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Let's see if this helps #85 or not!
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@ -455,6 +455,14 @@ void CCharacterCore::Move()
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m_Pos = NewPos;
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m_Pos = NewPos;
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return;
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return;
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}
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}
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else if(D <= 0.001f && D >= -0.001f)
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{
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if(a > 0.0f)
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m_Pos = LastPos;
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else if(distance(NewPos, pCharCore->m_Pos) > D)
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m_Pos = NewPos;
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return;
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}
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}
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}
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LastPos = Pos;
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LastPos = Pos;
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}
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}
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