Minimal changes to default to Vulkan

This commit is contained in:
Jupeyy 2022-12-13 19:29:48 +01:00
parent 62f7296a98
commit 5341fc37fd
3 changed files with 24 additions and 5 deletions

View file

@ -6,6 +6,9 @@
#include <base/detect.h>
#include <engine/config.h>
// include protocol for MAX_CLIENT used in config_variables
#include <engine/shared/protocol.h>
#define CONFIG_FILE "settings_ddnet.cfg"
#define AUTOEXEC_FILE "autoexec.cfg"
#define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg"
@ -14,9 +17,15 @@
class CConfig
{
public:
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Save, Desc) int m_##Name;
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Save, Desc) unsigned m_##Name;
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Save, Desc) char m_##Name[Len]; // Flawfinder: ignore
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Save, Desc) \
static constexpr int ms_##Name = Def; \
int m_##Name;
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Save, Desc) \
static constexpr unsigned ms_##Name = Def; \
unsigned m_##Name;
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Save, Desc) \
static constexpr const char *ms_p##Name = Def; \
char m_##Name[Len]; // Flawfinder: ignore
#include "config_variables.h"
#undef MACRO_CONFIG_INT
#undef MACRO_CONFIG_COL

View file

@ -422,12 +422,18 @@ MACRO_CONFIG_INT(ClDemoShowSpeed, cl_demo_show_speed, 0, 0, 1, CFGFLAG_SAVE | CF
MACRO_CONFIG_INT(ClDemoKeyboardShortcuts, cl_demo_keyboard_shortcuts, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable keyboard shortcuts in demo player")
// graphic library
#ifndef CONF_ARCH_IA32
#if !defined(CONF_ARCH_IA32) && !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_INT(GfxGLMajor, gfx_gl_major, 1, 1, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library major version")
#elif !defined(CONF_ARCH_IA32)
MACRO_CONFIG_INT(GfxGLMajor, gfx_gl_major, 3, 1, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library major version")
#else
MACRO_CONFIG_INT(GfxGLMajor, gfx_gl_major, 1, 1, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library major version")
#endif
#if !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_INT(GfxGLMinor, gfx_gl_minor, 1, 0, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library minor version")
#else
MACRO_CONFIG_INT(GfxGLMinor, gfx_gl_minor, 0, 0, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library minor version")
#endif
MACRO_CONFIG_INT(GfxGLPatch, gfx_gl_patch, 0, 0, 10, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Graphic library patch version")
// float multiplied with 1000
@ -438,7 +444,11 @@ MACRO_CONFIG_STR(Gfx3DTextureAnalysisRenderer, gfx_3d_texture_analysis_renderer,
MACRO_CONFIG_STR(Gfx3DTextureAnalysisVersion, gfx_3d_texture_analysis_version, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The version on which the analysis was performed")
MACRO_CONFIG_STR(GfxGPUName, gfx_gpu_name, 256, "auto", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The GPU's name, which will be selected by the backend. (if supported by the backend)")
#if !defined(CONF_ARCH_IA32) && !defined(CONF_PLATFORM_MACOS)
MACRO_CONFIG_STR(GfxBackend, gfx_backend, 256, "Vulkan", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The backend to use (e.g. OpenGL or Vulkan)")
#else
MACRO_CONFIG_STR(GfxBackend, gfx_backend, 256, "OpenGL", CFGFLAG_SAVE | CFGFLAG_CLIENT, "The backend to use (e.g. OpenGL or Vulkan)")
#endif
MACRO_CONFIG_INT(GfxRenderThreadCount, gfx_render_thread_count, 3, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)")
MACRO_CONFIG_INT(GfxDriverIsBlocked, gfx_driver_is_blocked, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "If 1, the current driver is in a blocked error state.")

View file

@ -1741,7 +1741,7 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
char aTmpBackendName[256];
auto IsInfoDefault = [](const SMenuBackendInfo &CheckInfo) {
return str_comp_nocase(CheckInfo.m_pBackendName, "OpenGL") == 0 && CheckInfo.m_Major == 3 && CheckInfo.m_Minor == 0 && CheckInfo.m_Patch == 0;
return str_comp_nocase(CheckInfo.m_pBackendName, g_Config.ms_pGfxBackend) == 0 && CheckInfo.m_Major == g_Config.ms_GfxGLMajor && CheckInfo.m_Minor == g_Config.ms_GfxGLMinor && CheckInfo.m_Patch == g_Config.ms_GfxGLPatch;
};
int OldSelectedBackend = -1;