mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-17 13:38:18 +00:00
Remove unused parameters of CMapLayers
functions
Use width and height of `STileLayerVisuals` instead of passing `CMapItemLayerTilemap *` separately. Remove unused `CMapItemGroup *` parameters.
This commit is contained in:
parent
4f53dd8048
commit
557a59461b
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@ -87,7 +87,7 @@ void CMapLayers::EnvelopeEval(int TimeOffsetMillis, int Env, ColorRGBA &Result,
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CRenderTools::RenderEvalEnvelope(&EnvelopePoints, s_Time + std::chrono::nanoseconds(std::chrono::milliseconds(TimeOffsetMillis)), Result, Channels);
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CRenderTools::RenderEvalEnvelope(&EnvelopePoints, s_Time + std::chrono::nanoseconds(std::chrono::milliseconds(TimeOffsetMillis)), Result, Channels);
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}
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}
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void FillTmpTile(SGraphicTile *pTmpTile, SGraphicTileTexureCoords *pTmpTex, unsigned char Flags, unsigned char Index, int x, int y, const ivec2 &Offset, int Scale, CMapItemGroup *pGroup)
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static void FillTmpTile(SGraphicTile *pTmpTile, SGraphicTileTexureCoords *pTmpTex, unsigned char Flags, unsigned char Index, int x, int y, const ivec2 &Offset, int Scale)
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{
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{
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if(pTmpTex)
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if(pTmpTex)
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{
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{
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@ -161,10 +161,10 @@ void FillTmpTile(SGraphicTile *pTmpTile, SGraphicTileTexureCoords *pTmpTex, unsi
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pTmpTile->m_BottomRight.y = y * Scale + Scale + Offset.y;
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pTmpTile->m_BottomRight.y = y * Scale + Scale + Offset.y;
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}
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}
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void FillTmpTileSpeedup(SGraphicTile *pTmpTile, SGraphicTileTexureCoords *pTmpTex, unsigned char Flags, unsigned char Index, int x, int y, const ivec2 &Offset, int Scale, CMapItemGroup *pGroup, short AngleRotate)
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static void FillTmpTileSpeedup(SGraphicTile *pTmpTile, SGraphicTileTexureCoords *pTmpTex, unsigned char Flags, int x, int y, const ivec2 &Offset, int Scale, short AngleRotate)
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{
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{
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int Angle = AngleRotate % 360;
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int Angle = AngleRotate % 360;
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FillTmpTile(pTmpTile, pTmpTex, Angle >= 270 ? ROTATION_270 : (Angle >= 180 ? ROTATION_180 : (Angle >= 90 ? ROTATION_90 : 0)), AngleRotate % 90, x, y, Offset, Scale, pGroup);
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FillTmpTile(pTmpTile, pTmpTex, Angle >= 270 ? ROTATION_270 : (Angle >= 180 ? ROTATION_180 : (Angle >= 90 ? ROTATION_90 : 0)), AngleRotate % 90, x, y, Offset, Scale);
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}
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}
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bool CMapLayers::STileLayerVisuals::Init(unsigned int Width, unsigned int Height)
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bool CMapLayers::STileLayerVisuals::Init(unsigned int Width, unsigned int Height)
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@ -194,7 +194,7 @@ CMapLayers::STileLayerVisuals::~STileLayerVisuals()
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m_pTilesOfLayer = NULL;
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m_pTilesOfLayer = NULL;
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}
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}
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bool AddTile(std::vector<SGraphicTile> &vTmpTiles, std::vector<SGraphicTileTexureCoords> &vTmpTileTexCoords, unsigned char Index, unsigned char Flags, int x, int y, CMapItemGroup *pGroup, bool DoTextureCoords, bool FillSpeedup = false, int AngleRotate = -1, const ivec2 &Offset = ivec2{0, 0}, int Scale = 32)
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static bool AddTile(std::vector<SGraphicTile> &vTmpTiles, std::vector<SGraphicTileTexureCoords> &vTmpTileTexCoords, unsigned char Index, unsigned char Flags, int x, int y, bool DoTextureCoords, bool FillSpeedup = false, int AngleRotate = -1, const ivec2 &Offset = ivec2{0, 0}, int Scale = 32)
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{
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{
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if(Index)
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if(Index)
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{
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{
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@ -208,9 +208,9 @@ bool AddTile(std::vector<SGraphicTile> &vTmpTiles, std::vector<SGraphicTileTexur
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pTileTex = &TileTex;
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pTileTex = &TileTex;
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}
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}
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if(FillSpeedup)
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if(FillSpeedup)
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FillTmpTileSpeedup(&Tile, pTileTex, Flags, 0, x, y, Offset, Scale, pGroup, AngleRotate);
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FillTmpTileSpeedup(&Tile, pTileTex, Flags, x, y, Offset, Scale, AngleRotate);
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else
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else
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FillTmpTile(&Tile, pTileTex, Flags, Index, x, y, Offset, Scale, pGroup);
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FillTmpTile(&Tile, pTileTex, Flags, Index, x, y, Offset, Scale);
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return true;
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return true;
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}
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}
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@ -556,7 +556,7 @@ void CMapLayers::OnMapLoad()
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if(IsSpeedupLayer && CurOverlay == 0)
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if(IsSpeedupLayer && CurOverlay == 0)
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AddAsSpeedup = true;
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AddAsSpeedup = true;
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if(AddTile(vtmpTiles, vtmpTileTexCoords, Index, Flags, x, y, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate))
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if(AddTile(vtmpTiles, vtmpTileTexCoords, Index, Flags, x, y, DoTextureCoords, AddAsSpeedup, AngleRotate))
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Visuals.m_pTilesOfLayer[y * pTMap->m_Width + x].Draw(true);
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Visuals.m_pTilesOfLayer[y * pTMap->m_Width + x].Draw(true);
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//do the border tiles
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//do the border tiles
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@ -565,17 +565,17 @@ void CMapLayers::OnMapLoad()
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if(y == 0)
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if(y == 0)
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{
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{
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Visuals.m_BorderTopLeft.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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Visuals.m_BorderTopLeft.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{-32, -32}))
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{-32, -32}))
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Visuals.m_BorderTopLeft.Draw(true);
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Visuals.m_BorderTopLeft.Draw(true);
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}
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}
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else if(y == pTMap->m_Height - 1)
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else if(y == pTMap->m_Height - 1)
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{
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{
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Visuals.m_BorderBottomLeft.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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Visuals.m_BorderBottomLeft.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{-32, 0}))
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{-32, 0}))
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Visuals.m_BorderBottomLeft.Draw(true);
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Visuals.m_BorderBottomLeft.Draw(true);
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}
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}
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Visuals.m_vBorderLeft[y].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderLeftTiles.size()));
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Visuals.m_vBorderLeft[y].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderLeftTiles.size()));
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if(AddTile(vtmpBorderLeftTiles, vtmpBorderLeftTilesTexCoords, Index, Flags, 0, y, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{-32, 0}))
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if(AddTile(vtmpBorderLeftTiles, vtmpBorderLeftTilesTexCoords, Index, Flags, 0, y, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{-32, 0}))
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Visuals.m_vBorderLeft[y].Draw(true);
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Visuals.m_vBorderLeft[y].Draw(true);
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}
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}
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else if(x == pTMap->m_Width - 1)
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else if(x == pTMap->m_Width - 1)
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@ -583,29 +583,29 @@ void CMapLayers::OnMapLoad()
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if(y == 0)
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if(y == 0)
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{
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{
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Visuals.m_BorderTopRight.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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Visuals.m_BorderTopRight.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, -32}))
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, -32}))
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Visuals.m_BorderTopRight.Draw(true);
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Visuals.m_BorderTopRight.Draw(true);
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}
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}
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else if(y == pTMap->m_Height - 1)
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else if(y == pTMap->m_Height - 1)
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{
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{
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Visuals.m_BorderBottomRight.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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Visuals.m_BorderBottomRight.SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderCorners.size()));
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, 0}))
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if(AddTile(vtmpBorderCorners, vtmpBorderCornersTexCoords, Index, Flags, 0, 0, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, 0}))
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Visuals.m_BorderBottomRight.Draw(true);
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Visuals.m_BorderBottomRight.Draw(true);
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}
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}
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Visuals.m_vBorderRight[y].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderRightTiles.size()));
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Visuals.m_vBorderRight[y].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderRightTiles.size()));
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if(AddTile(vtmpBorderRightTiles, vtmpBorderRightTilesTexCoords, Index, Flags, 0, y, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, 0}))
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if(AddTile(vtmpBorderRightTiles, vtmpBorderRightTilesTexCoords, Index, Flags, 0, y, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, 0}))
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Visuals.m_vBorderRight[y].Draw(true);
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Visuals.m_vBorderRight[y].Draw(true);
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}
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}
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if(y == 0)
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if(y == 0)
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{
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{
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Visuals.m_vBorderTop[x].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderTopTiles.size()));
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Visuals.m_vBorderTop[x].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderTopTiles.size()));
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if(AddTile(vtmpBorderTopTiles, vtmpBorderTopTilesTexCoords, Index, Flags, x, 0, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, -32}))
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if(AddTile(vtmpBorderTopTiles, vtmpBorderTopTilesTexCoords, Index, Flags, x, 0, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, -32}))
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Visuals.m_vBorderTop[x].Draw(true);
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Visuals.m_vBorderTop[x].Draw(true);
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}
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}
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else if(y == pTMap->m_Height - 1)
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else if(y == pTMap->m_Height - 1)
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{
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{
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Visuals.m_vBorderBottom[x].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderBottomTiles.size()));
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Visuals.m_vBorderBottom[x].SetIndexBufferByteOffset((offset_ptr32)(vtmpBorderBottomTiles.size()));
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if(AddTile(vtmpBorderBottomTiles, vtmpBorderBottomTilesTexCoords, Index, Flags, x, 0, pGroup, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, 0}))
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if(AddTile(vtmpBorderBottomTiles, vtmpBorderBottomTilesTexCoords, Index, Flags, x, 0, DoTextureCoords, AddAsSpeedup, AngleRotate, ivec2{0, 0}))
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Visuals.m_vBorderBottom[x].Draw(true);
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Visuals.m_vBorderBottom[x].Draw(true);
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}
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}
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}
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}
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@ -615,7 +615,7 @@ void CMapLayers::OnMapLoad()
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if(IsGameLayer)
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if(IsGameLayer)
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{
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{
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Visuals.m_BorderKillTile.SetIndexBufferByteOffset((offset_ptr32)(vtmpTiles.size()));
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Visuals.m_BorderKillTile.SetIndexBufferByteOffset((offset_ptr32)(vtmpTiles.size()));
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if(AddTile(vtmpTiles, vtmpTileTexCoords, TILE_DEATH, 0, 0, 0, pGroup, DoTextureCoords))
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if(AddTile(vtmpTiles, vtmpTileTexCoords, TILE_DEATH, 0, 0, 0, DoTextureCoords))
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Visuals.m_BorderKillTile.Draw(true);
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Visuals.m_BorderKillTile.Draw(true);
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}
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}
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@ -838,7 +838,7 @@ void CMapLayers::OnMapLoad()
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}
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}
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}
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}
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void CMapLayers::RenderTileLayer(int LayerIndex, const ColorRGBA &Color, CMapItemLayerTilemap *pTileLayer, CMapItemGroup *pGroup)
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void CMapLayers::RenderTileLayer(int LayerIndex, const ColorRGBA &Color)
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{
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{
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STileLayerVisuals &Visuals = *m_vpTileLayerVisuals[LayerIndex];
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STileLayerVisuals &Visuals = *m_vpTileLayerVisuals[LayerIndex];
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if(Visuals.m_BufferContainerIndex == -1)
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if(Visuals.m_BufferContainerIndex == -1)
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@ -865,14 +865,14 @@ void CMapLayers::RenderTileLayer(int LayerIndex, const ColorRGBA &Color, CMapIte
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Y0 = 0;
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Y0 = 0;
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DrawBorder = true;
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DrawBorder = true;
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}
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}
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if(X1 > pTileLayer->m_Width)
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if(X1 > (int)Visuals.m_Width)
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{
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{
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X1 = pTileLayer->m_Width;
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X1 = Visuals.m_Width;
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DrawBorder = true;
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DrawBorder = true;
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}
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}
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if(Y1 > pTileLayer->m_Height)
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if(Y1 > (int)Visuals.m_Height)
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{
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{
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Y1 = pTileLayer->m_Height;
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Y1 = Visuals.m_Height;
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DrawBorder = true;
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DrawBorder = true;
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}
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}
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@ -881,9 +881,9 @@ void CMapLayers::RenderTileLayer(int LayerIndex, const ColorRGBA &Color, CMapIte
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DrawLayer = false;
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DrawLayer = false;
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if(Y1 <= 0)
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if(Y1 <= 0)
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DrawLayer = false;
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DrawLayer = false;
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if(X0 >= pTileLayer->m_Width)
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if(X0 >= (int)Visuals.m_Width)
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DrawLayer = false;
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DrawLayer = false;
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if(Y0 >= pTileLayer->m_Height)
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if(Y0 >= (int)Visuals.m_Height)
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DrawLayer = false;
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DrawLayer = false;
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if(DrawLayer)
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if(DrawLayer)
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@ -905,13 +905,13 @@ void CMapLayers::RenderTileLayer(int LayerIndex, const ColorRGBA &Color, CMapIte
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continue;
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continue;
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int XR = X1 - 1;
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int XR = X1 - 1;
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dbg_assert(Visuals.m_pTilesOfLayer[y * pTileLayer->m_Width + XR].IndexBufferByteOffset() >= Visuals.m_pTilesOfLayer[y * pTileLayer->m_Width + X0].IndexBufferByteOffset(), "Tile count wrong.");
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dbg_assert(Visuals.m_pTilesOfLayer[y * Visuals.m_Width + XR].IndexBufferByteOffset() >= Visuals.m_pTilesOfLayer[y * Visuals.m_Width + X0].IndexBufferByteOffset(), "Tile count wrong.");
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unsigned int NumVertices = ((Visuals.m_pTilesOfLayer[y * pTileLayer->m_Width + XR].IndexBufferByteOffset() - Visuals.m_pTilesOfLayer[y * pTileLayer->m_Width + X0].IndexBufferByteOffset()) / sizeof(unsigned int)) + (Visuals.m_pTilesOfLayer[y * pTileLayer->m_Width + XR].DoDraw() ? 6lu : 0lu);
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unsigned int NumVertices = ((Visuals.m_pTilesOfLayer[y * Visuals.m_Width + XR].IndexBufferByteOffset() - Visuals.m_pTilesOfLayer[y * Visuals.m_Width + X0].IndexBufferByteOffset()) / sizeof(unsigned int)) + (Visuals.m_pTilesOfLayer[y * Visuals.m_Width + XR].DoDraw() ? 6lu : 0lu);
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if(NumVertices)
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if(NumVertices)
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{
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{
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s_vpIndexOffsets.push_back((offset_ptr_size)Visuals.m_pTilesOfLayer[y * pTileLayer->m_Width + X0].IndexBufferByteOffset());
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s_vpIndexOffsets.push_back((offset_ptr_size)Visuals.m_pTilesOfLayer[y * Visuals.m_Width + X0].IndexBufferByteOffset());
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s_vDrawCounts.push_back(NumVertices);
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s_vDrawCounts.push_back(NumVertices);
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}
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}
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}
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}
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@ -924,10 +924,10 @@ void CMapLayers::RenderTileLayer(int LayerIndex, const ColorRGBA &Color, CMapIte
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}
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}
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if(DrawBorder)
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if(DrawBorder)
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RenderTileBorder(LayerIndex, Color, pTileLayer, pGroup, BorderX0, BorderY0, BorderX1, BorderY1);
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RenderTileBorder(LayerIndex, Color, BorderX0, BorderY0, BorderX1, BorderY1);
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}
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}
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void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapItemLayerTilemap *pTileLayer, CMapItemGroup *pGroup, int BorderX0, int BorderY0, int BorderX1, int BorderY1)
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void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, int BorderX0, int BorderY0, int BorderX1, int BorderY1)
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{
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{
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STileLayerVisuals &Visuals = *m_vpTileLayerVisuals[LayerIndex];
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STileLayerVisuals &Visuals = *m_vpTileLayerVisuals[LayerIndex];
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@ -940,10 +940,10 @@ void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapIt
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X0 = 0;
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X0 = 0;
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if(Y0 < 0)
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if(Y0 < 0)
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Y0 = 0;
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Y0 = 0;
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if(X1 > pTileLayer->m_Width)
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if(X1 > (int)Visuals.m_Width)
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X1 = pTileLayer->m_Width;
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X1 = (int)Visuals.m_Width;
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if(Y1 > pTileLayer->m_Height)
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if(Y1 > (int)Visuals.m_Height)
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Y1 = pTileLayer->m_Height;
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Y1 = (int)Visuals.m_Height;
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// corners
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// corners
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if(BorderX0 < 0)
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if(BorderX0 < 0)
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@ -963,22 +963,22 @@ void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapIt
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Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderTopLeft.IndexBufferByteOffset(), Offset, Scale, 1);
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Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderTopLeft.IndexBufferByteOffset(), Offset, Scale, 1);
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}
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}
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}
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}
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if(BorderY1 > pTileLayer->m_Height)
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if(BorderY1 > (int)Visuals.m_Height)
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{
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{
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if(Visuals.m_BorderBottomLeft.DoDraw())
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if(Visuals.m_BorderBottomLeft.DoDraw())
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{
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{
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vec2 Offset;
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vec2 Offset;
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Offset.x = 0;
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Offset.x = 0;
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Offset.y = pTileLayer->m_Height * 32.0f;
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Offset.y = Visuals.m_Height * 32.0f;
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vec2 Scale;
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vec2 Scale;
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Scale.x = absolute(BorderX0);
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Scale.x = absolute(BorderX0);
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Scale.y = BorderY1 - pTileLayer->m_Height;
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Scale.y = BorderY1 - Visuals.m_Height;
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Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderBottomLeft.IndexBufferByteOffset(), Offset, Scale, 1);
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Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderBottomLeft.IndexBufferByteOffset(), Offset, Scale, 1);
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}
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}
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}
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}
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}
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}
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if(BorderX1 > pTileLayer->m_Width)
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if(BorderX1 > (int)Visuals.m_Width)
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{
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{
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// Draw corners on right side
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// Draw corners on right side
|
||||||
if(BorderY0 < 0)
|
if(BorderY0 < 0)
|
||||||
|
@ -986,44 +986,44 @@ void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapIt
|
||||||
if(Visuals.m_BorderTopRight.DoDraw())
|
if(Visuals.m_BorderTopRight.DoDraw())
|
||||||
{
|
{
|
||||||
vec2 Offset;
|
vec2 Offset;
|
||||||
Offset.x = pTileLayer->m_Width * 32.0f;
|
Offset.x = Visuals.m_Width * 32.0f;
|
||||||
Offset.y = 0;
|
Offset.y = 0;
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = BorderX1 - pTileLayer->m_Width;
|
Scale.x = BorderX1 - Visuals.m_Width;
|
||||||
Scale.y = absolute(BorderY0);
|
Scale.y = absolute(BorderY0);
|
||||||
|
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderTopRight.IndexBufferByteOffset(), Offset, Scale, 1);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderTopRight.IndexBufferByteOffset(), Offset, Scale, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(BorderY1 > pTileLayer->m_Height)
|
if(BorderY1 > (int)Visuals.m_Height)
|
||||||
{
|
{
|
||||||
if(Visuals.m_BorderBottomRight.DoDraw())
|
if(Visuals.m_BorderBottomRight.DoDraw())
|
||||||
{
|
{
|
||||||
vec2 Offset;
|
vec2 Offset;
|
||||||
Offset.x = pTileLayer->m_Width * 32.0f;
|
Offset.x = Visuals.m_Width * 32.0f;
|
||||||
Offset.y = pTileLayer->m_Height * 32.0f;
|
Offset.y = Visuals.m_Height * 32.0f;
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = BorderX1 - pTileLayer->m_Width;
|
Scale.x = BorderX1 - Visuals.m_Width;
|
||||||
Scale.y = BorderY1 - pTileLayer->m_Height;
|
Scale.y = BorderY1 - Visuals.m_Height;
|
||||||
|
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderBottomRight.IndexBufferByteOffset(), Offset, Scale, 1);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, (offset_ptr_size)Visuals.m_BorderBottomRight.IndexBufferByteOffset(), Offset, Scale, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(BorderX1 > pTileLayer->m_Width)
|
if(BorderX1 > (int)Visuals.m_Width)
|
||||||
{
|
{
|
||||||
// Draw right border
|
// Draw right border
|
||||||
if(Y0 < pTileLayer->m_Height && Y1 > 0)
|
if(Y0 < (int)Visuals.m_Height && Y1 > 0)
|
||||||
{
|
{
|
||||||
int YB = Y1 - 1;
|
int YB = Y1 - 1;
|
||||||
unsigned int DrawNum = ((Visuals.m_vBorderRight[YB].IndexBufferByteOffset() - Visuals.m_vBorderRight[Y0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderRight[YB].DoDraw() ? 1lu : 0lu);
|
unsigned int DrawNum = ((Visuals.m_vBorderRight[YB].IndexBufferByteOffset() - Visuals.m_vBorderRight[Y0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderRight[YB].DoDraw() ? 1lu : 0lu);
|
||||||
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_vBorderRight[Y0].IndexBufferByteOffset();
|
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_vBorderRight[Y0].IndexBufferByteOffset();
|
||||||
vec2 Offset;
|
vec2 Offset;
|
||||||
Offset.x = 32.f * pTileLayer->m_Width;
|
Offset.x = 32.f * Visuals.m_Width;
|
||||||
Offset.y = 0.f;
|
Offset.y = 0.f;
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = BorderX1 - pTileLayer->m_Width;
|
Scale.x = BorderX1 - Visuals.m_Width;
|
||||||
Scale.y = 1.f;
|
Scale.y = 1.f;
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
||||||
}
|
}
|
||||||
|
@ -1031,7 +1031,7 @@ void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapIt
|
||||||
if(BorderX0 < 0)
|
if(BorderX0 < 0)
|
||||||
{
|
{
|
||||||
// Draw left border
|
// Draw left border
|
||||||
if(Y0 < pTileLayer->m_Height && Y1 > 0)
|
if(Y0 < (int)Visuals.m_Height && Y1 > 0)
|
||||||
{
|
{
|
||||||
int YB = Y1 - 1;
|
int YB = Y1 - 1;
|
||||||
unsigned int DrawNum = ((Visuals.m_vBorderLeft[YB].IndexBufferByteOffset() - Visuals.m_vBorderLeft[Y0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderLeft[YB].DoDraw() ? 1lu : 0lu);
|
unsigned int DrawNum = ((Visuals.m_vBorderLeft[YB].IndexBufferByteOffset() - Visuals.m_vBorderLeft[Y0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderLeft[YB].DoDraw() ? 1lu : 0lu);
|
||||||
|
@ -1048,7 +1048,7 @@ void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapIt
|
||||||
if(BorderY0 < 0)
|
if(BorderY0 < 0)
|
||||||
{
|
{
|
||||||
// Draw top border
|
// Draw top border
|
||||||
if(X0 < pTileLayer->m_Width && X1 > 0)
|
if(X0 < (int)Visuals.m_Width && X1 > 0)
|
||||||
{
|
{
|
||||||
int XR = X1 - 1;
|
int XR = X1 - 1;
|
||||||
unsigned int DrawNum = ((Visuals.m_vBorderTop[XR].IndexBufferByteOffset() - Visuals.m_vBorderTop[X0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderTop[XR].DoDraw() ? 1lu : 0lu);
|
unsigned int DrawNum = ((Visuals.m_vBorderTop[XR].IndexBufferByteOffset() - Visuals.m_vBorderTop[X0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderTop[XR].DoDraw() ? 1lu : 0lu);
|
||||||
|
@ -1062,26 +1062,26 @@ void CMapLayers::RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapIt
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(BorderY1 > pTileLayer->m_Height)
|
if(BorderY1 > (int)Visuals.m_Height)
|
||||||
{
|
{
|
||||||
// Draw bottom border
|
// Draw bottom border
|
||||||
if(X0 < pTileLayer->m_Width && X1 > 0)
|
if(X0 < (int)Visuals.m_Width && X1 > 0)
|
||||||
{
|
{
|
||||||
int XR = X1 - 1;
|
int XR = X1 - 1;
|
||||||
unsigned int DrawNum = ((Visuals.m_vBorderBottom[XR].IndexBufferByteOffset() - Visuals.m_vBorderBottom[X0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderBottom[XR].DoDraw() ? 1lu : 0lu);
|
unsigned int DrawNum = ((Visuals.m_vBorderBottom[XR].IndexBufferByteOffset() - Visuals.m_vBorderBottom[X0].IndexBufferByteOffset()) / (sizeof(unsigned int) * 6)) + (Visuals.m_vBorderBottom[XR].DoDraw() ? 1lu : 0lu);
|
||||||
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_vBorderBottom[X0].IndexBufferByteOffset();
|
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_vBorderBottom[X0].IndexBufferByteOffset();
|
||||||
vec2 Offset;
|
vec2 Offset;
|
||||||
Offset.x = 0.f;
|
Offset.x = 0.f;
|
||||||
Offset.y = 32.f * pTileLayer->m_Height;
|
Offset.y = 32.f * Visuals.m_Height;
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = 1;
|
Scale.x = 1;
|
||||||
Scale.y = BorderY1 - pTileLayer->m_Height;
|
Scale.y = BorderY1 - Visuals.m_Height;
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMapLayers::RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color, CMapItemLayerTilemap *pTileLayer, CMapItemGroup *pGroup)
|
void CMapLayers::RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color)
|
||||||
{
|
{
|
||||||
STileLayerVisuals &Visuals = *m_vpTileLayerVisuals[LayerIndex];
|
STileLayerVisuals &Visuals = *m_vpTileLayerVisuals[LayerIndex];
|
||||||
if(Visuals.m_BufferContainerIndex == -1)
|
if(Visuals.m_BufferContainerIndex == -1)
|
||||||
|
@ -1101,9 +1101,9 @@ void CMapLayers::RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color, CM
|
||||||
DrawBorder = true;
|
DrawBorder = true;
|
||||||
if(BorderY0 < -201)
|
if(BorderY0 < -201)
|
||||||
DrawBorder = true;
|
DrawBorder = true;
|
||||||
if(BorderX1 > pTileLayer->m_Width + 201)
|
if(BorderX1 > (int)Visuals.m_Width + 201)
|
||||||
DrawBorder = true;
|
DrawBorder = true;
|
||||||
if(BorderY1 > pTileLayer->m_Height + 201)
|
if(BorderY1 > (int)Visuals.m_Height + 201)
|
||||||
DrawBorder = true;
|
DrawBorder = true;
|
||||||
|
|
||||||
if(!DrawBorder)
|
if(!DrawBorder)
|
||||||
|
@ -1115,19 +1115,19 @@ void CMapLayers::RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color, CM
|
||||||
BorderX0 = -300;
|
BorderX0 = -300;
|
||||||
if(BorderY0 < -300)
|
if(BorderY0 < -300)
|
||||||
BorderY0 = -300;
|
BorderY0 = -300;
|
||||||
if(BorderX1 >= pTileLayer->m_Width + 300)
|
if(BorderX1 >= (int)Visuals.m_Width + 300)
|
||||||
BorderX1 = pTileLayer->m_Width + 299;
|
BorderX1 = (int)Visuals.m_Width + 299;
|
||||||
if(BorderY1 >= pTileLayer->m_Height + 300)
|
if(BorderY1 >= (int)Visuals.m_Height + 300)
|
||||||
BorderY1 = pTileLayer->m_Height + 299;
|
BorderY1 = (int)Visuals.m_Height + 299;
|
||||||
|
|
||||||
if(BorderX1 < -300)
|
if(BorderX1 < -300)
|
||||||
BorderX1 = -300;
|
BorderX1 = -300;
|
||||||
if(BorderY1 < -300)
|
if(BorderY1 < -300)
|
||||||
BorderY1 = -300;
|
BorderY1 = -300;
|
||||||
if(BorderX0 >= pTileLayer->m_Width + 300)
|
if(BorderX0 >= (int)Visuals.m_Width + 300)
|
||||||
BorderX0 = pTileLayer->m_Width + 299;
|
BorderX0 = (int)Visuals.m_Width + 299;
|
||||||
if(BorderY0 >= pTileLayer->m_Height + 300)
|
if(BorderY0 >= (int)Visuals.m_Height + 300)
|
||||||
BorderY0 = pTileLayer->m_Height + 299;
|
BorderY0 = (int)Visuals.m_Height + 299;
|
||||||
|
|
||||||
// Draw left kill tile border
|
// Draw left kill tile border
|
||||||
if(BorderX0 < -201)
|
if(BorderX0 < -201)
|
||||||
|
@ -1151,39 +1151,39 @@ void CMapLayers::RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color, CM
|
||||||
Offset.x = maximum(BorderX0, -201) * 32.0f;
|
Offset.x = maximum(BorderX0, -201) * 32.0f;
|
||||||
Offset.y = 32.f * BorderY0;
|
Offset.y = 32.f * BorderY0;
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = minimum(BorderX1, pTileLayer->m_Width + 201) - maximum(BorderX0, -201);
|
Scale.x = minimum(BorderX1, (int)Visuals.m_Width + 201) - maximum(BorderX0, -201);
|
||||||
Scale.y = -201 - BorderY0;
|
Scale.y = -201 - BorderY0;
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
||||||
}
|
}
|
||||||
// Draw right kill tile border
|
// Draw right kill tile border
|
||||||
if(BorderX1 > pTileLayer->m_Width + 201)
|
if(BorderX1 > (int)Visuals.m_Width + 201)
|
||||||
{
|
{
|
||||||
unsigned int DrawNum = 1;
|
unsigned int DrawNum = 1;
|
||||||
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_BorderKillTile.IndexBufferByteOffset();
|
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_BorderKillTile.IndexBufferByteOffset();
|
||||||
vec2 Offset;
|
vec2 Offset;
|
||||||
Offset.x = 32.0f * (pTileLayer->m_Width + 201);
|
Offset.x = 32.0f * (Visuals.m_Width + 201);
|
||||||
Offset.y = 32.0f * BorderY0;
|
Offset.y = 32.0f * BorderY0;
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = BorderX1 - (pTileLayer->m_Width + 201);
|
Scale.x = BorderX1 - (Visuals.m_Width + 201);
|
||||||
Scale.y = BorderY1 - BorderY0;
|
Scale.y = BorderY1 - BorderY0;
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
||||||
}
|
}
|
||||||
// Draw bottom kill tile border
|
// Draw bottom kill tile border
|
||||||
if(BorderY1 > pTileLayer->m_Height + 201)
|
if(BorderY1 > (int)Visuals.m_Height + 201)
|
||||||
{
|
{
|
||||||
unsigned int DrawNum = 1;
|
unsigned int DrawNum = 1;
|
||||||
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_BorderKillTile.IndexBufferByteOffset();
|
offset_ptr_size pOffset = (offset_ptr_size)Visuals.m_BorderKillTile.IndexBufferByteOffset();
|
||||||
vec2 Offset;
|
vec2 Offset;
|
||||||
Offset.x = maximum(BorderX0, -201) * 32.0f;
|
Offset.x = maximum(BorderX0, -201) * 32.0f;
|
||||||
Offset.y = 32.0f * (pTileLayer->m_Height + 201);
|
Offset.y = 32.0f * (Visuals.m_Height + 201);
|
||||||
vec2 Scale;
|
vec2 Scale;
|
||||||
Scale.x = minimum(BorderX1, pTileLayer->m_Width + 201) - maximum(BorderX0, -201);
|
Scale.x = minimum(BorderX1, (int)Visuals.m_Width + 201) - maximum(BorderX0, -201);
|
||||||
Scale.y = BorderY1 - (pTileLayer->m_Height + 201);
|
Scale.y = BorderY1 - (Visuals.m_Height + 201);
|
||||||
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
Graphics()->RenderBorderTiles(Visuals.m_BufferContainerIndex, Color, pOffset, Offset, Scale, DrawNum);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMapLayers::RenderQuadLayer(int LayerIndex, CMapItemLayerQuads *pQuadLayer, CMapItemGroup *pGroup, bool Force)
|
void CMapLayers::RenderQuadLayer(int LayerIndex, CMapItemLayerQuads *pQuadLayer, bool Force)
|
||||||
{
|
{
|
||||||
SQuadLayerVisuals &Visuals = *m_vpQuadLayerVisuals[LayerIndex];
|
SQuadLayerVisuals &Visuals = *m_vpQuadLayerVisuals[LayerIndex];
|
||||||
if(Visuals.m_BufferContainerIndex == -1)
|
if(Visuals.m_BufferContainerIndex == -1)
|
||||||
|
@ -1595,9 +1595,9 @@ void CMapLayers::OnRender()
|
||||||
// slow blinking to hint that it's not a part of the map
|
// slow blinking to hint that it's not a part of the map
|
||||||
double Seconds = time_get() / (double)time_freq();
|
double Seconds = time_get() / (double)time_freq();
|
||||||
ColorRGBA ColorHint = ColorRGBA(1.0f, 1.0f, 1.0f, 0.3 + 0.7 * (1.0 + std::sin(2 * (double)pi * Seconds / 3)) / 2);
|
ColorRGBA ColorHint = ColorRGBA(1.0f, 1.0f, 1.0f, 0.3 + 0.7 * (1.0 + std::sin(2 * (double)pi * Seconds / 3)) / 2);
|
||||||
RenderKillTileBorder(TileLayerCounter - 1, Color.Multiply(ColorHint), pTMap, pGroup);
|
RenderKillTileBorder(TileLayerCounter - 1, Color.Multiply(ColorHint));
|
||||||
}
|
}
|
||||||
RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 1, Color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1625,7 +1625,7 @@ void CMapLayers::OnRender()
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RenderQuadLayer(QuadLayerCounter - 1, pQLayer, pGroup, true);
|
RenderQuadLayer(QuadLayerCounter - 1, pQLayer, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1638,7 +1638,7 @@ void CMapLayers::OnRender()
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RenderQuadLayer(QuadLayerCounter - 1, pQLayer, pGroup, false);
|
RenderQuadLayer(QuadLayerCounter - 1, pQLayer, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1664,7 +1664,7 @@ void CMapLayers::OnRender()
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Graphics()->BlendNormal();
|
Graphics()->BlendNormal();
|
||||||
RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 1, Color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1690,13 +1690,13 @@ void CMapLayers::OnRender()
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Graphics()->BlendNormal();
|
Graphics()->BlendNormal();
|
||||||
RenderTileLayer(TileLayerCounter - 3, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 3, Color);
|
||||||
if(g_Config.m_ClTextEntities)
|
if(g_Config.m_ClTextEntities)
|
||||||
{
|
{
|
||||||
Graphics()->TextureSet(m_pImages->GetOverlayTop());
|
Graphics()->TextureSet(m_pImages->GetOverlayTop());
|
||||||
RenderTileLayer(TileLayerCounter - 2, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 2, Color);
|
||||||
Graphics()->TextureSet(m_pImages->GetOverlayBottom());
|
Graphics()->TextureSet(m_pImages->GetOverlayBottom());
|
||||||
RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 1, Color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1723,11 +1723,11 @@ void CMapLayers::OnRender()
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Graphics()->BlendNormal();
|
Graphics()->BlendNormal();
|
||||||
RenderTileLayer(TileLayerCounter - 2, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 2, Color);
|
||||||
if(g_Config.m_ClTextEntities)
|
if(g_Config.m_ClTextEntities)
|
||||||
{
|
{
|
||||||
Graphics()->TextureSet(m_pImages->GetOverlayCenter());
|
Graphics()->TextureSet(m_pImages->GetOverlayCenter());
|
||||||
RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 1, Color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1758,15 +1758,15 @@ void CMapLayers::OnRender()
|
||||||
// draw arrow -- clamp to the edge of the arrow image
|
// draw arrow -- clamp to the edge of the arrow image
|
||||||
Graphics()->WrapClamp();
|
Graphics()->WrapClamp();
|
||||||
Graphics()->TextureSet(m_pImages->GetSpeedupArrow());
|
Graphics()->TextureSet(m_pImages->GetSpeedupArrow());
|
||||||
RenderTileLayer(TileLayerCounter - 3, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 3, Color);
|
||||||
Graphics()->WrapNormal();
|
Graphics()->WrapNormal();
|
||||||
|
|
||||||
if(g_Config.m_ClTextEntities)
|
if(g_Config.m_ClTextEntities)
|
||||||
{
|
{
|
||||||
Graphics()->TextureSet(m_pImages->GetOverlayBottom());
|
Graphics()->TextureSet(m_pImages->GetOverlayBottom());
|
||||||
RenderTileLayer(TileLayerCounter - 2, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 2, Color);
|
||||||
Graphics()->TextureSet(m_pImages->GetOverlayTop());
|
Graphics()->TextureSet(m_pImages->GetOverlayTop());
|
||||||
RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 1, Color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1792,7 +1792,7 @@ void CMapLayers::OnRender()
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Graphics()->BlendNormal();
|
Graphics()->BlendNormal();
|
||||||
RenderTileLayer(TileLayerCounter - 1, Color, pTMap, pGroup);
|
RenderTileLayer(TileLayerCounter - 1, Color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -149,12 +149,13 @@ public:
|
||||||
virtual void OnRender() override;
|
virtual void OnRender() override;
|
||||||
virtual void OnMapLoad() override;
|
virtual void OnMapLoad() override;
|
||||||
|
|
||||||
void RenderTileLayer(int LayerIndex, const ColorRGBA &Color, CMapItemLayerTilemap *pTileLayer, CMapItemGroup *pGroup);
|
|
||||||
void RenderTileBorder(int LayerIndex, const ColorRGBA &Color, CMapItemLayerTilemap *pTileLayer, CMapItemGroup *pGroup, int BorderX0, int BorderY0, int BorderX1, int BorderY1);
|
|
||||||
void RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color, CMapItemLayerTilemap *pTileLayer, CMapItemGroup *pGroup);
|
|
||||||
void RenderQuadLayer(int LayerIndex, CMapItemLayerQuads *pQuadLayer, CMapItemGroup *pGroup, bool ForceRender = false);
|
|
||||||
|
|
||||||
static void EnvelopeEval(int TimeOffsetMillis, int Env, ColorRGBA &Result, size_t Channels, void *pUser);
|
static void EnvelopeEval(int TimeOffsetMillis, int Env, ColorRGBA &Result, size_t Channels, void *pUser);
|
||||||
|
|
||||||
|
private:
|
||||||
|
void RenderTileLayer(int LayerIndex, const ColorRGBA &Color);
|
||||||
|
void RenderTileBorder(int LayerIndex, const ColorRGBA &Color, int BorderX0, int BorderY0, int BorderX1, int BorderY1);
|
||||||
|
void RenderKillTileBorder(int LayerIndex, const ColorRGBA &Color);
|
||||||
|
void RenderQuadLayer(int LayerIndex, CMapItemLayerQuads *pQuadLayer, bool ForceRender = false);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in a new issue