Clean();
|
||||
|
||||
// check version
|
||||
CMapItemVersion *pItem = (CMapItemVersion *)DataFile.FindItem(MAPITEMTYPE_VERSION, 0);
|
||||
if(!pItem)
|
||||
CMapItemVersion *pItemVersion = (CMapItemVersion *)DataFile.FindItem(MAPITEMTYPE_VERSION, 0);
|
||||
if(!pItemVersion)
|
||||
{
|
||||
// import old map
|
||||
/*MAP old_mapstuff;
|
||||
|
@ -612,7 +612,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
*/
|
||||
return 0;
|
||||
}
|
||||
else if(pItem->m_Version == 1)
|
||||
else if(pItemVersion->m_Version == 1)
|
||||
{
|
||||
//editor.reset(false);
|
||||
|
||||
|
@ -882,7 +882,6 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
|
||||
pGroup->AddLayer(pTiles);
|
||||
void *pData = DataFile.GetData(pTilemapItem->m_Data);
|
||||
unsigned int Size = DataFile.GetDataSize(pTilemapItem->m_Data);
|
||||
pTiles->m_Image = pTilemapItem->m_Image;
|
||||
pTiles->m_Game = pTilemapItem->m_Flags & TILESLAYERFLAG_GAME;
|
||||
|
||||
|
@ -1019,6 +1018,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
}
|
||||
else // regular tile layer or game layer
|
||||
{
|
||||
unsigned int Size = DataFile.GetDataSize(pTilemapItem->m_Data);
|
||||
if(Size >= (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTile))
|
||||
{
|
||||
mem_copy(pTiles->m_pTiles, pData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTile));
|
||||
|
@ -1292,14 +1292,14 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
|
|||
CLayer *pLayer = m_lGroups[pItem->m_GroupId]->m_lLayers[pItem->m_LayerId];
|
||||
if(pLayer->m_Type == LAYERTYPE_TILES)
|
||||
{
|
||||
CLayerTiles *pLayer = (CLayerTiles *)m_lGroups[pItem->m_GroupId]->m_lLayers[pItem->m_LayerId];
|
||||
CLayerTiles *pTiles = (CLayerTiles *)m_lGroups[pItem->m_GroupId]->m_lLayers[pItem->m_LayerId];
|
||||
// only load auto mappers for tile layers (not physics layers)
|
||||
if(!(pLayer->m_Game || pLayer->m_Tele || pLayer->m_Speedup ||
|
||||
pLayer->m_Front || pLayer->m_Switch || pLayer->m_Tune))
|
||||
if(!(pTiles->m_Game || pTiles->m_Tele || pTiles->m_Speedup ||
|
||||
pTiles->m_Front || pTiles->m_Switch || pTiles->m_Tune))
|
||||
{
|
||||
pLayer->m_AutoMapperConfig = pItem->m_AutomapperConfig;
|
||||
pLayer->m_Seed = pItem->m_AutomapperSeed;
|
||||
pLayer->m_AutoAutoMap = !!(pItem->m_Flags & CMapItemAutoMapperConfig::FLAG_AUTOMATIC);
|
||||
pTiles->m_AutoMapperConfig = pItem->m_AutomapperConfig;
|
||||
pTiles->m_Seed = pItem->m_AutomapperSeed;
|
||||
pTiles->m_AutoAutoMap = !!(pItem->m_Flags & CMapItemAutoMapperConfig::FLAG_AUTOMATIC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1839,7 +1839,7 @@ int CEditor::PopupColorPicker(CEditor *pEditor, CUIRect View, void *pContext)
|
|||
ColorArray[2] = IGraphics::CColorVertex(2, ColorBottom.r, ColorBottom.g, ColorBottom.b, ColorBottom.a);
|
||||
ColorArray[3] = IGraphics::CColorVertex(3, ColorBottom.r, ColorBottom.g, ColorBottom.b, ColorBottom.a);
|
||||
pEditor->Graphics()->SetColorVertex(ColorArray, 4);
|
||||
IGraphics::CQuadItem QuadItem(HuePicker.x, HuePicker.y + Offset * j, HuePicker.w, Offset);
|
||||
QuadItem = IGraphics::CQuadItem(HuePicker.x, HuePicker.y + Offset * j, HuePicker.w, Offset);
|
||||
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
|
||||
}
|
||||
|
||||
|
|
|
@ -414,17 +414,17 @@ void CCharacterCore::Tick(bool UseInput)
|
|||
{
|
||||
if(Distance > PhysSize * 1.50f) // TODO: fix tweakable variable
|
||||
{
|
||||
float Accel = m_Tuning.m_HookDragAccel * (Distance / m_Tuning.m_HookLength);
|
||||
float HookAccel = m_Tuning.m_HookDragAccel * (Distance / m_Tuning.m_HookLength);
|
||||
float DragSpeed = m_Tuning.m_HookDragSpeed;
|
||||
|
||||
vec2 Temp;
|
||||
// add force to the hooked player
|
||||
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.x, Accel * Dir.x * 1.5f);
|
||||
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.y, Accel * Dir.y * 1.5f);
|
||||
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.x, HookAccel * Dir.x * 1.5f);
|
||||
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, pCharCore->m_Vel.y, HookAccel * Dir.y * 1.5f);
|
||||
pCharCore->m_Vel = ClampVel(pCharCore->m_MoveRestrictions, Temp);
|
||||
// add a little bit force to the guy who has the grip
|
||||
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.x, -Accel * Dir.x * 0.25f);
|
||||
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.y, -Accel * Dir.y * 0.25f);
|
||||
Temp.x = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.x, -HookAccel * Dir.x * 0.25f);
|
||||
Temp.y = SaturatedAdd(-DragSpeed, DragSpeed, m_Vel.y, -HookAccel * Dir.y * 0.25f);
|
||||
m_Vel = ClampVel(m_MoveRestrictions, Temp);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -72,12 +72,12 @@ void CPickup::Tick()
|
|||
case POWERUP_ARMOR:
|
||||
if(pChr->Team() == TEAM_SUPER)
|
||||
continue;
|
||||
for(int i = WEAPON_SHOTGUN; i < NUM_WEAPONS; i++)
|
||||
for(int j = WEAPON_SHOTGUN; j < NUM_WEAPONS; j++)
|
||||
{
|
||||
if(pChr->GetWeaponGot(i))
|
||||
if(pChr->GetWeaponGot(j))
|
||||
{
|
||||
pChr->SetWeaponGot(i, false);
|
||||
pChr->SetWeaponAmmo(i, 0);
|
||||
pChr->SetWeaponGot(j, false);
|
||||
pChr->SetWeaponAmmo(j, 0);
|
||||
Sound = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -254,7 +254,7 @@ void CProjectile::Tick()
|
|||
if(m_Owner >= 0)
|
||||
pOwnerChar = GameServer()->GetPlayerChar(m_Owner);
|
||||
|
||||
int64_t TeamMask = -1LL;
|
||||
TeamMask = -1LL;
|
||||
if(pOwnerChar && pOwnerChar->IsAlive())
|
||||
{
|
||||
TeamMask = pOwnerChar->Teams()->TeamMask(pOwnerChar->Team(), -1, m_Owner);
|
||||
|
|
|
@ -3251,8 +3251,8 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
|
|||
char aFilename[IO_MAX_PATH_LENGTH];
|
||||
str_format(aFilename, sizeof(aFilename), "teehistorian/%s.teehistorian", aGameUuid);
|
||||
|
||||
IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE);
|
||||
if(!File)
|
||||
IOHANDLE THFile = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE);
|
||||
if(!THFile)
|
||||
{
|
||||
dbg_msg("teehistorian", "failed to open '%s'", aFilename);
|
||||
Server()->SetErrorShutdown("teehistorian open error");
|
||||
|
@ -3262,7 +3262,7 @@ void CGameContext::OnInit(/*class IKernel *pKernel*/)
|
|||
{
|
||||
dbg_msg("teehistorian", "recording to '%s'", aFilename);
|
||||
}
|
||||
m_pTeeHistorianFile = aio_new(File);
|
||||
m_pTeeHistorianFile = aio_new(THFile);
|
||||
|
||||
char aVersion[128];
|
||||
if(GIT_SHORTREV_HASH)
|
||||
|
|
|
@ -182,9 +182,6 @@ bool IGameController::OnEntity(int Index, vec2 Pos, int Layer, int Flags, int Nu
|
|||
if(Index < 0)
|
||||
return false;
|
||||
|
||||
int Type = -1;
|
||||
int SubType = 0;
|
||||
|
||||
int x, y;
|
||||
x = (Pos.x - 16.0f) / 32.0f;
|
||||
y = (Pos.y - 16.0f) / 32.0f;
|
||||
|
@ -276,6 +273,9 @@ bool IGameController::OnEntity(int Index, vec2 Pos, int Layer, int Flags, int Nu
|
|||
bullet->SetBouncing(2 - (Dir % 2));
|
||||
}
|
||||
|
||||
int Type = -1;
|
||||
int SubType = 0;
|
||||
|
||||
if(Index == ENTITY_ARMOR_1)
|
||||
Type = POWERUP_ARMOR;
|
||||
else if(Index == ENTITY_HEALTH_1)
|
||||
|
|
|
@ -418,12 +418,12 @@ bool CScoreWorker::SaveScore(IDbConnection *pSqlServer, const ISqlData *pGameDat
|
|||
}
|
||||
pSqlServer->BindString(1, pData->m_aMap);
|
||||
|
||||
bool End;
|
||||
if(pSqlServer->Step(&End, pError, ErrorSize))
|
||||
bool End2;
|
||||
if(pSqlServer->Step(&End2, pError, ErrorSize))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if(!End)
|
||||
if(!End2)
|
||||
{
|
||||
int Points = pSqlServer->GetInt(1);
|
||||
if(pSqlServer->AddPoints(pData->m_aName, Points, pError, ErrorSize))
|
||||
|
|
|
@ -779,8 +779,8 @@ void CGameTeams::OnFinish(CPlayer *Player, float Time, const char *pTimestamp)
|
|||
|
||||
if(pData->m_BestTime)
|
||||
{
|
||||
float Diff = (Time - pData->m_BestTime) * 100;
|
||||
MsgLegacy.m_Check = Msg.m_Check = (int)Diff;
|
||||
float Diff100 = (Time - pData->m_BestTime) * 100;
|
||||
MsgLegacy.m_Check = Msg.m_Check = (int)Diff100;
|
||||
}
|
||||
|
||||
Server()->SendPackMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
||||
|
|
|
@ -82,7 +82,7 @@ int main(int argc, const char **argv)
|
|||
dbg_logger_stdout();
|
||||
|
||||
IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_BASIC, argc, argv);
|
||||
int Index, ID = 0, Type = 0, Size;
|
||||
int ID = 0, Type = 0, Size;
|
||||
void *pPtr;
|
||||
char aFileName[IO_MAX_PATH_LENGTH];
|
||||
CDataFileReader DataFile;
|
||||
|
@ -142,8 +142,7 @@ int main(int argc, const char **argv)
|
|||
std::vector<SMapOptimizeItem> DataFindHelper;
|
||||
|
||||
// add all items
|
||||
int i = 0;
|
||||
for(int Index = 0; Index < DataFile.NumItems(); Index++)
|
||||
for(int Index = 0, i = 0; Index < DataFile.NumItems(); Index++)
|
||||
{
|
||||
pPtr = DataFile.GetItem(Index, &Type, &ID);
|
||||
Size = DataFile.GetItemSize(Index);
|
||||
|
@ -165,11 +164,11 @@ int main(int argc, const char **argv)
|
|||
aImageFlags[pTLayer->m_Image] |= 1;
|
||||
// check tiles that are used in this image
|
||||
int DataIndex = pTLayer->m_Data;
|
||||
unsigned int Size = DataFile.GetDataSize(DataIndex);
|
||||
unsigned int DataSize = DataFile.GetDataSize(DataIndex);
|
||||
void *pTiles = DataFile.GetData(DataIndex);
|
||||
unsigned int TileSize = sizeof(CTile);
|
||||
|
||||
if(Size >= pTLayer->m_Width * pTLayer->m_Height * TileSize)
|
||||
if(DataSize >= pTLayer->m_Width * pTLayer->m_Height * TileSize)
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
|
@ -217,6 +216,7 @@ int main(int argc, const char **argv)
|
|||
}
|
||||
|
||||
// add all data
|
||||
int Index;
|
||||
for(Index = 0; Index < DataFile.NumData(); Index++)
|
||||
{
|
||||
bool DeletePtr = false;
|
||||
|
|
Loading…
Reference in a new issue