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3266: Fix chat scoreboard collision for 16:9 and disable scoreboard checks … r=def- a=Jupeyy …for lower aspect ratios fixes #3223 ![screenshot_2020-11-07_19-04-54](https://user-images.githubusercontent.com/6654924/98448455-6d3e2900-212c-11eb-9352-730119577178.png) ![screenshot_2020-11-07_19-04-43](https://user-images.githubusercontent.com/6654924/98448454-6c0cfc00-212c-11eb-89dd-51a74e4aa8d3.png) ## Checklist - [x] Tested the change ingame - [x] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 3267: Add czech translation by eNJi r=heinrich5991 a=def- ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Jupeyy <jupjopjap@gmail.com> Co-authored-by: def <dennis@felsin9.de>
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@ -893,7 +893,9 @@ void CChat::OnPrepareLines()
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float y = 300.0f - 28.0f;
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float FontSize = FONT_SIZE;
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bool IsScoreBoardOpen = m_pClient->m_pScoreboard->Active();
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float ScreenRatio = Graphics()->ScreenAspect();
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bool IsScoreBoardOpen = m_pClient->m_pScoreboard->Active() && (ScreenRatio > 1.7f); // only assume scoreboard when screen ratio is widescreen(something around 16:9)
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bool ForceRecreate = IsScoreBoardOpen != m_PrevScoreBoardShowed;
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bool ShowLargeArea = m_Show || g_Config.m_ClShowChat == 2;
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@ -917,7 +919,7 @@ void CChat::OnPrepareLines()
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RealMsgPaddingTee = 0;
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int64 Now = time();
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float LineWidth = (IsScoreBoardOpen ? 90.0f : 200.0f) - RealMsgPaddingX - RealMsgPaddingTee;
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float LineWidth = (IsScoreBoardOpen ? 85.0f : 200.0f) - (RealMsgPaddingX * 1.5f) - RealMsgPaddingTee;
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float HeightLimit = IsScoreBoardOpen ? 180.0f : m_PrevShowChat ? 50.0f : 200.0f;
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float Begin = x;
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@ -1230,9 +1232,12 @@ void CChat::OnRender()
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OnPrepareLines();
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float ScreenRatio = Graphics()->ScreenAspect();
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bool IsScoreBoardOpen = m_pClient->m_pScoreboard->Active() && (ScreenRatio > 1.7f); // only assume scoreboard when screen ratio is widescreen(something around 16:9)
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int64 Now = time();
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float HeightLimit = m_pClient->m_pScoreboard->Active() ? 180.0f : m_PrevShowChat ? 50.0f : 200.0f;
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int OffsetType = m_pClient->m_pScoreboard->Active() ? 1 : 0;
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float HeightLimit = IsScoreBoardOpen ? 180.0f : m_PrevShowChat ? 50.0f : 200.0f;
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int OffsetType = IsScoreBoardOpen ? 1 : 0;
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float RealMsgPaddingX = MESSAGE_PADDING_X;
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float RealMsgPaddingY = MESSAGE_PADDING_Y;
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