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https://github.com/ddnet/ddnet.git
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fixed some warnings with gcc
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parent
d73c867671
commit
525825c215
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@ -315,8 +315,6 @@ int CServerBrowser::CServerFilter::SortHash() const
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void CServerBrowser::CServerFilter::Sort()
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void CServerBrowser::CServerFilter::Sort()
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{
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{
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int i;
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// create filtered list
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// create filtered list
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Filter();
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Filter();
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@ -228,7 +228,7 @@ void CHud::RenderScoreHud()
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{
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{
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int Local = -1;
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int Local = -1;
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int aPos[2] = { 1, 2 };
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int aPos[2] = { 1, 2 };
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CGameClient::CPlayerInfoItem aPlayerInfo[2] = {0};
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CGameClient::CPlayerInfoItem aPlayerInfo[2] = {{0}};
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int i = 0;
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int i = 0;
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for(int t = 0; t < 2 && i < MAX_CLIENTS && m_pClient->m_Snap.m_aInfoByScore[i].m_pPlayerInfo; ++i)
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for(int t = 0; t < 2 && i < MAX_CLIENTS && m_pClient->m_Snap.m_aInfoByScore[i].m_pPlayerInfo; ++i)
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{
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{
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@ -207,7 +207,7 @@ class CMenus : public CComponent
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char m_aSaveSkinName[24];
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char m_aSaveSkinName[24];
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void SaveSkinfile();
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void SaveSkinfile();
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void WriteLineSkinfile(IOHANDLE File, char *pLine);
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void WriteLineSkinfile(IOHANDLE File, const char *pLine);
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//
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//
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bool m_EscapePressed;
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bool m_EscapePressed;
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@ -375,7 +375,6 @@ bool CMenus::RenderFilterHeader(CUIRect View, int FilterIndex)
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View.VSplitLeft(50.0f, 0, &Label);
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View.VSplitLeft(50.0f, 0, &Label);
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Label.HMargin(2.0f, &Label);
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Label.HMargin(2.0f, &Label);
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char aBuf[256];
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if(pFilter->Custom() <= CBrowserFilter::FILTER_ALL)
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if(pFilter->Custom() <= CBrowserFilter::FILTER_ALL)
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UI()->DoLabel(&Label, pFilter->Name(), 12.0f, -1);
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UI()->DoLabel(&Label, pFilter->Name(), 12.0f, -1);
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else
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else
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@ -115,7 +115,7 @@ void CMenus::SaveSkinfile()
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io_close(File);
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io_close(File);
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}
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}
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void CMenus::WriteLineSkinfile(IOHANDLE File, char *pLine)
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void CMenus::WriteLineSkinfile(IOHANDLE File, const char *pLine)
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{
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{
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io_write(File, pLine, str_length(pLine));
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io_write(File, pLine, str_length(pLine));
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io_write_newline(File);
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io_write_newline(File);
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@ -1522,8 +1522,6 @@ void CMenus::RenderSettingsSound(CUIRect MainView)
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void CMenus::RenderSettings(CUIRect MainView)
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void CMenus::RenderSettings(CUIRect MainView)
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{
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{
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static int s_SettingsPage = 0;
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CUIRect RestartWarning;
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CUIRect RestartWarning;
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MainView.HSplitBottom(15.0f, &MainView, &RestartWarning);
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MainView.HSplitBottom(15.0f, &MainView, &RestartWarning);
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RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
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RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
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@ -96,7 +96,6 @@ void CPlayers::RenderHook(
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Prev = *pPrevChar;
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Prev = *pPrevChar;
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Player = *pPlayerChar;
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Player = *pPlayerChar;
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CNetObj_PlayerInfo pInfo = *pPlayerInfo;
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CTeeRenderInfo RenderInfo = m_aRenderInfo[ClientID];
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CTeeRenderInfo RenderInfo = m_aRenderInfo[ClientID];
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float IntraTick = Client()->IntraGameTick();
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float IntraTick = Client()->IntraGameTick();
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