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Forgot to add target here
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@ -16,7 +16,7 @@ public:
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virtual void OnSpawn(int ClientID) = 0;
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virtual void OnSpawn(int ClientID) = 0;
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virtual void OnHammerFireReloading(int ClientID) = 0;
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virtual void OnHammerFireReloading(int ClientID) = 0;
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virtual void OnHammerFire(int ClientID) = 0;
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virtual void OnHammerFire(int ClientID) = 0;
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virtual void OnHammerHit(int ClientID) = 0;
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virtual void OnHammerHit(int ClientID, int TargetID) = 0;
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virtual void OnDirectInput(int ClientID) = 0;
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virtual void OnDirectInput(int ClientID) = 0;
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virtual void OnCharacterTick(int ClientID) = 0;
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virtual void OnCharacterTick(int ClientID) = 0;
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virtual void OnHookAttach(int ClientID, bool Player) = 0;
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virtual void OnHookAttach(int ClientID, bool Player) = 0;
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